Player Matchup

Hera
Hera
DellCurry71
Hera
Level 104
God Stats
2W - 2L
1,391 SR
Queue Stats
93W - 108L
1,487 Elo+
Solo
Hachiman
Hachiman
MGRash
Hachiman
Level 166
God Stats
12W - 8L
1,699 SR
Queue Stats
255W - 261L
1,494 Elo+
Solo
Ravana
Ravana
Nut_Crackerz
Ravana
Level 139
God Stats
5W - 0L
1,885 SR
Queue Stats
251W - 247L
1,458 Elo+
Party 2
Bacchus
Bacchus
TTV_Drfallout
Bacchus
Level 120
God Stats
5W - 2L
1,590 SR
Queue Stats
206W - 195L
1,446 Elo+
Party 2
Osiris
Osiris
angelvillar25
Osiris
Level 37
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 1L
1,698 Elo+
Solo
Team Averages
Level 113
1,563 SR
1,516 Elo+

VS

Team Averages
Level 155
1,482 SR
1,474 Elo+
Olorun
Olorun
 
Olorun
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DisarmedC4
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo
Eset
Eset
GiantPelotas
Eset
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo
Ra
Ra
Itz TheGuy7240
Ra
Level 154
God Stats
9W - 11L
1,408 SR
Queue Stats
25W - 29L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,760
520
4,898
6,849
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MGRash
Hachiman
13
2 / 0 / 2
7,821
602
8,060
8,173
2,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
14
4 / 1 / 2
7,890
607
7,085
6,788
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
2 / 0 / 4
7,074
544
3,981
5,067
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
6,144
473
1,667
7,672
5,943
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 2 / 2
7,644
588
6,293
13,989
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
 
Nemesis
13
1 / 2 / 1
6,976
537
6,721
11,014
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
9
1 / 2 / 0
6,280
483
2,661
7,019
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

2
0 / 1 / 0
4,225
325
0
678
105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
6,025
463
3,041
7,055
2,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
2
2
L
Nemesis
 
Nemesis
1
2
1
0.75
W
1
3
3
0.83
L
Neith
1
2
0
0.5
L
0
1
0
0
L
0
3
1
0.17
W
Hachiman
MGRash
Hachiman
2
0
2
3
W
Ravana
4
1
2
5
W
Bacchus
2
0
4
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
18,716
34,549
Taken
39,755
18,539
Mitigated
17,567
9,709
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,293
2,459
120
6,045
13,989
7,941
1,080
3,247
10,742
51,442
1,351
L
Nemesis
 
Nemesis
6,721
2,925
0
864
11,014
4,688
0
1,312
9,702
0
66,367
W
4,898
1,235
79
1,861
6,849
2,170
183
2,347
4,502
48,454
0
L
Neith
2,661
687
0
1,926
7,019
2,324
0
792
6,227
0
33,200
L
0
0
0
0
678
105
0
0
678
979
0
L
3,041
157
286
1,436
7,055
2,509
429
3,552
3,503
37,896
0
W
Hachiman
MGRash
Hachiman
8,060
3,761
0
3,828
8,173
2,984
382
318
7,855
0
60,963
W
Ravana
7,085
2,292
0
1,059
6,788
2,884
0
1,028
5,760
0
68,210
W
Bacchus
3,981
367
0
1,862
5,067
4,558
0
1,739
3,328
20,090
0
W
1,667
437
0
1,020
7,672
5,943
476
3,902
3,770
28
27,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
31,150
325
Minions Killed
293
0
Camps Cleared
0
1,325,508
Distance Traveled
1,059,787
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,644
588
70
5
0
216,228
0
L
Nemesis
6,976
537
84
6
0
339,466
0
W
Hera
6,760
520
81
6
0
247,581
2
L
Neith
6,280
483
61
5
0
201,487
0
L
Eset
4,225
325
3
0
0
35,435
0
L
Ra
6,025
463
75
6
0
267,171
0
W
Hachiman
7,821
602
102
8
0
234,452
0
W
Ravana
7,890
607
92
7
0
314,086
0
W
Bacchus
7,074
544
21
2
0
299,852
0
W
Osiris
6,144
473
29
2
0
229,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role