Player Matchup

Medusa
Medusa
EvietheBard
Medusa
Level 126
God Stats
35W - 34L
1,502 SR
Queue Stats
600W - 571L
1,464 Elo+
Solo
Geb
Geb
Zeta_Okami
Geb
Level 146
God Stats
3W - 3L
1,281 SR
Queue Stats
18W - 34L
1,360 Elo+
Solo
Mercury
Mercury
knwnwomnrespectr
Mercury
Level 118
God Stats
2W - 1L
1,447 SR
Queue Stats
145W - 142L
1,508 Elo+
Solo
Chang'e
Chang'e
legendaryberryom
Chang'e
Level 159
God Stats
54W - 70L
1,460 SR
Queue Stats
742W - 753L
1,531 Elo+
Solo
Chaac
Chaac
slyviperaroma
Chaac
Level 176
God Stats
3W - 3L
1,586 SR
Queue Stats
296W - 279L
1,460 Elo+
Solo
Team Averages
Level 145
1,455 SR
1,465 Elo+

VS

Team Averages
Level 119
1,718 SR
1,482 Elo+
Lancelot
Lancelot
ChromeHeartTags
Lancelot
Level 138
God Stats
5W - 0L
1,860 SR
Queue Stats
167W - 157L
1,468 Elo+
Solo
Khepri
Khepri
Gromics
Khepri
Level 86
God Stats
3W - 2L
1,650 SR
Queue Stats
48W - 55L
1,474 Elo+
Solo
Awilix
Awilix
Lolo78910
Awilix
Level 116
God Stats
9W - 2L
1,911 SR
Queue Stats
429W - 397L
1,508 Elo+
Solo
Artemis
Artemis
Wuba_LubaDubDub9
Artemis
Level 129
God Stats
10W - 10L
1,547 SR
Queue Stats
249W - 244L
1,489 Elo+
Solo
Kukulkan
Kukulkan
thejantasy
Kukulkan
Level 128
God Stats
77W - 58L
1,620 SR
Queue Stats
922W - 868L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 0
6,209
478
3,935
7,486
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
5,924
456
3,374
9,779
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,825
448
4,680
12,946
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,933
456
2,084
8,388
3,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,116
470
7,128
17,487
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 0 / 1
8,610
662
12,591
12,046
11,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Gromics
Khepri
10
1 / 0 / 5
6,688
514
3,503
7,287
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Lolo78910
Awilix
13
5 / 0 / 3
7,798
600
7,424
7,267
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 2
6,908
531
5,490
6,459
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
thejantasy
Kukulkan
13
3 / 0 / 1
7,739
595
5,080
2,623
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
0
1
4.5
L
Medusa
0
2
0
0
W
Khepri
Gromics
Khepri
1
0
5
3.5
W
Awilix
Lolo78910
Awilix
5
0
3
6.5
W
1
0
2
2
L
0
3
0
0
L
0
3
0
0
L
0
1
0
0
L
0
5
0
0
W
Kukulkan
thejantasy
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
34,088
56,086
Taken
35,682
29,749
Mitigated
25,037
20,817
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,591
3,445
0
2,857
12,046
11,868
0
0
11,076
0
64,535
L
Medusa
3,935
1,281
0
1,207
7,486
2,619
0
421
7,065
0
46,838
W
Khepri
Gromics
Khepri
3,503
115
0
3,145
7,287
6,090
273
2,271
5,016
15,531
0
W
Awilix
Lolo78910
Awilix
7,424
2,917
0
1,773
7,267
3,130
0
1,494
5,773
0
69,966
W
5,490
1,524
0
1,970
6,459
2,692
51
1,033
5,426
0
42,766
L
3,374
489
0
1,986
9,779
7,641
0
3,019
6,758
20,438
0
L
4,680
1,680
0
5,637
12,946
4,541
0
2,160
10,786
0
47,714
L
2,084
99
760
4,176
8,388
3,074
0
2,981
5,407
44,760
0
L
7,128
2,442
0
7,051
17,487
11,874
0
0
17,487
0
45,253
W
Kukulkan
thejantasy
Kukulkan
5,080
318
0
414
2,623
1,257
370
660
1,963
63,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
37,743
327
Minions Killed
396
0
Camps Cleared
0
1,279,187
Distance Traveled
1,349,657
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,610
662
100
8
0
271,457
0
L
Medusa
6,209
478
82
6
0
229,391
3
W
Khepri
6,688
514
15
1
0
258,487
5
W
Awilix
7,798
600
95
7
0
320,754
1
W
Artemis
6,908
531
74
6
0
228,878
1
L
Geb
5,924
456
22
2
0
287,845
4
L
Mercury
5,825
448
86
7
0
296,798
2
L
Chang'e
5,933
456
72
6
0
248,659
4
L
Chaac
6,116
470
65
5
0
216,494
2
W
Kukulkan
7,739
595
112
9
0
270,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role