Player Matchup

Charon
Charon
AyJayyy
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIIS4TURNIII
Ah Muzen Cab
Level 106
God Stats
3W - 2L
1,634 SR
Queue Stats
190W - 202L
1,489 Elo+
Solo
Anubis
Anubis
Shadowrellik77
Anubis
Level 177
God Stats
37W - 22L
1,587 SR
Queue Stats
291W - 280L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
helpantera
Kuzenbo
Level 152
God Stats
3W - 4L
1,551 SR
Queue Stats
534W - 531L
1,478 Elo+
Solo
Awilix
Awilix
xTHExMOPEDx
Awilix
Level 157
God Stats
3W - 1L
1,918 SR
Queue Stats
541W - 473L
1,555 Elo+
Solo
Team Averages
Level 143
1,638 SR
1,504 Elo+

VS

Team Averages
Level 137
1,495 SR
1,506 Elo+
Nox
Nox
Darklaser57
Nox
Level 115
God Stats
1W - 5L
1,326 SR
Queue Stats
311W - 267L
1,466 Elo+
Solo
Hun Batz
Hun Batz
DoubleTexts
Hun Batz
Level 121
God Stats
2W - 1L
1,578 SR
Queue Stats
70W - 64L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Norse277774
Morgan Le Fay
Level 82
God Stats
6W - 6L
1,437 SR
Queue Stats
47W - 34L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
Rogziel333
Ratatoskr
Level 219
God Stats
12W - 9L
1,504 SR
Queue Stats
485W - 463L
1,507 Elo+
Solo
Ishtar
Ishtar
WaffleKing10
Ishtar
Level 147
God Stats
7W - 6L
1,631 SR
Queue Stats
230W - 187L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AyJayyy
Charon
13
1 / 3 / 6
8,343
491
6,071
14,498
12,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
IIIS4TURNIII
Ah Muzen Cab
13
0 / 1 / 1
8,134
478
3,896
10,660
3,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 6 / 3
9,599
565
11,743
12,756
6,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
helpantera
Kuzenbo
14
3 / 4 / 3
9,241
544
13,405
15,867
24,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
16
4 / 4 / 4
9,219
542
9,931
15,459
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,469
557
5,633
10,285
9,547
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
DoubleTexts
Hun Batz
16
3 / 2 / 10
9,704
571
10,854
13,772
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Norse277774
Morgan Le Fay
14
4 / 5 / 4
8,980
528
9,490
11,582
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Rogziel333
Ratatoskr
16
4 / 4 / 4
10,220
601
11,371
23,350
15,174
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
17
1 / 2 / 2
10,114
595
8,141
9,756
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
17
18
Deaths
14
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
AyJayyy
Charon
1
3
6
1.33
W
5
1
5
7.5
W
Hun Batz
DoubleTexts
Hun Batz
3
2
10
4
L
Ah Muzen Cab
IIIS4TURNIII
Ah Muzen Cab
0
1
1
0.5
W
Morgan Le Fay
Norse277774
Morgan Le Fay
4
5
4
1.2
W
Ratatoskr
Rogziel333
Ratatoskr
4
4
4
1.5
L
6
6
3
1.25
W
Ishtar
1
2
2
1
L
Kuzenbo
helpantera
Kuzenbo
3
4
3
1.13
L
Awilix
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,046
Damage
45,489
69,240
Taken
68,745
53,352
Mitigated
37,828
18,165
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AyJayyy
Charon
6,071
1,454
2,630
2,770
14,498
12,612
0
3,819
10,495
29,314
0
W
5,633
1,129
0
2,584
10,285
9,547
29
3,445
6,805
30,858
0
W
Hun Batz
DoubleTexts
Hun Batz
10,854
2,749
0
3,665
13,772
4,630
153
6,734
6,986
0
71,555
L
Ah Muzen Cab
IIIS4TURNIII
Ah Muzen Cab
3,896
2,759
0
3,402
10,660
3,691
0
554
10,106
0
61,759
W
Morgan Le Fay
Norse277774
Morgan Le Fay
9,490
492
0
1,782
11,582
4,263
285
6,796
4,706
71,242
0
W
Ratatoskr
Rogziel333
Ratatoskr
11,371
3,526
275
9,906
23,350
15,174
0
11,452
11,332
0
81,867
L
11,743
305
475
3,249
12,756
6,492
420
5,412
6,998
55,374
0
W
Ishtar
8,141
5,241
0
3,875
9,756
4,214
504
2,059
7,697
0
104,162
L
Kuzenbo
helpantera
Kuzenbo
13,405
4,483
0
3,830
15,867
24,099
0
786
15,062
58,730
0
L
Awilix
9,931
4,329
0
1,809
15,459
6,458
0
4,015
11,268
0
88,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
48,487
453
Minions Killed
593
0
Camps Cleared
0
1,687,012
Distance Traveled
1,610,101
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,343
491
39
2
0
350,122
2
W
Nox
9,469
557
48
3
0
318,643
3
W
Hun Batz
9,704
571
114
7
0
379,465
1
L
Ah Muzen Cab
8,134
478
118
7
0
357,666
4
W
Morgan Le Fay
8,980
528
105
6
0
298,244
2
W
Ratatoskr
10,220
601
140
8
0
302,552
2
L
Anubis
9,599
565
85
5
0
313,014
1
W
Ishtar
10,114
595
186
11
0
311,197
8
L
Kuzenbo
9,241
544
96
6
0
269,197
1
L
Awilix
9,219
542
115
7
0
397,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role