Player Matchup

Ares
Ares
Artillerylemons
Ares
Level 143
God Stats
3W - 1L
1,962 SR
Queue Stats
280W - 74L
1,772 Elo+
Party 1
Aphrodite
Aphrodite
HuyOmely
Aphrodite
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 178L
1,277 Elo+
Solo
Loki
Loki
TheCurrentMeta
Loki
Level 143
God Stats
3W - 2L
1,642 SR
Queue Stats
105W - 106L
1,593 Elo+
Solo
Shiva
Shiva
VersatileDemon
Shiva
Level 108
God Stats
5W - 0L
1,901 SR
Queue Stats
125W - 29L
1,751 Elo+
Party 1
Merlin
Merlin
masondt70
Merlin
Level 129
God Stats
10W - 1L
1,864 SR
Queue Stats
277W - 68L
1,782 Elo+
Party 1
Team Averages
Level 108
1,774 SR
1,635 Elo+

VS

Team Averages
Level 83
1,603 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ArtsyPanda
Persephone
Level 68
God Stats
2W - 4L
1,589 SR
Queue Stats
170W - 157L
1,487 Elo+
Party 2
King Arthur
King Arthur
Kazama90
King Arthur
Level 74
God Stats
1W - 1L
1,689 SR
Queue Stats
65W - 67L
1,494 Elo+
Party 2
Vulcan
Vulcan
Xenomorph911
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,486 Elo+
Solo
Serqet
Serqet
sinful-sorcerer
Serqet
Level 109
God Stats
1W - 1L
1,739 SR
Queue Stats
183W - 180L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
7,671
1,096
5,471
7,485
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
HuyOmely
Aphrodite
5
0 / 0 / 0
5,136
734
0
0
0
15
7 / 1 / 6
8,297
1,185
10,299
7,938
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 3 / 10
6,396
914
2,819
6,539
6,577
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
masondt70
Merlin
16
3 / 0 / 8
8,288
1,184
7,545
2,713
1,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 1
5,379
768
2,701
4,244
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ArtsyPanda
Persephone
12
1 / 2 / 4
6,749
964
4,288
4,343
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Kazama90
King Arthur
11
0 / 5 / 3
5,836
834
4,280
9,592
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
1 / 3 / 3
6,191
884
3,695
4,926
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 1
6,433
919
3,298
6,543
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
14
Kills
5
6
Deaths
14
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
W
4
2
10
4.5
L
Persephone
ArtsyPanda
Persephone
1
2
4
1.5
W
Aphrodite
HuyOmely
Aphrodite
0
0
0
0
L
King Arthur
Kazama90
King Arthur
0
5
3
0.3
W
7
1
6
10
W
0
3
10
1.67
L
Vulcan
1
3
3
0.83
W
Merlin
masondt70
Merlin
3
0
8
7
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
18,262
24,675
Taken
29,648
18,671
Mitigated
19,375
8,673
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,701
221
1,995
849
4,244
1,330
0
1,111
3,053
5,750
0
W
5,471
241
122
922
7,485
6,610
603
3,512
3,768
6,600
0
L
Persephone
ArtsyPanda
Persephone
4,288
942
205
682
4,343
1,467
0
2,454
1,881
16,740
0
W
Aphrodite
HuyOmely
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Kazama90
King Arthur
4,280
513
0
224
9,592
8,522
0
4,350
5,044
0
6,785
W
10,299
1,539
1,177
3,379
7,938
3,942
881
3,043
4,658
0
22,289
W
2,819
481
792
841
6,539
6,577
173
2,333
3,933
0
4,501
L
Vulcan
3,695
2,457
274
0
4,926
1,827
0
2,616
2,269
10,846
0
W
Merlin
masondt70
Merlin
7,545
256
947
493
2,713
1,542
1,163
1,796
917
25,921
0
L
3,298
669
366
650
6,543
6,229
0
2,481
3,929
0
3,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
30,588
85
Minions Killed
64
0
Camps Cleared
0
594,244
Distance Traveled
680,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,379
768
4
1
0
88,135
0
W
Ares
7,671
1,096
0
0
0
144,585
0
L
Persephone
6,749
964
27
4
0
142,965
0
W
Aphrodite
5,136
734
0
0
0
0
0
L
King Arthur
5,836
834
8
1
0
142,281
0
W
Loki
8,297
1,185
20
3
0
167,864
0
W
Shiva
6,396
914
5
1
0
139,253
0
L
Vulcan
6,191
884
23
3
0
152,368
0
W
Merlin
8,288
1,184
60
9
0
142,542
0
L
Serqet
6,433
919
2
0
0
154,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role