Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ALPHAx93
Kukulkan
Level 69
God Stats
0W - 1L
1,761 SR
Queue Stats
11W - 20L
1,368 Elo+
Party 2
Discordia
Discordia
Ghettotastic3fo7
Discordia
Level 156
God Stats
10W - 11L
1,472 SR
Queue Stats
94W - 121L
1,451 Elo+
Party 2
Hel
Hel
iBlaaze--bro
Hel
Level 157
God Stats
0W - 1L
1,590 SR
Queue Stats
69W - 87L
1,516 Elo+
Solo
Eset
Eset
random1002
Eset
Level 144
God Stats
12W - 8L
1,695 SR
Queue Stats
171W - 175L
1,474 Elo+
Solo
Team Averages
Level 133
1,604 SR
1,462 Elo+

VS

Team Averages
Level 110
1,563 SR
1,437 Elo+
Cthulhu
Cthulhu
LifeLarseny
Cthulhu
Level 87
God Stats
5W - 3L
1,455 SR
Queue Stats
57W - 66L
1,430 Elo+
Party 1
Odin
Odin
Nyhtedge
Odin
Level 123
God Stats
2W - 0L
1,713 SR
Queue Stats
71W - 78L
1,484 Elo+
Party 1
Zeus
Zeus
Rastapati
Zeus
Level 124
God Stats
4W - 4L
1,387 SR
Queue Stats
167W - 295L
1,363 Elo+
Solo
Fenrir
Fenrir
aetherme
Fenrir
Level 109
God Stats
12W - 6L
1,570 SR
Queue Stats
206W - 214L
1,432 Elo+
Solo
Hachiman
Hachiman
bloodbath66647
Hachiman
Level 108
God Stats
4W - 1L
1,692 SR
Queue Stats
55W - 55L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 0
5,174
862
2,367
4,945
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ALPHAx93
Kukulkan
11
1 / 1 / 0
5,422
904
2,645
2,362
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
10
0 / 0 / 0
5,026
838
4,702
2,216
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,597
766
199
1,304
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
5,423
904
3,029
2,977
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LifeLarseny
Cthulhu
11
0 / 0 / 2
5,266
878
3,012
3,266
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
9
0 / 1 / 2
4,972
829
2,095
4,693
4,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
0 / 0 / 1
5,543
924
2,086
2,912
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
aetherme
Fenrir
10
1 / 0 / 1
5,333
889
1,641
4,377
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
11
3 / 0 / 0
5,678
946
3,094
3,284
1,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
L
Kukulkan
ALPHAx93
Kukulkan
1
1
0
1
L
Discordia
0
0
0
0
W
Cthulhu
LifeLarseny
Cthulhu
0
0
2
1
W
Odin
0
1
2
1
W
Zeus
0
0
1
0.5
W
Fenrir
aetherme
Fenrir
1
0
1
1.5
W
Hachiman
3
0
0
3
L
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,942
Damage
11,928
13,804
Taken
18,532
5,303
Mitigated
11,150
4,763
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,367
0
416
1,666
4,945
1,716
0
600
4,259
11,363
0
L
Kukulkan
ALPHAx93
Kukulkan
2,645
0
0
20
2,362
1,025
0
953
1,297
13,124
0
L
Discordia
4,702
0
0
576
2,216
822
0
1,014
1,071
10,718
0
W
Cthulhu
LifeLarseny
Cthulhu
3,012
0
0
1,244
3,266
2,772
0
2,488
664
14,079
0
W
Odin
2,095
385
0
748
4,693
4,241
0
2,636
1,829
0
5,571
W
Zeus
2,086
88
0
617
2,912
1,092
0
2,330
500
18,353
0
W
Fenrir
aetherme
Fenrir
1,641
496
0
1,486
4,377
1,709
0
2,729
1,546
0
8,059
W
Hachiman
3,094
2,138
0
1,469
3,284
1,336
0
2,117
1,051
0
13,336
L
199
0
669
903
1,304
642
0
770
534
1,913
0
L
3,029
27
70
443
2,977
1,098
0
1,262
1,545
14,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
26,792
107
Minions Killed
129
0
Camps Cleared
0
562,651
Distance Traveled
634,373
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,174
862
32
5
0
138,464
1
L
Kukulkan
5,422
904
26
4
0
136,990
0
L
Discordia
5,026
838
8
1
0
139,003
0
W
Cthulhu
5,266
878
23
4
0
126,130
0
W
Odin
4,972
829
5
1
0
118,221
0
W
Zeus
5,543
924
53
9
0
126,828
0
W
Fenrir
5,333
889
17
3
0
136,839
0
W
Hachiman
5,678
946
31
5
0
126,355
0
L
Hel
4,597
766
6
1
0
31,874
0
L
Eset
5,423
904
35
6
0
116,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role