Player Matchup

Neith
Neith
JoseMtnez5
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Plashher
Da Ji
Level 129
God Stats
9W - 5L
1,733 SR
Queue Stats
287W - 288L
1,448 Elo+
Solo
Tiamat
Tiamat
ScorchingFox
Tiamat
Level 119
God Stats
5W - 3L
1,713 SR
Queue Stats
46W - 53L
1,389 Elo+
Solo
Hachiman
Hachiman
elbaneador30
Hachiman
Level 66
God Stats
0W - 3L
1,104 SR
Queue Stats
9W - 13L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
oOo_ChRiS-4_oOo
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,170 Elo+
Party 2
Team Averages
Level 86
1,510 SR
1,345 Elo+

VS

Team Averages
Level 101
1,562 SR
1,387 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ant_Heavy
Anubis
Level 124
God Stats
13W - 13L
1,463 SR
Queue Stats
100W - 96L
1,426 Elo+
Solo
Scylla
Scylla
SpiderVietboi
Scylla
Level 92
God Stats
1W - 0L
1,848 SR
Queue Stats
2W - 1L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
UKVenom
Cthulhu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 1
Susano
Susano
diegachu_14
Susano
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 3 / 2
4,318
432
3,751
5,195
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
Plashher
Da Ji
11
1 / 4 / 1
5,737
574
2,338
10,622
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
9
1 / 2 / 2
5,417
542
3,485
5,269
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
elbaneador30
Hachiman
9
0 / 3 / 0
4,529
453
1,269
6,929
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 1 / 0
5,441
544
3,334
8,694
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
7 / 1 / 1
6,654
665
7,697
9,194
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Ant_Heavy
Anubis
12
3 / 0 / 0
7,188
719
6,490
6,521
2,751
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 3
5,801
580
4,297
3,785
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
UKVenom
Cthulhu
8
1 / 1 / 6
5,927
593
4,039
8,594
4,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
9
1 / 0 / 2
5,153
515
2,315
4,978
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
12
13
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
1
7.5
W
Anubis
Ant_Heavy
Anubis
3
0
0
3
L
Neith
0
3
2
0.33
L
Da Ji
Plashher
Da Ji
1
4
1
0.38
L
Tiamat
1
2
2
1
W
0
1
3
1.5
W
Cthulhu
UKVenom
Cthulhu
1
1
6
4
W
Susano
1
0
2
2
L
Hachiman
elbaneador30
Hachiman
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
24,838
36,709
Taken
33,072
15,707
Mitigated
13,616
6,178
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,697
5,425
0
3,316
9,194
3,401
0
1,774
7,420
0
35,898
W
Anubis
Ant_Heavy
Anubis
6,490
277
0
4,363
6,521
2,751
1,313
103
6,418
57,764
0
L
Neith
3,751
1,426
0
634
5,195
1,587
0
1,732
3,435
0
19,446
L
Da Ji
Plashher
Da Ji
2,338
478
0
1,421
10,622
4,113
0
1,099
9,491
0
51,007
L
Tiamat
3,485
454
0
598
5,269
2,734
0
2,008
3,127
32,159
0
W
4,297
643
0
750
3,785
1,442
0
1,992
1,793
37,634
0
W
Cthulhu
UKVenom
Cthulhu
4,039
256
1,345
2,001
8,594
4,291
216
1,825
6,769
17,465
0
W
Susano
2,315
697
0
1,754
4,978
1,731
0
1,125
3,853
0
24,208
L
Hachiman
elbaneador30
Hachiman
1,269
599
0
1,387
6,929
1,608
0
6,075
854
0
20,522
L
3,334
218
0
2,138
8,694
5,665
0
3,622
4,976
18,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
30,723
212
Minions Killed
294
0
Camps Cleared
0
989,121
Distance Traveled
1,041,236
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,654
665
56
6
0
183,826
1
W
Anubis
7,188
719
102
10
0
192,292
0
L
Neith
4,318
432
33
3
0
199,433
0
L
Da Ji
5,737
574
81
8
0
192,712
1
L
Tiamat
5,417
542
56
6
0
208,193
0
W
Scylla
5,801
580
78
8
0
212,620
3
W
Cthulhu
5,927
593
13
1
0
206,921
1
W
Susano
5,153
515
45
5
0
245,577
0
L
Hachiman
4,529
453
24
2
0
179,155
0
L
Cthulhu
5,441
544
18
2
0
209,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role