Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Majo150
Surtr
Level 145
God Stats
1W - 3L
1,533 SR
Queue Stats
8W - 14L
1,466 Elo+
Party 2
Team Averages
Level 132
1,511 SR
1,489 Elo+

VS

Team Averages
Level 97
1,644 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
Bergmanmalton
Kumbhakarna
Level 81
God Stats
6W - 2L
1,564 SR
Queue Stats
64W - 66L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
EL_Patron_Mio95
Nu Wa
Level 134
God Stats
23W - 20L
1,524 SR
Queue Stats
286W - 285L
1,552 Elo+
Solo
Bastet
Bastet
duckpower1234
Bastet
Level 75
God Stats
13W - 3L
1,846 SR
Queue Stats
56W - 54L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 1
7,533
685
10,634
9,767
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
 
Thanatos
10
1 / 6 / 0
7,459
678
3,311
10,117
2,549
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Majo150
Surtr
9
0 / 2 / 1
7,427
675
5,315
10,730
6,192
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bergmanmalton
Kumbhakarna
11
1 / 0 / 10
8,608
783
3,431
8,110
8,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 7
8,443
768
9,539
5,360
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
11 / 1 / 0
10,234
930
13,990
10,108
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
L
Thanatos
 
Thanatos
1
6
0
0.17
W
Kumbhakarna
Bergmanmalton
Kumbhakarna
1
0
10
6
W
1
0
7
4.5
L
Surtr
Majo150
Surtr
0
2
1
0.25
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
26,960
30,614
Taken
23,578
10,528
Mitigated
13,745
7,170
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,634
1,800
0
2,533
9,767
1,787
0
3,307
6,342
41,100
0
L
Thanatos
 
Thanatos
3,311
755
0
3,413
10,117
2,549
0
3,548
6,401
0
17,696
W
Kumbhakarna
Bergmanmalton
Kumbhakarna
3,431
257
0
0
8,110
8,445
150
3,902
3,800
13,229
0
W
9,539
3,319
0
1,482
5,360
1,590
322
1,614
3,594
43,803
0
L
Surtr
Majo150
Surtr
5,315
1,771
0
1,224
10,730
6,192
0
5,761
4,579
360
22,680
W
13,990
3,506
278
1,964
10,108
3,710
96
4,605
5,113
0
28,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
27,285
126
Minions Killed
122
0
Camps Cleared
0
576,355
Distance Traveled
660,388
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,533
685
68
6
0
193,869
0
L
Thanatos
7,459
678
21
2
0
192,314
1
W
Kumbhakarna
8,608
783
10
1
0
218,102
7
W
Nu Wa
8,443
768
73
7
0
196,971
0
L
Surtr
7,427
675
37
3
0
190,172
1
W
Bastet
10,234
930
39
4
0
245,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role