Player Matchup

Scylla
Scylla
DuxiCzech
Scylla
Level 31
God Stats
5W - 6L
1,579 SR
Queue Stats
157W - 141L
1,276 Elo+
Party 2
Agni
Agni
RiMiX5
Agni
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,213 Elo+
Party 2
Anubis
Anubis
zmrdlife
Anubis
Level 26
God Stats
18W - 8L
1,669 SR
Queue Stats
39W - 27L
1,376 Elo+
Party 2
Team Averages
Level 23
1,583 SR
1,288 Elo+

VS

Team Averages
Level 48
1,572 SR
1,302 Elo+
Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SetsunaBeLIke
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 124L
1,238 Elo+
Party 1
Ishtar
Ishtar
sunchaos
Ishtar
Level 84
God Stats
9W - 7L
1,716 SR
Queue Stats
13W - 28L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DuxiCzech
Scylla
13
5 / 0 / 4
10,044
913
11,027
3,916
1,417
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
RiMiX5
Agni
12
2 / 1 / 4
9,002
818
3,848
5,284
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
zmrdlife
Anubis
12
2 / 2 / 7
9,211
837
10,281
7,188
3,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 5 / 0
8,034
730
3,515
8,135
2,681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SetsunaBeLIke
Cerberus
10
0 / 1 / 1
7,341
667
2,050
11,754
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
sunchaos
Ishtar
10
0 / 3 / 2
7,449
677
2,805
9,647
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
0
0.4
W
Scylla
DuxiCzech
Scylla
5
0
4
7
W
Agni
RiMiX5
Agni
2
1
4
4
L
Cerberus
SetsunaBeLIke
Cerberus
0
1
1
0.5
L
Ishtar
sunchaos
Ishtar
0
3
2
0.33
W
Anubis
zmrdlife
Anubis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
8,370
16,388
Taken
29,536
6,706
Mitigated
14,987
3,140
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,515
0
136
1,192
8,135
2,681
0
7,335
800
38,256
0
W
Scylla
DuxiCzech
Scylla
11,027
690
0
774
3,916
1,417
994
1,116
2,800
39,904
0
W
Agni
RiMiX5
Agni
3,848
252
0
0
5,284
1,772
600
2,222
3,062
28,545
0
L
Cerberus
SetsunaBeLIke
Cerberus
2,050
50
127
563
11,754
9,272
14
9,489
2,265
10,131
0
L
Ishtar
sunchaos
Ishtar
2,805
1,805
0
1,343
9,647
3,034
0
8,878
769
0
14,541
W
Anubis
zmrdlife
Anubis
10,281
372
0
2,366
7,188
3,517
451
2,998
4,190
41,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
22,824
137
Minions Killed
89
0
Camps Cleared
0
633,789
Distance Traveled
588,786
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,034
730
50
5
0
197,120
8
W
Scylla
10,044
913
59
5
0
210,227
0
W
Agni
9,002
818
34
3
0
220,794
0
L
Cerberus
7,341
667
13
1
0
201,830
0
L
Ishtar
7,449
677
26
2
0
189,836
0
W
Anubis
9,211
837
44
4
0
202,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role