Player Matchup

Ne Zha
Ne Zha
Gold I
DroneHunter101
Ne Zha
Gold I
Level 103
God Stats
1W - 1L
1,157 SR
Queue Stats
92W - 76L
1,727 MMR
Solo
Izanami
Izanami
Platinum IV
SkaleGamer
Izanami
Platinum IV
Level 107
God Stats
9W - 9L
1,570 SR
Queue Stats
447W - 447L
1,730 MMR
Solo
Janus
Janus
Gold III
bouchbouch
Janus
Gold III
Level 131
God Stats
10W - 3L
1,975 SR
Queue Stats
18W - 4L
1,738 MMR
Party 1
Khepri
Khepri
Platinum V
illoqic
Khepri
Platinum V
Level 145
God Stats
8W - 8L
1,301 SR
Queue Stats
783W - 776L
1,705 MMR
Solo
Pele
Pele
Gold V
tarikwolf
Pele
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,655 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,501 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 78
1,631 SR
1,711 MMR
Chang'e
Chang'e
Gold I
CloudStrife117
Chang'e
Gold I
Level 152
God Stats
17W - 23L
1,571 SR
Queue Stats
145W - 143L
1,678 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Dehungaly3690
Ratatoskr
Platinum V
Level 72
God Stats
4W - 2L
1,879 SR
Queue Stats
69W - 69L
1,762 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Landowner727
Sylvanus
Platinum IV
Level 45
God Stats
8W - 7L
1,354 SR
Queue Stats
70W - 76L
1,704 MMR
Solo
Jing Wei
Jing Wei
Platinum V
ddawg144
Jing Wei
Platinum V
Level 56
God Stats
5W - 6L
1,628 SR
Queue Stats
51W - 49L
1,736 MMR
Solo
Raijin
Raijin
Gold II
kurixpica
Raijin
Gold II
Level 64
God Stats
3W - 3L
1,723 SR
Queue Stats
85W - 73L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 1
9,856
657
5,441
12,341
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SkaleGamer
Izanami
13
0 / 2 / 0
7,917
528
5,381
7,572
2,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
15
1 / 1 / 6
8,768
585
7,242
5,485
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
illoqic
Khepri
12
0 / 0 / 1
7,332
489
3,612
8,722
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
17
10 / 1 / 0
11,032
735
18,568
18,052
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Maman BrigitteThanatosHachiman

VS

Bans
UllrAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,026
468
4,892
8,051
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Dehungaly3690
Ratatoskr
13
3 / 7 / 0
7,972
531
6,519
14,887
5,241
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Landowner727
Sylvanus
9
1 / 0 / 0
6,195
413
3,901
6,783
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ddawg144
Jing Wei
14
0 / 0 / 1
7,977
532
5,197
8,915
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
kurixpica
Raijin
12
0 / 8 / 0
7,652
510
6,324
18,611
7,451
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
17
Kills
4
4
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ratatoskr
Dehungaly3690
Ratatoskr
3
7
0
0.43
W
6
0
1
6.5
L
Sylvanus
Landowner727
Sylvanus
1
0
0
1
W
Izanami
SkaleGamer
Izanami
0
2
0
0
W
Janus
1
1
6
4
L
Jing Wei
ddawg144
Jing Wei
0
0
1
0.5
W
Khepri
illoqic
Khepri
0
0
1
0.5
L
Raijin
kurixpica
Raijin
0
8
0
0
W
Pele
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
26,833
52,172
Taken
57,247
30,863
Mitigated
23,427
17,152
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,892
608
650
3,054
8,051
2,675
0
3,694
4,197
44,706
0
L
Ratatoskr
Dehungaly3690
Ratatoskr
6,519
1,860
0
1,154
14,887
5,241
0
1,490
13,337
0
54,243
W
5,441
2,447
0
3,314
12,341
6,060
0
1,548
10,659
0
103,578
L
Sylvanus
Landowner727
Sylvanus
3,901
1,505
765
1,897
6,783
4,855
0
2,163
4,566
20,519
6,116
W
Izanami
SkaleGamer
Izanami
5,381
3,672
0
1,963
7,572
2,933
0
725
6,847
0
77,462
W
Janus
7,242
1,301
0
1,000
5,485
1,863
1,027
2,207
3,094
69,785
0
L
Jing Wei
ddawg144
Jing Wei
5,197
4,349
0
3,811
8,915
3,205
0
1,422
7,459
0
68,950
W
Khepri
illoqic
Khepri
3,612
471
0
1,963
8,722
7,092
0
2,950
5,692
23,887
0
L
Raijin
kurixpica
Raijin
6,324
1,160
0
6,225
18,611
7,451
0
1,950
16,567
68,636
0
W
Pele
18,568
5,573
0
8,912
18,052
12,915
260
7,174
10,852
690
101,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
36,822
592
Minions Killed
457
0
Camps Cleared
0
1,587,877
Distance Traveled
1,360,198
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,026
468
100
7
0
222,741
0
L
Ratatoskr
7,972
531
69
5
0
322,633
0
W
Ne Zha
9,856
657
137
9
0
362,620
3
L
Sylvanus
6,195
413
46
3
0
282,426
0
W
Izanami
7,917
528
134
9
0
280,343
0
W
Janus
8,768
585
136
9
0
310,644
5
L
Jing Wei
7,977
532
132
9
0
300,489
2
W
Khepri
7,332
489
30
2
0
329,131
7
L
Raijin
7,652
510
110
7
0
231,909
0
W
Pele
11,032
735
155
10
0
305,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role