Player Matchup

Cthulhu
Cthulhu
BProdigyy
Cthulhu
Level 86
God Stats
0W - 4L
1,325 SR
Queue Stats
42W - 50L
1,396 Elo+
Solo
Janus
Janus
Banksy 1155809
Janus
Level 100
God Stats
44W - 51L
1,469 SR
Queue Stats
131W - 129L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
Bvrney91
Sun Wukong
Level 109
God Stats
46W - 46L
1,582 SR
Queue Stats
316W - 320L
1,427 Elo+
Solo
Set
Set
TomBabel93
Set
Level 66
God Stats
0W - 2L
1,248 SR
Queue Stats
15W - 26L
1,365 Elo+
Solo
Bellona
Bellona
a MIGHTY SL0TH
Bellona
Level 107
God Stats
3W - 5L
1,654 SR
Queue Stats
93W - 112L
1,378 Elo+
Party 2
Team Averages
Level 94
1,456 SR
1,399 Elo+

VS

Team Averages
Level 69
1,519 SR
1,442 Elo+
Cu Chulainn
Cu Chulainn
Black4iNi
Cu Chulainn
Level 108
God Stats
3W - 5L
1,331 SR
Queue Stats
19W - 26L
1,442 Elo+
Party 1
Mercury
Mercury
Death-ibel
Mercury
Level 85
God Stats
23W - 11L
1,676 SR
Queue Stats
149W - 151L
1,551 Elo+
Solo
Bacchus
Bacchus
TeMachacopaco
Bacchus
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
heizung-auf-zwei
Xbalanque
Level 84
God Stats
12W - 3L
1,500 SR
Queue Stats
300W - 280L
1,285 Elo+
Solo
Kukulkan
Kukulkan
panita1797
Kukulkan
Level 66
God Stats
12W - 7L
1,588 SR
Queue Stats
207W - 209L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BProdigyy
Cthulhu
8
0 / 1 / 1
4,939
494
2,144
6,523
3,693
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
6,648
665
3,573
4,416
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Bvrney91
Sun Wukong
9
1 / 2 / 0
5,468
547
4,373
7,335
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 2 / 0
3,609
361
368
2,220
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,912
591
3,263
8,416
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Black4iNi
Cu Chulainn
11
2 / 2 / 1
6,351
635
4,009
8,632
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mercury
Death-ibel
Mercury
11
0 / 2 / 2
5,857
586
1,740
9,597
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
9
2 / 1 / 3
5,765
577
3,919
6,114
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
10
2 / 1 / 1
6,461
646
4,306
4,717
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
panita1797
Kukulkan
10
0 / 1 / 0
5,918
592
3,300
2,820
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
6
6
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BProdigyy
Cthulhu
0
1
1
0.5
L
3
0
1
3.5
W
Cu Chulainn
Black4iNi
Cu Chulainn
2
2
1
1.25
L
Sun Wukong
Bvrney91
Sun Wukong
1
2
0
0.5
W
Mercury
Death-ibel
Mercury
0
2
2
0.5
W
Bacchus
2
1
3
3.5
L
0
2
0
0
L
2
1
2
3
W
Xbalanque
2
1
1
2.5
W
Kukulkan
panita1797
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
17,274
28,910
Taken
31,880
16,817
Mitigated
18,031
7,032
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BProdigyy
Cthulhu
2,144
100
438
1,758
6,523
3,693
0
752
5,771
19,135
0
L
3,573
461
0
1,423
4,416
1,594
0
2,071
2,345
47,181
0
W
Cu Chulainn
Black4iNi
Cu Chulainn
4,009
682
0
1,403
8,632
6,314
0
392
8,240
0
43,142
L
Sun Wukong
Bvrney91
Sun Wukong
4,373
899
0
1,757
7,335
6,109
0
1,286
6,049
0
35,162
W
Mercury
Death-ibel
Mercury
1,740
569
0
2,951
9,597
3,540
17
1,851
7,746
0
59,123
W
Bacchus
3,919
507
0
1,700
6,114
5,473
0
267
5,847
14,407
0
L
368
232
0
236
2,220
619
0
704
1,516
0
3,828
L
3,263
307
0
1,420
8,416
4,802
0
2,406
6,010
0
42,428
W
Xbalanque
4,306
2,251
0
2,493
4,717
1,590
830
1,963
2,754
0
46,007
W
Kukulkan
panita1797
Kukulkan
3,300
499
0
492
2,820
1,114
540
1,244
1,576
44,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
30,352
270
Minions Killed
356
0
Camps Cleared
0
808,011
Distance Traveled
993,715
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,939
494
31
3
0
178,772
0
L
Janus
6,648
665
94
9
0
213,370
0
W
Cu Chulainn
6,351
635
81
8
0
185,633
0
L
Sun Wukong
5,468
547
68
7
0
146,779
0
W
Mercury
5,857
586
86
9
0
230,256
2
W
Bacchus
5,765
577
16
2
0
211,692
0
L
Set
3,609
361
8
1
0
48,769
0
L
Bellona
5,912
591
69
7
0
220,321
0
W
Xbalanque
6,461
646
83
8
0
180,980
2
W
Kukulkan
5,918
592
90
9
0
185,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role