Player Matchup

Ratatoskr
Ratatoskr
EaZy kyky 58
Ratatoskr
Level 101
God Stats
11W - 6L
1,649 SR
Queue Stats
303W - 277L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
Shadow_Of_Dragns
Nu Wa
Level 128
God Stats
4W - 2L
1,758 SR
Queue Stats
128W - 115L
1,480 Elo+
Party 1
Olorun
Olorun
X_Blue_Dragon_Xn
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,420 Elo+
Party 1
Tyr
Tyr
optic shadow734
Tyr
Level 102
God Stats
4W - 5L
1,476 SR
Queue Stats
474W - 448L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
wolf_of_darknes2
Gilgamesh
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,517 Elo+
Party 1
Team Averages
Level 119
1,577 SR
1,476 Elo+

VS

Team Averages
Level 99
1,635 SR
1,479 Elo+
Ix Chel
Ix Chel
D7D7 F15
Ix Chel
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 139L
1,478 Elo+
Party 2
Medusa
Medusa
Deolae
Medusa
Level 64
God Stats
5W - 5L
1,451 SR
Queue Stats
120W - 126L
1,467 Elo+
Party 2
Mercury
Mercury
IIGoldenXMan
Mercury
Level 110
God Stats
3W - 0L
1,896 SR
Queue Stats
262W - 248L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
SasoRi--_CuSH
Cthulhu
Level 118
God Stats
18W - 9L
1,550 SR
Queue Stats
177W - 177L
1,497 Elo+
Solo
Nike
Nike
v IKAKASHi v
Nike
Level 118
God Stats
2W - 0L
1,776 SR
Queue Stats
195W - 176L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EaZy kyky 58
Ratatoskr
14
1 / 5 / 2
8,123
478
6,844
15,065
6,127
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
7,519
442
9,971
9,668
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,499
441
3,349
14,566
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 0 / 1
8,701
512
5,432
12,095
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
12
2 / 1 / 1
7,818
460
7,981
14,605
11,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D7D7 F15
Ix Chel
14
1 / 0 / 5
8,362
492
10,162
9,408
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Deolae
Medusa
15
3 / 0 / 6
9,319
548
10,447
7,226
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IIGoldenXMan
Mercury
15
5 / 3 / 5
9,391
552
10,395
14,578
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
13
1 / 2 / 0
8,215
483
10,517
11,914
15,165
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 1 / 4
9,048
532
7,047
14,276
12,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
14
14
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
D7D7 F15
Ix Chel
1
0
5
3.5
W
Medusa
Deolae
Medusa
3
0
6
6
L
Ratatoskr
EaZy kyky 58
Ratatoskr
1
5
2
0.4
W
Mercury
IIGoldenXMan
Mercury
5
3
5
2.5
W
Cthulhu
1
2
0
0.5
L
0
4
2
0.25
L
1
4
1
0.38
L
2
0
1
2.5
W
4
1
4
6
L
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
48,568
65,999
Taken
57,402
36,445
Mitigated
41,191
21,746
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
D7D7 F15
Ix Chel
10,162
754
1,180
2,877
9,408
4,029
195
2,623
6,785
68,102
0
W
Medusa
Deolae
Medusa
10,447
3,676
0
2,965
7,226
2,959
3,174
1,822
5,404
0
86,821
L
Ratatoskr
EaZy kyky 58
Ratatoskr
6,844
2,610
0
2,011
15,065
6,127
0
3,672
11,301
0
77,972
W
Mercury
IIGoldenXMan
Mercury
10,395
5,277
0
1,787
14,578
6,433
110
2,483
12,095
0
79,497
W
Cthulhu
10,517
733
81
1,808
11,914
15,165
370
522
11,392
55,984
0
L
9,971
2,550
0
1,988
9,668
3,453
0
4,598
4,776
61,997
0
L
3,349
1,968
830
5,299
14,566
6,051
0
1,604
12,894
54,744
0
L
5,432
792
0
5,533
12,095
9,809
0
7,363
4,732
0
59,658
W
7,047
630
0
3,147
14,276
12,605
100
5,870
8,406
0
24,781
L
Gilgamesh
7,981
2,433
2,100
3,985
14,605
11,005
0
2,844
11,617
0
16,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
44,335
428
Minions Killed
478
0
Camps Cleared
0
1,605,069
Distance Traveled
1,716,898
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,362
492
121
7
0
331,855
5
W
Medusa
9,319
548
126
7
0
336,062
0
L
Ratatoskr
8,123
478
104
6
0
372,032
0
W
Mercury
9,391
552
106
6
0
383,098
1
W
Cthulhu
8,215
483
76
4
0
308,037
0
L
Nu Wa
7,519
442
97
6
0
306,839
0
L
Olorun
7,499
441
98
6
0
317,973
0
L
Tyr
8,701
512
111
7
0
255,922
0
W
Nike
9,048
532
49
3
0
357,846
2
L
Gilgamesh
7,818
460
18
1
0
352,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role