Player Matchup

King Arthur
King Arthur
BEAST0BOY
King Arthur
Level 158
God Stats
1W - 4L
1,140 SR
Queue Stats
112W - 100L
1,484 Elo+
Solo
Raijin
Raijin
DIP777
Raijin
Level 44
God Stats
40W - 64L
1,423 SR
Queue Stats
87W - 152L
1,380 Elo+
Party 3
Anhur
Anhur
Pandawr
Anhur
Level 122
God Stats
3W - 1L
1,733 SR
Queue Stats
86W - 131L
1,431 Elo+
Party 3
Arachne
Arachne
Viciou3
Arachne
Level 29
God Stats
17W - 17L
1,488 SR
Queue Stats
52W - 93L
1,364 Elo+
Party 3
Anubis
Anubis
sandyycee
Anubis
Level 145
God Stats
12W - 4L
1,888 SR
Queue Stats
125W - 191L
1,381 Elo+
Party 3
Team Averages
Level 100
1,535 SR
1,408 Elo+

VS

Team Averages
Level 42
1,434 SR
1,447 Elo+
Gilgamesh
Gilgamesh
AventusVito
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 1
King Arthur
King Arthur
BZIHO
King Arthur
Level 27
God Stats
1W - 2L
1,363 SR
Queue Stats
8W - 9L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
CloneHeroGOD
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
NicinatorBTW
Ao Kuang
Level 40
God Stats
0W - 4L
1,253 SR
Queue Stats
90W - 97L
1,432 Elo+
Solo
Fafnir
Fafnir
YZAKA-
Fafnir
Level 60
God Stats
4W - 4L
1,553 SR
Queue Stats
28W - 34L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEAST0BOY
King Arthur
14
5 / 1 / 5
10,312
573
11,294
17,729
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Raijin
DIP777
Raijin
14
4 / 3 / 6
9,578
532
11,842
9,919
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Pandawr
Anhur
15
3 / 3 / 4
9,877
549
13,413
13,278
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
Viciou3
Arachne
16
4 / 4 / 7
10,335
574
10,670
14,960
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
sandyycee
Anubis
18
5 / 3 / 4
11,841
658
12,630
10,879
5,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AventusVito
Gilgamesh
14
5 / 6 / 3
8,934
496
9,305
22,629
18,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
BZIHO
King Arthur
10
1 / 5 / 1
6,626
368
7,091
16,425
12,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
CloneHeroGOD
Baron Samedi
13
5 / 5 / 5
8,459
470
14,119
17,105
8,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
NicinatorBTW
Ao Kuang
14
2 / 4 / 3
8,454
470
6,933
16,402
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
YZAKA-
Fafnir
9
1 / 1 / 3
7,252
403
3,144
11,841
13,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
21
Kills
14
14
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AventusVito
Gilgamesh
5
6
3
1.08
W
King Arthur
BEAST0BOY
King Arthur
5
1
5
7.5
L
King Arthur
BZIHO
King Arthur
1
5
1
0.3
L
Baron Samedi
CloneHeroGOD
Baron Samedi
5
5
5
1.5
W
Raijin
DIP777
Raijin
4
3
6
2.33
L
Ao Kuang
NicinatorBTW
Ao Kuang
2
4
3
0.88
W
Anhur
Pandawr
Anhur
3
3
4
1.67
W
Arachne
Viciou3
Arachne
4
4
7
1.88
L
Fafnir
YZAKA-
Fafnir
1
1
3
2.5
W
Anubis
sandyycee
Anubis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,849
Damage
40,592
66,765
Taken
84,402
43,598
Mitigated
59,594
21,815
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AventusVito
Gilgamesh
9,305
2,758
0
546
22,629
18,389
0
11,447
11,182
0
50,659
W
King Arthur
BEAST0BOY
King Arthur
11,294
1,412
375
3,734
17,729
20,629
0
7,622
10,107
0
44,700
L
King Arthur
BZIHO
King Arthur
7,091
666
0
2,273
16,425
12,256
0
2,188
14,237
0
40,670
L
Baron Samedi
CloneHeroGOD
Baron Samedi
14,119
1,226
1,364
3,469
17,105
8,918
0
7,833
9,272
55,927
0
W
Raijin
DIP777
Raijin
11,842
1,086
0
1,850
9,919
3,987
1,590
5,769
4,150
46,894
0
L
Ao Kuang
NicinatorBTW
Ao Kuang
6,933
1,629
0
3,203
16,402
6,628
0
2,512
13,890
80,474
0
W
Anhur
Pandawr
Anhur
13,413
7,929
0
6,023
13,278
6,072
1,046
5,758
7,520
0
84,096
W
Arachne
Viciou3
Arachne
10,670
8,114
0
3,248
14,960
7,094
336
6,137
8,823
0
78,922
L
Fafnir
YZAKA-
Fafnir
3,144
608
0
3,051
11,841
13,403
0
1,909
9,932
13,482
0
W
Anubis
sandyycee
Anubis
12,630
583
0
6,585
10,879
5,816
1,052
3,146
7,733
93,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
39,725
462
Minions Killed
366
0
Camps Cleared
0
1,734,498
Distance Traveled
1,583,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,934
496
78
4
0
338,504
0
W
King Arthur
10,312
573
39
2
0
361,649
0
L
King Arthur
6,626
368
56
3
0
299,432
0
L
Baron Samedi
8,459
470
108
6
0
320,854
0
W
Raijin
9,578
532
75
4
0
341,052
0
L
Ao Kuang
8,454
470
114
6
0
343,931
2
W
Anhur
9,877
549
111
6
0
322,633
2
W
Arachne
10,335
574
98
5
0
375,672
0
L
Fafnir
7,252
403
10
1
0
281,161
0
W
Anubis
11,841
658
139
8
0
333,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role