Player Matchup

Medusa
Medusa
 
Medusa
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IvaniaSlc
Poseidon
Level 229
God Stats
12W - 18L
1,504 SR
Queue Stats
664W - 694L
1,549 Elo+
Solo
Apollo
Apollo
Stacko
Apollo
Level 149
God Stats
0W - 3L
1,282 SR
Queue Stats
171W - 187L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TFASTMACH1
Ah Muzen Cab
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,476 Elo+
Solo
Ra
Ra
skwezeup
Ra
Level 126
God Stats
6W - 4L
1,458 SR
Queue Stats
86W - 98L
1,418 Elo+
Solo
Team Averages
Level 169
1,449 SR
1,486 Elo+

VS

Team Averages
Level 151
1,491 SR
1,467 Elo+
Kuzenbo
Kuzenbo
Cashout_PurpX
Kuzenbo
Level 28
God Stats
1W - 0L
1,229 SR
Queue Stats
23W - 23L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
KatWhitewolf
Hun Batz
Level 192
God Stats
2W - 1L
1,363 SR
Queue Stats
847W - 937L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Rifleman3216
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,516 Elo+
Party 1
Ra
Ra
Xanthous1
Ra
Level 285
God Stats
2W - 0L
1,717 SR
Queue Stats
299W - 304L
1,441 Elo+
Solo
Charon
Charon
nenoboywonder
Charon
Level 183
God Stats
21W - 11L
1,645 SR
Queue Stats
932W - 963L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 5 / 6
9,514
680
9,402
13,459
5,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
IvaniaSlc
Poseidon
17
5 / 6 / 7
10,416
744
15,155
12,470
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Stacko
Apollo
18
5 / 4 / 5
9,990
714
13,918
13,458
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TFASTMACH1
Ah Muzen Cab
17
3 / 4 / 11
9,455
675
11,506
13,783
5,785
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 8
8,218
587
8,036
11,563
5,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
3 / 5 / 13
11,029
788
7,937
18,723
23,434
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
KatWhitewolf
Hun Batz
17
2 / 4 / 12
10,415
744
14,761
22,690
13,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Rifleman3216
Jormungandr
19
6 / 3 / 17
11,672
834
12,745
14,717
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 3 / 12
10,696
764
8,772
12,128
6,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
11 / 4 / 9
11,146
796
17,041
16,111
12,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
17
Kills
25
25
Deaths
19
37
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
6
1.4
W
Kuzenbo
3
5
13
1.9
L
Poseidon
IvaniaSlc
Poseidon
5
6
7
1.42
W
Hun Batz
KatWhitewolf
Hun Batz
2
4
12
2
W
Jormungandr
Rifleman3216
Jormungandr
6
3
17
4.83
L
Apollo
Stacko
Apollo
5
4
5
1.88
L
Ah Muzen Cab
TFASTMACH1
Ah Muzen Cab
3
4
11
2.13
W
3
3
12
3
W
11
4
9
3.88
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
61,256
64,733
Taken
84,369
28,960
Mitigated
70,023
15,130
Healing
36,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,402
4,085
936
2,842
13,459
5,361
0
9,882
3,079
0
18,078
W
Kuzenbo
7,937
2,151
1,994
2,066
18,723
23,434
312
2,836
15,743
14,040
0
L
Poseidon
IvaniaSlc
Poseidon
15,155
815
469
1,723
12,470
5,013
0
6,715
5,562
33,855
0
W
Hun Batz
KatWhitewolf
Hun Batz
14,761
1,586
1,688
5,417
22,690
13,140
2,470
9,184
13,349
0
32,167
W
Jormungandr
Rifleman3216
Jormungandr
12,745
1,013
354
2,341
14,717
14,541
1,283
3,359
11,217
27,381
0
L
Apollo
Stacko
Apollo
13,918
8,209
1,078
2,622
13,458
6,918
585
8,985
4,024
0
34,492
L
Ah Muzen Cab
TFASTMACH1
Ah Muzen Cab
11,506
6,281
497
1,047
13,783
5,785
0
9,688
3,568
0
20,715
W
8,772
222
11,930
5,221
12,128
6,758
1,668
4,149
7,979
30,158
0
W
17,041
1,223
1,266
3,834
16,111
12,150
1,101
3,221
11,849
32,827
0
L
8,036
167
2,399
1,517
11,563
5,883
0
9,221
2,005
15,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
54,958
144
Minions Killed
181
0
Camps Cleared
0
1,068,459
Distance Traveled
1,315,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,514
680
23
2
0
209,236
0
W
Kuzenbo
11,029
788
14
1
0
256,161
0
L
Poseidon
10,416
744
48
3
0
218,644
0
W
Hun Batz
10,415
744
33
2
0
270,779
0
W
Jormungandr
11,672
834
34
2
0
275,470
0
L
Apollo
9,990
714
30
2
0
194,135
0
L
Ah Muzen Cab
9,455
675
22
2
0
222,628
0
W
Ra
10,696
764
60
4
0
261,068
0
W
Charon
11,146
796
40
3
0
251,737
0
L
Ra
8,218
587
21
2
0
223,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role