Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ateo1337
Bacchus
Level 24
God Stats
4W - 3L
1,473 SR
Queue Stats
49W - 42L
1,530 Elo+
Party 1
Da Ji
Da Ji
Createndestroy
Da Ji
Level 98
God Stats
2W - 5L
1,388 SR
Queue Stats
209W - 216L
1,475 Elo+
Solo
Yu Huang
Yu Huang
Noyzikcz
Yu Huang
Level 125
God Stats
10W - 11L
1,377 SR
Queue Stats
72W - 39L
1,597 Elo+
Solo
Ix Chel
Ix Chel
yani94
Ix Chel
Level 60
God Stats
7W - 4L
1,590 SR
Queue Stats
49W - 42L
1,530 Elo+
Party 1
Team Averages
Level 85
1,465 SR
1,527 Elo+

VS

Team Averages
Level 92
1,432 SR
1,439 Elo+
Ullr
Ullr
Bjornvdb
Ullr
Level 112
God Stats
0W - 1L
1,092 SR
Queue Stats
169W - 83L
1,733 Elo+
Solo
Kumbhakarna
Kumbhakarna
HouseofSmith135
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,149 Elo+
Solo
Danzaburou
Danzaburou
blindrageman
Danzaburou
Level 46
God Stats
3W - 3L
1,413 SR
Queue Stats
9W - 13L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
giiliique
Morgan Le Fay
Level 124
God Stats
7W - 9L
1,575 SR
Queue Stats
216W - 205L
1,503 Elo+
Solo
Hera
Hera
marcuszeza
Hera
Level 77
God Stats
16W - 21L
1,580 SR
Queue Stats
284W - 309L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 3
5,602
1,120
4,261
3,253
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Ateo1337
Bacchus
10
0 / 0 / 5
5,984
1,197
3,663
4,689
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
5,763
1,153
2,807
2,758
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Noyzikcz
Yu Huang
11
1 / 0 / 4
5,976
1,195
5,744
1,233
471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
yani94
Ix Chel
10
1 / 1 / 4
5,612
1,122
3,961
4,161
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

382

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 1 / 2
5,686
1,137
1,931
6,294
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
HouseofSmith135
Kumbhakarna
11
0 / 2 / 3
6,241
1,248
3,281
7,261
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
blindrageman
Danzaburou
10
0 / 2 / 3
5,671
1,134
2,652
5,148
1,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
giiliique
Morgan Le Fay
11
3 / 0 / 0
6,505
1,301
5,805
3,558
1,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,844
969
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
5
Kills
3
3
Deaths
5
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
3
2.5
W
Bacchus
Ateo1337
Bacchus
0
0
5
2.5
L
Ullr
0
1
2
1
W
2
1
3
3.5
L
Kumbhakarna
HouseofSmith135
Kumbhakarna
0
2
3
0.75
W
Yu Huang
Noyzikcz
Yu Huang
1
0
4
3
L
Danzaburou
blindrageman
Danzaburou
0
2
3
0.75
L
Morgan Le Fay
giiliique
Morgan Le Fay
3
0
0
3
L
0
0
0
0
W
Ix Chel
yani94
Ix Chel
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
13,669
16,094
Taken
22,261
9,788
Mitigated
12,480
3,413
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,261
3,539
0
722
3,253
1,255
0
2,795
458
0
10,490
W
Bacchus
Ateo1337
Bacchus
3,663
322
0
831
4,689
4,768
0
1,731
2,958
6,349
0
L
Ullr
1,931
778
0
915
6,294
2,471
0
4,458
1,836
0
17,587
W
2,807
56
307
232
2,758
1,595
0
890
1,868
0
4,321
L
Kumbhakarna
HouseofSmith135
Kumbhakarna
3,281
69
0
742
7,261
6,451
0
3,973
3,288
7,842
0
W
Yu Huang
Noyzikcz
Yu Huang
5,744
164
0
324
1,233
471
0
469
764
22,619
0
L
Danzaburou
blindrageman
Danzaburou
2,652
796
0
374
5,148
1,994
0
3,216
1,932
0
12,571
L
Morgan Le Fay
giiliique
Morgan Le Fay
5,805
566
0
277
3,558
1,564
0
1,721
1,837
15,938
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
yani94
Ix Chel
3,961
636
247
750
4,161
1,699
0
3,201
960
12,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
28,947
97
Minions Killed
92
3
Camps Cleared
5
478,208
Distance Traveled
391,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,602
1,120
17
3
0
78,388
0
W
Bacchus
5,984
1,197
10
2
1
107,063
0
L
Ullr
5,686
1,137
34
7
2
103,076
0
W
Da Ji
5,763
1,153
2
0
0
100,727
0
L
Kumbhakarna
6,241
1,248
9
2
0
102,564
0
W
Yu Huang
5,976
1,195
45
9
1
98,357
0
L
Danzaburou
5,671
1,134
33
7
2
90,104
0
L
Morgan Le Fay
6,505
1,301
16
3
1
95,948
0
L
Hera
4,844
969
0
0
0
0
0
W
Ix Chel
5,612
1,122
23
5
1
93,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role