Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FrigoBar39
Baron Samedi
Level 139
God Stats
2W - 2L
1,602 SR
Queue Stats
205W - 186L
1,548 Elo+
Solo
Maui
Maui
Jthornton15
Maui
Level 106
God Stats
41W - 41L
1,513 SR
Queue Stats
107W - 83L
1,521 Elo+
Party 3
Izanami
Izanami
dragondeivid
Izanami
Level 124
God Stats
0W - 1L
1,313 SR
Queue Stats
33W - 46L
1,474 Elo+
Solo
Mulan
Mulan
possiblykai
Mulan
Level 99
God Stats
3W - 5L
1,473 SR
Queue Stats
64W - 48L
1,562 Elo+
Party 3
Team Averages
Level 118
1,480 SR
1,521 Elo+

VS

Team Averages
Level 75
1,593 SR
1,530 Elo+
Ullr
Ullr
FwdSlash
Ullr
Level 69
God Stats
1W - 1L
1,307 SR
Queue Stats
14W - 13L
1,537 Elo+
Party 2
Susano
Susano
VzNesszV
Susano
Level 38
God Stats
6W - 3L
1,605 SR
Queue Stats
125W - 116L
1,488 Elo+
Party 2
Scylla
Scylla
gonzo_porto977
Scylla
Level 111
God Stats
27W - 22L
1,557 SR
Queue Stats
299W - 289L
1,543 Elo+
Party 1
Ix Chel
Ix Chel
lambda9135
Ix Chel
Level 49
God Stats
2W - 1L
1,844 SR
Queue Stats
187W - 177L
1,523 Elo+
Party 1
Charon
Charon
melanias
Charon
Level 109
God Stats
142W - 117L
1,653 SR
Queue Stats
273W - 250L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 1
8,001
533
9,136
18,022
7,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FrigoBar39
Baron Samedi
12
1 / 1 / 1
6,897
460
6,127
9,597
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
7,125
475
3,528
12,716
11,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
dragondeivid
Izanami
14
2 / 3 / 2
8,224
548
5,332
11,286
4,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 5 / 0
8,089
539
9,972
19,283
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
3 / 3 / 2
8,709
581
9,547
12,186
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Susano
VzNesszV
Susano
14
2 / 3 / 0
7,746
516
5,748
12,677
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 1
7,290
486
10,682
3,040
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
lambda9135
Ix Chel
15
5 / 0 / 0
9,462
631
15,646
13,729
10,406
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
melanias
Charon
12
1 / 2 / 1
7,357
490
7,841
12,714
12,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
11
11
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
L
Baron Samedi
FrigoBar39
Baron Samedi
1
1
1
1.5
W
Ullr
3
3
2
1.33
L
1
1
3
2.5
W
Susano
VzNesszV
Susano
2
3
0
0.67
L
Izanami
dragondeivid
Izanami
2
3
2
1
W
0
0
1
0.5
W
Ix Chel
lambda9135
Ix Chel
5
0
0
5
W
Charon
melanias
Charon
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
49,464
70,904
Taken
54,346
41,750
Mitigated
34,298
23,403
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,136
6,784
0
7,105
18,022
7,632
0
4,055
13,905
0
78,636
L
Baron Samedi
FrigoBar39
Baron Samedi
6,127
446
352
2,534
9,597
5,412
0
7,480
1,734
54,243
0
W
Ullr
9,547
3,205
0
2,216
12,186
5,138
0
1,508
10,678
0
70,709
L
3,528
1,145
0
3,656
12,716
11,367
0
7,354
5,070
18,414
0
W
Susano
VzNesszV
Susano
5,748
1,393
0
755
12,677
5,180
0
641
12,036
0
72,949
L
Izanami
dragondeivid
Izanami
5,332
3,882
0
776
11,286
4,710
0
1,290
9,956
0
69,606
W
10,682
138
0
974
3,040
1,075
237
1,486
1,554
67,158
0
W
Ix Chel
lambda9135
Ix Chel
15,646
1,312
50
9,659
13,729
10,406
0
0
13,729
89,812
0
W
Charon
melanias
Charon
7,841
1,881
257
4,725
12,714
12,499
330
6,020
6,694
28,208
0
L
9,972
781
0
8,980
19,283
12,629
0
13,213
6,070
0
74,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
40,564
466
Minions Killed
507
0
Camps Cleared
0
1,509,682
Distance Traveled
1,515,269
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,001
533
100
7
0
315,572
5
L
Baron Samedi
6,897
460
97
6
0
325,411
0
W
Ullr
8,709
581
128
9
0
271,586
3
L
Maui
7,125
475
28
2
0
267,479
0
W
Susano
7,746
516
94
6
0
355,370
0
L
Izanami
8,224
548
123
8
0
324,071
0
W
Scylla
7,290
486
121
8
0
301,467
0
W
Ix Chel
9,462
631
139
9
0
295,309
0
W
Charon
7,357
490
25
2
0
291,537
6
L
Mulan
8,089
539
118
8
0
277,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role