Player Matchup

Bacchus
Bacchus
PatroPing
Bacchus
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
45W - 53L
1,434 Elo+
Party 2
Scylla
Scylla
Sharmanti
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,369 Elo+
Solo
Bellona
Bellona
SstephenStotch
Bellona
Level 120
God Stats
0W - 2L
1,236 SR
Queue Stats
64W - 65L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Thanhdubai
Heimdallr
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 47L
1,398 Elo+
Solo
Set
Set
Xx4LaserDrag4xX
Set
Level 109
God Stats
0W - 2L
1,207 SR
Queue Stats
52W - 63L
1,427 Elo+
Party 2
Team Averages
Level 67
1,389 SR
1,426 Elo+

VS

Team Averages
Level 98
1,521 SR
1,458 Elo+
Zhong Kui
Zhong Kui
Abe0o
Zhong Kui
Level 88
God Stats
28W - 22L
1,555 SR
Queue Stats
163W - 166L
1,444 Elo+
Party 1
Anubis
Anubis
KEMSIT
Anubis
Level 45
God Stats
12W - 17L
1,445 SR
Queue Stats
20W - 19L
1,436 Elo+
Solo
Arachne
Arachne
S4SCHM4SCH
Arachne
Level 100
God Stats
15W - 14L
1,509 SR
Queue Stats
246W - 237L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
SupeRTouMi o
Hou Yi
Level 129
God Stats
11W - 12L
1,382 SR
Queue Stats
235W - 241L
1,478 Elo+
Solo
Hades
Hades
polpih
Hades
Level 126
God Stats
2W - 0L
1,714 SR
Queue Stats
85W - 103L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PatroPing
Bacchus
8
0 / 3 / 0
4,815
482
3,039
8,852
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Sharmanti
Scylla
10
0 / 0 / 1
5,541
554
2,910
3,164
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,002
600
4,616
8,491
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Thanhdubai
Heimdallr
4
0 / 1 / 0
3,776
378
988
2,157
681
9
1 / 3 / 0
5,442
544
2,087
9,095
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abe0o
Zhong Kui
10
0 / 0 / 0
5,700
570
1,890
5,140
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
KEMSIT
Anubis
11
2 / 0 / 0
6,389
639
4,538
6,445
2,954
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
S4SCHM4SCH
Arachne
11
2 / 0 / 0
5,836
584
3,538
6,865
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
10
3 / 0 / 3
6,182
618
4,524
4,660
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
polpih
Hades
10
2 / 1 / 3
5,530
553
4,001
5,943
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Abe0o
Zhong Kui
0
0
0
0
W
Anubis
KEMSIT
Anubis
2
0
0
2
L
Bacchus
PatroPing
Bacchus
0
3
0
0
W
Arachne
S4SCHM4SCH
Arachne
2
0
0
2
L
Scylla
Sharmanti
Scylla
0
0
1
0.5
L
0
2
0
0
W
Hou Yi
3
0
3
4.5
L
Heimdallr
Thanhdubai
Heimdallr
0
1
0
0
L
1
3
0
0.33
W
Hades
polpih
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
18,491
31,759
Taken
29,053
17,926
Mitigated
16,762
8,466
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Abe0o
Zhong Kui
1,890
220
0
4,243
5,140
3,746
0
1,166
3,974
51,114
0
W
Anubis
KEMSIT
Anubis
4,538
408
0
3,872
6,445
2,954
0
0
6,445
42,926
0
L
Bacchus
PatroPing
Bacchus
3,039
451
0
2,228
8,852
5,827
0
1,530
7,322
19,814
0
W
Arachne
S4SCHM4SCH
Arachne
3,538
2,245
0
3,735
6,865
3,442
0
990
5,875
0
45,895
L
Scylla
Sharmanti
Scylla
2,910
517
0
438
3,164
1,011
0
1,443
1,721
30,214
0
L
4,616
1,145
0
3,463
8,491
6,666
0
4,443
4,048
0
39,789
W
Hou Yi
4,524
2,250
0
2,055
4,660
1,585
336
1,855
2,805
0
32,261
L
Heimdallr
Thanhdubai
Heimdallr
988
221
0
865
2,157
681
0
402
1,755
0
8,689
L
2,087
756
0
1,472
9,095
3,741
0
2,611
6,484
0
38,561
W
Hades
polpih
Hades
4,001
470
284
2,735
5,943
5,035
0
1,938
4,005
26,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
29,637
250
Minions Killed
333
0
Camps Cleared
0
881,956
Distance Traveled
912,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,700
570
76
8
0
164,352
2
W
Anubis
6,389
639
76
8
0
188,773
0
L
Bacchus
4,815
482
35
4
0
209,902
0
W
Arachne
5,836
584
80
8
0
224,700
0
L
Scylla
5,541
554
70
7
0
204,899
0
L
Bellona
6,002
600
68
7
0
184,073
0
W
Hou Yi
6,182
618
61
6
0
169,196
1
L
Heimdallr
3,776
378
13
1
0
74,821
1
L
Set
5,442
544
64
6
0
208,261
0
W
Hades
5,530
553
40
4
0
165,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role