Player Matchup

Sun Wukong
Sun Wukong
Bakedcroissant
Sun Wukong
Level 40
God Stats
9W - 3L
1,551 SR
Queue Stats
53W - 70L
1,424 Elo+
Solo
Discordia
Discordia
Omq_ItsCream
Discordia
Level 69
God Stats
2W - 1L
1,686 SR
Queue Stats
33W - 27L
1,503 Elo+
Solo
Artemis
Artemis
WolfGank585
Artemis
Level 121
God Stats
12W - 2L
1,886 SR
Queue Stats
218W - 220L
1,507 Elo+
Solo
Team Averages
Level 77
1,708 SR
1,478 Elo+

VS

Team Averages
Level 85
1,600 SR
1,552 Elo+
Bastet
Bastet
Laughing757576
Bastet
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
364W - 357L
1,569 Elo+
Solo
Ganesha
Ganesha
UwuPENELOPE
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 111L
1,501 Elo+
Solo
Hera
Hera
XKrisJenner
Hera
Level 63
God Stats
9W - 4L
1,801 SR
Queue Stats
175W - 182L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakedcroissant
Sun Wukong
13
6 / 1 / 4
10,276
856
10,518
10,984
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Omq_ItsCream
Discordia
12
2 / 2 / 7
9,620
802
9,532
7,121
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
WolfGank585
Artemis
12
2 / 3 / 6
9,503
792
9,824
7,282
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
9,644
804
10,649
11,995
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
UwuPENELOPE
Ganesha
11
1 / 2 / 2
8,256
688
3,693
15,370
14,243
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 4
8,474
706
5,388
8,410
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
6
6
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bakedcroissant
Sun Wukong
6
1
4
8
L
5
4
0
1.25
W
Discordia
Omq_ItsCream
Discordia
2
2
7
2.75
L
Ganesha
UwuPENELOPE
Ganesha
1
2
2
1
W
Artemis
WolfGank585
Artemis
2
3
6
1.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
19,730
25,387
Taken
35,775
15,344
Mitigated
21,662
5,037
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bakedcroissant
Sun Wukong
10,518
2,240
0
2,474
10,984
10,723
0
4,144
6,840
0
25,246
L
10,649
3,307
0
1,572
11,995
4,357
12
2,225
9,246
0
26,352
W
Discordia
Omq_ItsCream
Discordia
9,532
230
0
1,420
7,121
2,131
170
2,705
4,416
38,456
0
L
Ganesha
UwuPENELOPE
Ganesha
3,693
518
0
1,150
15,370
14,243
0
4,148
10,764
22,986
451
W
Artemis
WolfGank585
Artemis
9,824
2,560
0
1,143
7,282
2,490
1,238
2,256
5,026
0
38,183
L
5,388
924
0
0
8,410
3,062
0
3,331
4,915
25,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
26,374
135
Minions Killed
85
0
Camps Cleared
0
660,930
Distance Traveled
674,086
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,276
856
20
2
0
236,260
1
L
Bastet
9,644
804
35
3
0
246,092
0
W
Discordia
9,620
802
51
4
0
227,409
0
L
Ganesha
8,256
688
4
0
0
218,995
0
W
Artemis
9,503
792
64
5
0
197,261
2
L
Hera
8,474
706
46
4
0
208,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role