Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Madaari
Sun Wukong
Level 159
God Stats
1W - 1L
1,542 SR
Queue Stats
41W - 42L
1,550 Elo+
Party 1
Tiamat
Tiamat
ak16
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,501 Elo+
Party 1
Team Averages
Level 157
1,514 SR
1,517 Elo+

VS

Team Averages
Level 158
1,580 SR
1,562 Elo+
Jormungandr
Jormungandr
BobaBojang
Jormungandr
Level 163
God Stats
2W - 0L
1,650 SR
Queue Stats
128W - 68L
1,617 Elo+
Party 2
Ix Chel
Ix Chel
Prodige Namor
Ix Chel
Level 165
God Stats
77W - 78L
1,473 SR
Queue Stats
308W - 322L
1,408 Elo+
Solo
Loki
Loki
Real_BRUH_moment
Loki
Level 145
God Stats
6W - 4L
1,617 SR
Queue Stats
102W - 52L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 0
7,477
748
8,375
14,620
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Madaari
Sun Wukong
9
0 / 3 / 3
6,949
695
7,915
12,426
9,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
ak16
Tiamat
9
0 / 4 / 2
6,814
681
3,211
9,551
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BobaBojang
Jormungandr
12
5 / 0 / 3
8,793
879
14,979
8,313
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
10
2 / 2 / 5
7,879
788
8,466
8,773
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 7
7,829
783
8,181
10,382
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
0
3
W
Jormungandr
BobaBojang
Jormungandr
5
0
3
6.5
L
Sun Wukong
Madaari
Sun Wukong
0
3
3
0.5
W
Ix Chel
2
2
5
2.25
W
1
1
7
4.5
L
Tiamat
ak16
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
31,626
36,597
Taken
27,468
22,568
Mitigated
19,325
3,357
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,375
2,182
0
1,904
14,620
7,914
0
10,636
3,984
0
18,659
W
Jormungandr
BobaBojang
Jormungandr
14,979
8,113
0
926
8,313
7,359
371
1,928
6,385
45,146
510
L
Sun Wukong
Madaari
Sun Wukong
7,915
2,026
0
940
12,426
9,595
0
5,300
7,126
0
29,418
W
Ix Chel
8,466
1,395
2,800
2,263
8,773
3,713
0
428
8,345
26,361
0
W
8,181
1,814
0
1,410
10,382
8,253
133
1,395
8,987
0
27,924
L
Tiamat
ak16
Tiamat
3,211
401
0
513
9,551
5,059
0
7,261
2,290
14,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
24,501
73
Minions Killed
127
0
Camps Cleared
0
561,147
Distance Traveled
576,114
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,477
748
18
2
0
198,377
0
W
Jormungandr
8,793
879
51
5
0
181,499
0
L
Sun Wukong
6,949
695
29
3
0
196,209
3
W
Ix Chel
7,879
788
43
4
0
194,098
1
W
Loki
7,829
783
33
3
0
200,517
0
L
Tiamat
6,814
681
26
3
0
166,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role