Player Matchup

Achilles
Achilles
AlbertoAranaP98
Achilles
Level 88
God Stats
31W - 16L
1,556 SR
Queue Stats
186W - 189L
1,398 Elo+
Solo
Arachne
Arachne
Bucki3DaJOker
Arachne
Level 146
God Stats
120W - 92L
1,594 SR
Queue Stats
619W - 605L
1,498 Elo+
Solo
Merlin
Merlin
Darchazo02
Merlin
Level 49
God Stats
7W - 2L
1,699 SR
Queue Stats
12W - 13L
1,400 Elo+
Solo
Cthulhu
Cthulhu
LordTenebrae1666
Cthulhu
Level 144
God Stats
23W - 17L
1,594 SR
Queue Stats
325W - 316L
1,505 Elo+
Solo
Medusa
Medusa
xXJ_StarkXx
Medusa
Level 123
God Stats
24W - 35L
1,433 SR
Queue Stats
545W - 517L
1,488 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,458 Elo+

VS

Team Averages
Level 108
1,504 SR
1,408 Elo+
Thanatos
Thanatos
DioLorean
Thanatos
Level 77
God Stats
3W - 3L
1,532 SR
Queue Stats
121W - 108L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Gaushes
Zhong Kui
Level 85
God Stats
9W - 7L
1,478 SR
Queue Stats
184W - 150L
1,539 Elo+
Solo
Apollo
Apollo
Guttaboyswag
Apollo
Level 127
God Stats
3W - 2L
1,626 SR
Queue Stats
1,093W - 1,046L
1,473 Elo+
Solo
Cernunnos
Cernunnos
MsPojangle
Cernunnos
Level 145
God Stats
0W - 3L
1,205 SR
Queue Stats
0W - 6L
1,113 Elo+
Solo
Ra
Ra
PapaSlaus
Ra
Level 105
God Stats
12W - 8L
1,681 SR
Queue Stats
416W - 390L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 0
6,117
556
3,766
9,453
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
9
2 / 1 / 2
5,558
505
4,169
8,781
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Darchazo02
Merlin
11
2 / 4 / 3
6,354
578
3,951
6,207
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
6,078
553
3,685
6,295
5,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
11
4 / 1 / 4
7,172
652
5,448
7,950
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DioLorean
Thanatos
10
4 / 2 / 0
6,025
548
2,476
8,352
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Gaushes
Zhong Kui
11
0 / 2 / 1
6,547
595
8,220
8,492
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
9
1 / 2 / 2
5,410
492
1,708
7,037
2,571
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
MsPojangle
Cernunnos
5
0 / 6 / 0
4,230
385
258
6,777
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,498
500
5,288
5,769
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
7
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
0
1
W
Arachne
2
1
2
3
W
Merlin
Darchazo02
Merlin
2
4
3
0.88
L
Thanatos
DioLorean
Thanatos
4
2
0
2
L
Zhong Kui
Gaushes
Zhong Kui
0
2
1
0.25
L
Apollo
1
2
2
1
W
2
1
4
4
L
Cernunnos
MsPojangle
Cernunnos
0
6
0
0
L
0
2
1
0.25
W
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
17,950
38,686
Taken
36,427
18,866
Mitigated
16,704
11,513
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,766
349
0
3,048
9,453
5,319
0
5,109
4,344
0
38,413
W
Arachne
4,169
3,336
0
3,502
8,781
3,040
0
2,818
5,781
0
27,049
W
Merlin
Darchazo02
Merlin
3,951
429
0
552
6,207
2,047
522
1,842
4,116
37,030
0
L
Thanatos
DioLorean
Thanatos
2,476
482
0
4,230
8,352
3,169
0
1,809
6,543
0
33,346
L
Zhong Kui
Gaushes
Zhong Kui
8,220
2,167
0
3,612
8,492
6,765
420
142
8,350
44,800
5,087
L
Apollo
1,708
796
0
1,121
7,037
2,571
0
1,298
5,739
0
25,787
W
3,685
176
65
2,589
6,295
5,642
179
1,060
5,127
30,289
0
L
Cernunnos
MsPojangle
Cernunnos
258
158
0
225
6,777
1,912
0
1,671
5,106
0
6,290
L
5,288
212
214
1,139
5,769
2,287
0
3,140
2,629
30,597
0
W
Medusa
5,448
2,437
0
1,757
7,950
2,818
583
1,516
6,356
0
49,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
27,710
285
Minions Killed
262
0
Camps Cleared
0
1,089,638
Distance Traveled
936,214
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,117
556
58
5
0
214,328
6
W
Arachne
5,558
505
39
4
0
240,965
0
W
Merlin
6,354
578
67
6
0
198,809
0
L
Thanatos
6,025
548
58
5
0
206,934
0
L
Zhong Kui
6,547
595
97
9
0
191,988
0
L
Apollo
5,410
492
38
3
0
209,624
2
W
Cthulhu
6,078
553
36
3
0
231,114
3
L
Cernunnos
4,230
385
10
1
0
132,132
0
L
Ra
5,498
500
59
5
0
195,536
3
W
Medusa
7,172
652
85
8
0
204,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role