Player Matchup

Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Bennutto
Thor
Level 106
God Stats
2W - 5L
1,350 SR
Queue Stats
99W - 73L
1,595 Elo+
Party 2
Merlin
Merlin
Royhaha159
Merlin
Level 107
God Stats
1W - 1L
1,318 SR
Queue Stats
79W - 84L
1,539 Elo+
Party 1
Ullr
Ullr
SuperSoftCake
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,526 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,532 Elo+

VS

Team Averages
Level 145
1,544 SR
1,525 Elo+
Scylla
Scylla
Fènnec
Scylla
Level 139
God Stats
3W - 2L
1,505 SR
Queue Stats
11W - 14L
1,480 Elo+
Solo
Yu Huang
Yu Huang
LinfocitoT4295
Yu Huang
Level 155
God Stats
0W - 3L
1,449 SR
Queue Stats
66W - 54L
1,559 Elo+
Solo
Anhur
Anhur
SomtingDumb
Anhur
Level 128
God Stats
0W - 2L
1,585 SR
Queue Stats
57W - 69L
1,491 Elo+
Solo
Chaac
Chaac
XxLimbergxX25
Chaac
Level 154
God Stats
3W - 4L
1,593 SR
Queue Stats
85W - 104L
1,484 Elo+
Solo
Ravana
Ravana
xPhAnToMxSyNx
Ravana
Level 149
God Stats
16W - 14L
1,589 SR
Queue Stats
515W - 447L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 4
6,296
899
4,107
5,554
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
 
Sun Wukong
12
0 / 2 / 4
6,223
889
4,291
9,193
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
0 / 1 / 2
5,927
847
2,566
7,744
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Royhaha159
Merlin
12
1 / 1 / 4
6,249
893
7,047
3,466
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 1
6,586
941
2,795
5,446
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fènnec
Scylla
11
2 / 0 / 1
5,840
834
4,375
3,155
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
12
1 / 0 / 1
6,154
879
4,676
4,135
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
5,514
788
3,443
5,780
1,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
5,838
834
5,362
5,064
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 3
5,794
828
6,160
8,234
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
6
Kills
5
5
Deaths
6
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
4
4
W
Sun Wukong
 
Sun Wukong
0
2
4
1
W
Thor
0
1
2
1
L
Scylla
Fènnec
Scylla
2
0
1
2.5
L
Yu Huang
1
0
1
1.5
W
Merlin
Royhaha159
Merlin
1
1
4
3
L
0
1
3
1.5
W
3
0
1
3.5
L
0
2
3
0.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
24,016
31,403
Taken
26,368
16,138
Mitigated
15,209
2,541
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,107
396
0
528
5,554
4,469
0
1,321
3,984
195
10,457
W
Sun Wukong
 
Sun Wukong
4,291
786
0
1,345
9,193
5,393
91
2,236
6,598
0
20,357
W
Thor
2,566
520
0
500
7,744
2,796
0
2,765
4,804
0
14,394
L
Scylla
Fènnec
Scylla
4,375
249
0
0
3,155
913
0
398
2,713
12,729
0
L
Yu Huang
4,676
443
0
720
4,135
1,657
0
1,139
2,996
23,251
0
W
Merlin
Royhaha159
Merlin
7,047
746
0
0
3,466
1,334
747
1,240
2,181
18,033
0
L
3,443
1,983
0
1,521
5,780
1,936
0
1,790
3,853
0
12,638
W
2,795
1,413
0
168
5,446
2,146
0
1,489
3,668
0
15,170
L
5,362
287
0
1,950
5,064
4,807
0
657
4,248
0
16,448
L
6,160
1,541
0
477
8,234
5,896
0
3,258
4,766
0
7,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
29,140
171
Minions Killed
129
0
Camps Cleared
0
768,224
Distance Traveled
681,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,296
899
18
3
0
160,097
0
W
Sun Wukong
6,223
889
45
6
0
161,834
0
W
Thor
5,927
847
28
4
0
158,750
0
L
Scylla
5,840
834
24
3
0
153,692
0
L
Yu Huang
6,154
879
45
6
0
128,830
0
W
Merlin
6,249
893
35
5
0
142,326
0
L
Anhur
5,514
788
27
4
0
137,389
1
W
Ullr
6,586
941
45
6
0
145,217
0
L
Chaac
5,838
834
31
4
0
103,512
0
L
Ravana
5,794
828
2
0
0
157,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role