Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ManoBraun
Sol
Level 140
God Stats
2W - 2L
1,730 SR
Queue Stats
10W - 14L
1,436 Elo+
Solo
Chronos
Chronos
luce_oli
Chronos
Level 25
God Stats
1W - 1L
1,693 SR
Queue Stats
26W - 68L
1,465 Elo+
Solo
Chaac
Chaac
sebastyhen-
Chaac
Level 66
God Stats
1W - 3L
1,385 SR
Queue Stats
109W - 102L
1,505 Elo+
Solo
Cerberus
Cerberus
valcispa
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,437 Elo+
Solo
Team Averages
Level 83
1,562 SR
1,469 Elo+

VS

Team Averages
Level 116
1,579 SR
1,532 Elo+
Ymir
Ymir
Deh Yelaiah
Ymir
Level 206
God Stats
5W - 3L
1,530 SR
Queue Stats
860W - 835L
1,607 Elo+
Solo
Cernunnos
Cernunnos
MiamiiX
Cernunnos
Level 68
God Stats
9W - 7L
1,462 SR
Queue Stats
287W - 281L
1,536 Elo+
Solo
Camazotz
Camazotz
OHNÁNÁ
Camazotz
Level 101
God Stats
4W - 3L
1,666 SR
Queue Stats
316W - 334L
1,453 Elo+
Solo
Discordia
Discordia
TOTALMENTEFREE
Discordia
Level 121
God Stats
3W - 0L
1,535 SR
Queue Stats
24W - 22L
1,538 Elo+
Solo
Kukulkan
Kukulkan
TRAPKING123
Kukulkan
Level 82
God Stats
1W - 0L
1,705 SR
Queue Stats
18W - 15L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 7 / 2
8,615
663
15,652
15,357
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 4
9,549
735
12,782
12,244
5,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
luce_oli
Chronos
9
0 / 8 / 3
7,008
539
2,204
10,796
3,912
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 5
8,577
660
5,361
15,214
16,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
valcispa
Cerberus
10
0 / 6 / 5
6,840
526
628
14,062
13,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 16
10,327
794
6,899
14,348
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
MiamiiX
Cernunnos
15
4 / 3 / 14
9,735
749
9,019
11,319
5,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
OHNÁNÁ
Camazotz
19
12 / 1 / 7
12,000
923
14,231
13,292
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TOTALMENTEFREE
Discordia
14
3 / 5 / 11
9,176
706
17,519
8,714
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TRAPKING123
Kukulkan
17
1 / 1 / 15
10,280
791
16,709
7,123
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
12
Kills
25
25
Deaths
12
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
7
2
0.71
W
5
2
16
6.5
L
6
1
4
8
W
Cernunnos
MiamiiX
Cernunnos
4
3
14
3.67
W
Camazotz
OHNÁNÁ
Camazotz
12
1
7
15.5
W
Discordia
TOTALMENTEFREE
Discordia
3
5
11
1.7
W
Kukulkan
TRAPKING123
Kukulkan
1
1
15
8.5
L
Chronos
luce_oli
Chronos
0
8
3
0.19
L
2
3
5
1.5
L
Cerberus
valcispa
Cerberus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,627
Damage
64,377
67,673
Taken
54,796
47,322
Mitigated
37,924
12,405
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,652
11,479
737
2,767
15,357
7,147
0
9,065
6,292
0
25,369
W
6,899
945
1,657
3,783
14,348
15,973
124
3,095
11,253
10,326
0
L
12,782
1,873
308
2,567
12,244
5,858
0
9,015
3,229
35,975
0
W
Cernunnos
MiamiiX
Cernunnos
9,019
4,081
2,593
3,115
11,319
5,849
2,421
3,991
7,328
0
25,339
W
Camazotz
OHNÁNÁ
Camazotz
14,231
1,444
1,126
5,507
13,292
8,773
101
4,051
9,241
0
25,700
W
Discordia
TOTALMENTEFREE
Discordia
17,519
46
917
707
8,714
3,446
356
2,616
6,098
25,010
0
W
Kukulkan
TRAPKING123
Kukulkan
16,709
734
799
1,847
7,123
3,883
890
1,861
5,262
38,395
0
L
Chronos
luce_oli
Chronos
2,204
333
0
92
10,796
3,912
0
7,797
2,999
4,821
0
L
5,361
470
992
3,770
15,214
16,832
0
7,724
7,490
0
17,439
L
Cerberus
valcispa
Cerberus
628
43
100
1,072
14,062
13,573
0
7,526
6,536
1,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
51,518
100
Minions Killed
145
0
Camps Cleared
0
970,478
Distance Traveled
1,257,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,615
663
23
2
0
175,563
0
W
Ymir
10,327
794
7
1
0
222,815
0
L
Sol
9,549
735
47
4
0
249,479
0
W
Cernunnos
9,735
749
35
3
0
241,532
0
W
Camazotz
12,000
923
24
2
0
278,740
0
W
Discordia
9,176
706
12
1
0
242,273
0
W
Kukulkan
10,280
791
67
5
0
272,366
0
L
Chronos
7,008
539
5
0
0
108,108
0
L
Chaac
8,577
660
22
2
0
233,358
0
L
Cerberus
6,840
526
3
0
0
203,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role