Player Matchup

Chaac
Chaac
Henrygamess
Chaac
Level 139
God Stats
0W - 1L
1,233 SR
Queue Stats
27W - 24L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
Kilianiico
Cliodhna
Level 36
God Stats
0W - 1L
1,186 SR
Queue Stats
9W - 11L
1,524 Elo+
Party 1
Sol
Sol
zGravity
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 1
Team Averages
Level 71
1,306 SR
1,516 Elo+

VS

Team Averages
Level 124
1,432 SR
1,463 Elo+
Rama
Rama
Laww101
Rama
Level 144
God Stats
5W - 4L
1,473 SR
Queue Stats
270W - 266L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
Mr_D1000
Zhong Kui
Level 89
God Stats
8W - 13L
1,413 SR
Queue Stats
272W - 268L
1,479 Elo+
Party 2
Atlas
Atlas
POLOTNO
Atlas
Level 139
God Stats
5W - 6L
1,409 SR
Queue Stats
97W - 98L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
6,831
683
1,879
6,525
4,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Kilianiico
Cliodhna
9
0 / 6 / 1
6,939
694
4,185
9,046
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 0
7,135
714
5,998
7,059
2,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Laww101
Rama
12
7 / 0 / 5
9,398
940
9,417
6,127
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Mr_D1000
Zhong Kui
10
1 / 1 / 11
8,008
801
4,226
6,454
4,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
POLOTNO
Atlas
12
4 / 0 / 8
8,606
861
6,354
8,379
7,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
12
12
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cliodhna
Kilianiico
Cliodhna
0
6
1
0.08
W
Rama
Laww101
Rama
7
0
5
9.5
W
Zhong Kui
Mr_D1000
Zhong Kui
1
1
11
6.5
W
Atlas
POLOTNO
Atlas
4
0
8
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
19,997
22,630
Taken
20,960
10,616
Mitigated
14,911
2,878
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
146
0
1,711
6,525
4,734
0
3,298
3,098
0
7,217
L
Cliodhna
Kilianiico
Cliodhna
4,185
169
0
383
9,046
3,457
0
3,841
5,113
0
22,640
W
Rama
Laww101
Rama
9,417
8,080
0
3,074
6,127
2,423
1,198
957
5,170
0
46,888
W
Zhong Kui
Mr_D1000
Zhong Kui
4,226
351
0
1,930
6,454
4,546
222
2,292
4,162
25,888
0
W
Atlas
POLOTNO
Atlas
6,354
1,970
422
1,764
8,379
7,942
99
2,875
5,504
15,043
413
L
5,998
1,726
0
784
7,059
2,425
0
3,111
3,776
30,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,905
Gold Earned
26,012
90
Minions Killed
127
0
Camps Cleared
0
454,386
Distance Traveled
571,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,831
683
6
1
0
102,859
0
L
Cliodhna
6,939
694
44
4
0
183,052
0
W
Rama
9,398
940
64
6
0
189,721
0
W
Zhong Kui
8,008
801
42
4
0
186,103
0
W
Atlas
8,606
861
21
2
0
195,658
0
L
Sol
7,135
714
40
4
0
168,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role