Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kmargoo
Anubis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,407 Elo+
Solo
Odin
Odin
andr3henriqu3
Odin
Level 188
God Stats
1W - 3L
1,157 SR
Queue Stats
247W - 211L
1,615 Elo+
Solo
Chronos
Chronos
iClowing
Chronos
Level 148
God Stats
0W - 2L
1,550 SR
Queue Stats
60W - 48L
1,641 Elo+
Solo
Artio
Artio
zoterix
Artio
Level 154
God Stats
0W - 2L
1,281 SR
Queue Stats
124W - 124L
1,544 Elo+
Solo
Team Averages
Level 151
1,397 SR
1,542 Elo+

VS

Team Averages
Level 141
1,476 SR
1,502 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Isa_rg2
Nox
Level 129
God Stats
1W - 4L
1,379 SR
Queue Stats
227W - 277L
1,451 Elo+
Solo
Hun Batz
Hun Batz
ySoneca_-
Hun Batz
Level 155
God Stats
2W - 0L
1,503 SR
Queue Stats
113W - 101L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 0 / 0
4,390
878
11
526
211
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Kmargoo
Anubis
8
1 / 3 / 5
5,087
1,017
3,013
3,864
1,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 5
5,601
1,120
2,437
6,865
6,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chronos
iClowing
Chronos
12
2 / 0 / 6
5,792
1,158
5,850
4,066
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
zoterix
Artio
12
4 / 2 / 4
6,082
1,216
1,778
6,072
5,752
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 2 / 4
5,457
1,091
4,488
3,523
1,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
10
1 / 2 / 6
5,290
1,058
1,877
6,021
6,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
 
Eset
9
0 / 2 / 2
5,107
1,021
3,770
2,789
1,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
11
1 / 1 / 5
5,690
1,138
3,266
1,750
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ySoneca_-
Hun Batz
9
3 / 2 / 3
5,698
1,140
3,706
3,988
1,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
9
Kills
7
7
Deaths
9
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
W
Chiron
 
Chiron
2
2
4
2
W
Ganesha
 
Ganesha
1
2
6
2
W
Eset
 
Eset
0
2
2
0.5
W
Nox
1
1
5
3.5
L
Anubis
Kmargoo
Anubis
1
3
5
1.17
L
2
2
5
2.25
L
Chronos
iClowing
Chronos
2
0
6
5
W
Hun Batz
ySoneca_-
Hun Batz
3
2
3
2.25
L
Artio
zoterix
Artio
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
17,107
21,393
Taken
18,071
16,091
Mitigated
11,307
7,935
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11
11
0
0
526
211
0
401
125
0
1,094
W
Chiron
 
Chiron
4,488
1,676
497
560
3,523
1,694
461
1,451
2,072
0
8,771
W
Ganesha
 
Ganesha
1,877
75
267
1,377
6,021
6,034
27
3,595
2,426
3,146
0
W
Eset
 
Eset
3,770
188
142
131
2,789
1,091
99
1,869
920
11,207
0
W
Nox
3,266
595
0
0
1,750
828
494
1,032
718
10,441
0
L
Anubis
Kmargoo
Anubis
3,013
340
101
451
3,864
1,785
42
1,263
2,601
8,345
0
L
2,437
663
697
1,307
6,865
6,066
0
2,757
4,022
0
5,460
L
Chronos
iClowing
Chronos
5,850
1,182
0
1,835
4,066
2,277
657
1,438
2,628
12,613
0
W
Hun Batz
ySoneca_-
Hun Batz
3,706
1,313
485
460
3,988
1,660
0
2,694
1,294
0
6,691
L
Artio
zoterix
Artio
1,778
192
1,710
1,834
6,072
5,752
0
2,972
2,972
4,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
27,242
49
Minions Killed
56
0
Camps Cleared
0
432,608
Distance Traveled
516,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,390
878
0
0
0
40,401
0
W
Chiron
5,457
1,091
16
3
0
95,754
0
W
Ganesha
5,290
1,058
1
0
0
105,262
0
W
Eset
5,107
1,021
12
2
0
104,716
0
W
Nox
5,690
1,138
19
4
0
108,824
0
L
Anubis
5,087
1,017
10
2
0
79,340
0
L
Odin
5,601
1,120
7
1
0
104,145
0
L
Chronos
5,792
1,158
22
4
0
105,510
0
W
Hun Batz
5,698
1,140
8
2
0
101,543
0
L
Artio
6,082
1,216
10
2
0
103,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role