Player Matchup

Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FeitanxMG
Nox
Level 148
God Stats
6W - 8L
1,551 SR
Queue Stats
1,325W - 1,307L
1,548 Elo+
Solo
King Arthur
King Arthur
lobopoa
King Arthur
Level 159
God Stats
1W - 4L
1,491 SR
Queue Stats
360W - 402L
1,476 Elo+
Solo
Hel
Hel
zMajorBR
Hel
Level 140
God Stats
0W - 2L
1,270 SR
Queue Stats
33W - 45L
1,442 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,493 Elo+

VS

Team Averages
Level 112
1,587 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Alvarokk10
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 77L
1,390 Elo+
Solo
Hel
Hel
LinKiNN
Hel
Level 148
God Stats
11W - 3L
1,702 SR
Queue Stats
765W - 477L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
OsxMob66
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Quer3ncia
Cernunnos
Level 149
God Stats
1W - 0L
1,734 SR
Queue Stats
64W - 60L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 0 / 1
7,168
717
12,030
6,090
2,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
12
1 / 3 / 2
6,759
676
6,354
6,644
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 2
7,001
700
5,567
7,441
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
lobopoa
King Arthur
10
0 / 3 / 3
6,335
634
6,480
9,878
10,243
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 2 / 1
6,224
622
1,682
4,711
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 1 / 5
7,212
721
1,234
6,065
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Alvarokk10
Cu Chulainn
14
0 / 1 / 7
7,799
780
4,860
7,669
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
16
5 / 0 / 4
8,873
887
8,507
7,401
6,867
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
OsxMob66
Zhong Kui
13
3 / 1 / 4
7,876
788
7,344
9,023
8,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Quer3ncia
Cernunnos
15
1 / 0 / 7
8,420
842
9,894
9,185
4,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
3
Kills
9
9
Deaths
3
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
1
1.5
L
Thanatos
 
Thanatos
1
3
2
0.67
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
Cu Chulainn
Alvarokk10
Cu Chulainn
0
1
7
3.5
L
0
1
2
1
W
Hel
5
0
4
7
W
Zhong Kui
OsxMob66
Zhong Kui
3
1
4
5
W
Cernunnos
Quer3ncia
Cernunnos
1
0
7
4.5
L
King Arthur
lobopoa
King Arthur
0
3
3
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
31,839
34,764
Taken
39,343
20,882
Mitigated
31,599
16,764
Healing
28,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,030
443
513
1,119
6,090
2,780
0
2,738
3,261
29,549
0
L
Thanatos
 
Thanatos
6,354
163
1,153
3,664
6,644
2,606
0
3,086
3,476
0
12,853
W
Kumbhakarna
 
Kumbhakarna
1,234
0
1,319
996
6,065
4,533
92
1,755
4,310
2,087
0
W
Cu Chulainn
Alvarokk10
Cu Chulainn
4,860
649
165
578
7,669
6,972
195
5,069
2,600
0
10,704
L
5,567
463
579
1,356
7,441
3,538
0
4,235
3,117
16,807
0
W
Hel
8,507
417
13,323
6,509
7,401
6,867
418
3,321
4,080
25,982
0
W
Zhong Kui
OsxMob66
Zhong Kui
7,344
374
944
3,148
9,023
8,616
1,570
4,879
4,144
14,168
0
W
Cernunnos
Quer3ncia
Cernunnos
9,894
2,809
99
1,185
9,185
4,611
2,044
4,621
4,564
0
24,552
L
King Arthur
lobopoa
King Arthur
6,480
588
894
1,896
9,878
10,243
0
4,762
4,828
706
8,844
L
1,682
100
3,768
1,822
4,711
1,715
0
2,264
2,399
1,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
40,180
90
Minions Killed
109
0
Camps Cleared
0
788,881
Distance Traveled
909,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,168
717
31
3
0
190,530
0
L
Thanatos
6,759
676
14
1
0
193,059
0
W
Kumbhakarna
7,212
721
1
0
0
116,998
0
W
Cu Chulainn
7,799
780
22
2
0
222,941
0
L
Nox
7,001
700
36
4
0
196,949
0
W
Hel
8,873
887
24
2
0
197,883
0
W
Zhong Kui
7,876
788
25
3
0
190,665
0
W
Cernunnos
8,420
842
37
4
0
180,877
0
L
King Arthur
6,335
634
9
1
0
137,825
0
L
Hel
6,224
622
0
0
0
70,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role