Player Matchup

Sol
Sol
 
Sol
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CR055Prime
Chaac
Level 156
God Stats
7W - 4L
1,609 SR
Queue Stats
326W - 295L
1,486 Elo+
Solo
Maman Brigitte
Maman Brigitte
OddTunes
Maman Brigitte
Level 203
God Stats
13W - 6L
1,716 SR
Queue Stats
136W - 135L
1,613 Elo+
Solo
Chang'e
Chang'e
ShadowxX23
Chang'e
Level 84
God Stats
29W - 29L
1,496 SR
Queue Stats
206W - 206L
1,435 Elo+
Solo
Bakasura
Bakasura
papayonasesino
Bakasura
Level 146
God Stats
6W - 6L
1,592 SR
Queue Stats
241W - 240L
1,574 Elo+
Solo
Team Averages
Level 162
1,582 SR
1,522 Elo+

VS

Team Averages
Level 149
1,519 SR
1,510 Elo+
Mercury
Mercury
Exiledhunter6
Mercury
Level 162
God Stats
0W - 4L
1,507 SR
Queue Stats
153W - 157L
1,523 Elo+
Solo
Hel
Hel
FriginGalf
Hel
Level 144
God Stats
7W - 6L
1,592 SR
Queue Stats
360W - 345L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Tr0picals
Cthulhu
Level 156
God Stats
3W - 5L
1,557 SR
Queue Stats
146W - 131L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
blue8heart
Tsukuyomi
Level 156
God Stats
6W - 4L
1,614 SR
Queue Stats
184W - 202L
1,469 Elo+
Solo
Heimdallr
Heimdallr
juanpa409
Heimdallr
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
22W - 19L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 3
10,825
570
13,289
15,684
8,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
1 / 1 / 13
9,667
509
10,991
19,500
22,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
OddTunes
Maman Brigitte
19
10 / 4 / 3
12,128
638
22,287
21,125
10,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
ShadowxX23
Chang'e
16
3 / 4 / 5
10,137
534
11,677
17,410
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
19
4 / 1 / 8
11,621
612
9,097
18,267
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
0 / 5 / 3
8,749
460
9,570
17,997
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 3
8,939
470
12,524
13,855
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Tr0picals
Cthulhu
16
4 / 5 / 1
10,027
528
14,921
23,867
20,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
blue8heart
Tsukuyomi
14
2 / 3 / 4
8,030
423
10,592
16,941
13,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
juanpa409
Heimdallr
15
4 / 4 / 3
9,634
507
11,774
16,652
7,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
21
Kills
11
11
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
W
Chaac
1
1
13
7.5
L
Mercury
0
5
3
0.3
L
1
4
3
0.63
W
Maman Brigitte
OddTunes
Maman Brigitte
10
4
3
2.88
W
Chang'e
ShadowxX23
Chang'e
3
4
5
1.38
L
Cthulhu
Tr0picals
Cthulhu
4
5
1
0.9
L
Tsukuyomi
blue8heart
Tsukuyomi
2
3
4
1.33
L
Heimdallr
juanpa409
Heimdallr
4
4
3
1.38
W
Bakasura
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,341
Damage
59,381
91,986
Taken
89,312
58,220
Mitigated
54,037
39,110
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,289
2,555
515
6,812
15,684
8,471
3,780
3,304
12,380
95,211
14,845
W
Chaac
10,991
795
0
6,503
19,500
22,477
87
5,271
14,229
0
38,041
L
Mercury
9,570
3,526
0
1,987
17,997
7,037
0
7,700
9,786
0
87,365
L
12,524
425
2,042
4,785
13,855
5,289
592
6,303
6,962
73,391
0
W
Maman Brigitte
OddTunes
Maman Brigitte
22,287
1,377
0
9,078
21,125
10,025
394
9,897
11,228
90,755
0
W
Chang'e
ShadowxX23
Chang'e
11,677
751
4,062
6,424
17,410
7,857
258
5,349
12,061
64,520
0
L
Cthulhu
Tr0picals
Cthulhu
14,921
1,059
187
7,544
23,867
20,453
0
14,130
8,304
79,742
0
L
Tsukuyomi
blue8heart
Tsukuyomi
10,592
2,467
0
5,424
16,941
13,583
127
7,677
8,627
0
36,291
L
Heimdallr
juanpa409
Heimdallr
11,774
5,613
0
4,967
16,652
7,675
1,117
9,529
6,805
0
78,394
W
Bakasura
9,097
6,208
0
5,716
18,267
9,390
728
4,354
13,913
0
91,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
45,379
599
Minions Killed
523
0
Camps Cleared
0
2,043,583
Distance Traveled
1,902,236
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,825
570
156
8
0
380,319
0
W
Chaac
9,667
509
36
2
0
421,375
3
L
Mercury
8,749
460
112
6
0
453,075
2
L
Hel
8,939
470
128
7
0
372,740
0
W
Maman Brigitte
12,128
638
124
7
0
421,798
4
W
Chang'e
10,137
534
119
6
0
357,454
0
L
Cthulhu
10,027
528
116
6
0
372,347
1
L
Tsukuyomi
8,030
423
39
2
0
388,201
2
L
Heimdallr
9,634
507
128
7
0
315,873
3
W
Bakasura
11,621
612
164
9
0
462,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role