Player Matchup

Thanatos
Thanatos
Christhewave
Thanatos
Level 120
God Stats
20W - 7L
1,749 SR
Queue Stats
241W - 245L
1,502 Elo+
Party 1
Neith
Neith
MostHatedZo-
Neith
Level 137
God Stats
5W - 0L
1,766 SR
Queue Stats
297W - 322L
1,463 Elo+
Party 1
Freya
Freya
PapiAlterrr
Freya
Level 126
God Stats
4W - 2L
1,655 SR
Queue Stats
73W - 85L
1,420 Elo+
Party 1
Poseidon
Poseidon
WDGTj33
Poseidon
Level 31
God Stats
3W - 3L
1,207 SR
Queue Stats
24W - 25L
1,455 Elo+
Solo
Horus
Horus
ryan_jakes
Horus
Level 102
God Stats
4W - 2L
1,727 SR
Queue Stats
42W - 62L
1,417 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,451 Elo+

VS

Team Averages
Level 99
1,519 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
Chaxe
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 283L
1,461 Elo+
Solo
Fafnir
Fafnir
FizzyPotion
Fafnir
Level 82
God Stats
7W - 8L
1,569 SR
Queue Stats
388W - 366L
1,486 Elo+
Solo
Ishtar
Ishtar
Seamann22
Ishtar
Level 66
God Stats
5W - 4L
1,716 SR
Queue Stats
67W - 52L
1,554 Elo+
Solo
Vulcan
Vulcan
XfBlu3
Vulcan
Level 149
God Stats
12W - 12L
1,547 SR
Queue Stats
153W - 166L
1,457 Elo+
Solo
Fenrir
Fenrir
lThisIsHirol
Fenrir
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
169W - 153L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Christhewave
Thanatos
17
8 / 1 / 5
10,055
628
10,804
14,164
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 8
7,556
472
5,655
8,636
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 1 / 1
9,955
622
8,947
10,627
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
WDGTj33
Poseidon
16
3 / 3 / 2
9,144
572
9,711
13,053
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
12
1 / 2 / 7
7,683
480
5,459
12,552
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaxe
Morgan Le Fay
15
3 / 4 / 2
8,864
554
11,338
14,922
8,870
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
10
0 / 2 / 4
7,171
448
4,633
13,697
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Seamann22
Ishtar
14
1 / 4 / 1
8,497
531
6,209
8,816
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
XfBlu3
Vulcan
12
0 / 4 / 3
7,733
483
10,713
7,946
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
5 / 6 / 1
8,710
544
6,675
16,509
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
20
Kills
9
9
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chaxe
Morgan Le Fay
3
4
2
1
W
Thanatos
Christhewave
Thanatos
8
1
5
10.5
L
Fafnir
0
2
4
1
W
1
2
8
2.5
W
7
1
1
7.5
L
Ishtar
Seamann22
Ishtar
1
4
1
0.38
W
Poseidon
WDGTj33
Poseidon
3
3
2
1.33
L
Vulcan
XfBlu3
Vulcan
0
4
3
0.38
L
Fenrir
5
6
1
0.92
W
Horus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,576
Damage
39,568
59,032
Taken
61,890
28,831
Mitigated
38,511
31,115
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chaxe
Morgan Le Fay
11,338
446
0
7,185
14,922
8,870
144
7,191
7,105
67,354
0
W
Thanatos
Christhewave
Thanatos
10,804
4,121
0
11,151
14,164
6,030
0
4,163
10,001
0
99,311
L
Fafnir
4,633
1,404
0
2,469
13,697
15,901
0
3,915
9,726
16,493
0
W
5,655
2,198
0
1,757
8,636
3,254
0
5,350
3,286
0
47,852
W
8,947
3,833
0
6,859
10,627
4,318
939
1,019
9,608
82,005
4,513
L
Ishtar
Seamann22
Ishtar
6,209
4,610
0
2,577
8,816
3,435
0
4,124
4,692
0
71,541
W
Poseidon
WDGTj33
Poseidon
9,711
1,964
0
5,351
13,053
5,729
151
9,803
3,250
71,742
0
L
Vulcan
XfBlu3
Vulcan
10,713
5,771
0
827
7,946
3,135
0
973
6,949
69,410
0
L
Fenrir
6,675
1,781
0
1,900
16,509
7,170
0
1,749
14,760
0
68,452
W
Horus
5,459
2,244
696
5,301
12,552
9,500
0
6,349
6,203
0
17,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
40,975
509
Minions Killed
464
0
Camps Cleared
0
1,593,264
Distance Traveled
1,568,179
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,864
554
108
7
0
302,077
3
W
Thanatos
10,055
628
127
8
0
387,105
0
L
Fafnir
7,171
448
17
1
0
315,926
2
W
Neith
7,556
472
90
6
0
225,533
0
W
Freya
9,955
622
134
8
0
304,679
2
L
Ishtar
8,497
531
128
8
0
288,354
0
W
Poseidon
9,144
572
138
9
0
321,440
7
L
Vulcan
7,733
483
119
7
0
327,802
4
L
Fenrir
8,710
544
92
6
0
334,020
4
W
Horus
7,683
480
20
1
0
354,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role