Player Matchup

Sol
Sol
Gold II
Dei7
Sol
Gold II
Level 173
God Stats
73W - 61L
1,677 SR
Queue Stats
386W - 377L
1,526 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Deofallus
Sylvanus
Platinum V
Level 148
God Stats
5W - 3L
1,471 SR
Queue Stats
230W - 231L
1,704 MMR
Party 2
Hou Yi
Hou Yi
Gold III
Frikandelicious
Hou Yi
Gold III
Level 104
God Stats
4W - 3L
1,649 SR
Queue Stats
80W - 83L
1,493 MMR
Party 3
Hera
Hera
Gold I
beukenboompje
Hera
Gold I
Level 158
God Stats
2W - 1L
1,423 SR
Queue Stats
294W - 289L
1,655 MMR
Party 3
Nemesis
Nemesis
Gold V
kayjbear_
Nemesis
Gold V
Level 108
God Stats
7W - 4L
1,684 SR
Queue Stats
104W - 116L
1,358 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,581 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,571 SR
1,542 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold II
AaraI
Fenrir
Gold II
Level 118
God Stats
3W - 2L
1,669 SR
Queue Stats
156W - 162L
1,570 MMR
Solo
Raijin
Raijin
Bronze III
BLACK__FATALIS
Raijin
Bronze III
Level 58
God Stats
0W - 1L
1,430 SR
Queue Stats
7W - 14L
1,554 MMR
Solo
Athena
Athena
Silver I
matgoeshero
Athena
Silver I
Level 148
God Stats
6W - 5L
1,575 SR
Queue Stats
131W - 125L
1,477 MMR
Party 1
Chronos
Chronos
Diamond V
sealdog50
Chronos
Diamond V
Level 87
God Stats
6W - 4L
1,679 SR
Queue Stats
162W - 143L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dei7
Sol
11
5 / 1 / 1
7,330
814
5,888
7,261
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Deofallus
Sylvanus
8
0 / 1 / 5
5,386
598
2,518
7,147
4,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,828
648
3,661
5,471
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 1 / 5
6,486
721
4,230
4,230
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kayjbear_
Nemesis
11
3 / 0 / 3
6,190
688
3,504
4,621
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Maman BrigitteCu ChulainnThanatos

VS

Bans
Ao KuangArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 1
5,243
583
3,647
4,282
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
AaraI
Fenrir
10
3 / 1 / 1
5,611
623
3,752
7,432
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 0
4,138
460
1,971
6,025
1,984
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
8
1 / 1 / 2
5,441
605
2,314
7,483
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
sealdog50
Chronos
6
0 / 5 / 0
4,072
452
1,469
5,055
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
1
0.5
L
Fenrir
AaraI
Fenrir
3
1
1
3.5
L
0
5
0
0
W
Sol
Dei7
Sol
5
1
1
5.5
W
Sylvanus
Deofallus
Sylvanus
0
1
5
2.5
W
1
1
1
1.5
W
4
1
5
6.5
W
Nemesis
kayjbear_
Nemesis
3
0
3
4.5
L
Athena
1
1
2
2
L
Chronos
sealdog50
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
13,153
28,730
Taken
30,277
12,255
Mitigated
12,315
12,690
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,647
2,782
0
1,671
4,282
1,250
0
596
3,686
0
36,961
L
Fenrir
AaraI
Fenrir
3,752
1,102
0
1,281
7,432
3,021
0
1,947
5,485
0
32,967
L
1,971
347
0
1,248
6,025
1,984
0
4,424
1,601
17,552
0
W
Sol
Dei7
Sol
5,888
2,952
0
4,504
7,261
2,369
3,115
2,382
4,879
52,471
0
W
Sylvanus
Deofallus
Sylvanus
2,518
415
1,366
3,064
7,147
4,907
52
887
6,260
13,476
0
W
3,661
1,820
0
1,525
5,471
2,030
0
796
4,675
0
39,601
W
4,230
1,144
0
1,611
4,230
1,331
684
1,286
2,944
41,368
0
W
Nemesis
kayjbear_
Nemesis
3,504
1,796
0
620
4,621
1,618
0
403
4,218
0
41,848
L
Athena
2,314
990
0
2,664
7,483
4,412
0
2,332
5,151
13,392
0
L
Chronos
sealdog50
Chronos
1,469
508
0
335
5,055
1,648
0
3,337
1,718
10,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
24,505
328
Minions Killed
201
0
Camps Cleared
0
957,979
Distance Traveled
811,489
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,243
583
67
7
0
166,919
1
L
Fenrir
5,611
623
67
7
0
223,557
0
L
Raijin
4,138
460
24
3
0
106,998
0
W
Sol
7,330
814
87
10
0
157,462
4
W
Sylvanus
5,386
598
14
2
0
191,576
1
W
Hou Yi
5,828
648
78
9
0
173,639
0
W
Hera
6,486
721
83
9
0
200,844
0
W
Nemesis
6,190
688
66
7
0
234,458
0
L
Athena
5,441
605
26
3
0
212,142
1
L
Chronos
4,072
452
17
2
0
101,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role