Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CupidPineapp1e
Scylla
Level 131
God Stats
12W - 12L
1,578 SR
Queue Stats
322W - 323L
1,510 Elo+
Solo
Cerberus
Cerberus
GrouchoBarks
Cerberus
Level 122
God Stats
4W - 5L
1,593 SR
Queue Stats
294W - 218L
1,634 Elo+
Solo
Thanatos
Thanatos
ImKyurem
Thanatos
Level 81
God Stats
14W - 7L
1,508 SR
Queue Stats
280W - 254L
1,502 Elo+
Solo
Ishtar
Ishtar
yaboimark
Ishtar
Level 154
God Stats
5W - 10L
1,402 SR
Queue Stats
592W - 580L
1,528 Elo+
Party 1
Team Averages
Level 123
1,516 SR
1,535 Elo+

VS

Team Averages
Level 143
1,572 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Chief Michelin
Ao Kuang
Level 155
God Stats
12W - 12L
1,588 SR
Queue Stats
257W - 244L
1,550 Elo+
Solo
Freya
Freya
GBG3
Freya
Level 213
God Stats
896W - 795L
1,577 SR
Queue Stats
897W - 800L
1,582 Elo+
Solo
Charybdis
Charybdis
JoshP1517
Charybdis
Level 87
God Stats
3W - 6L
1,441 SR
Queue Stats
180W - 163L
1,506 Elo+
Solo
Maman Brigitte
Maman Brigitte
Summoner926
Maman Brigitte
Level 118
God Stats
1W - 0L
1,757 SR
Queue Stats
106W - 88L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 1
6,742
449
3,086
13,238
10,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 0
7,521
501
3,814
9,323
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GrouchoBarks
Cerberus
13
1 / 1 / 0
7,431
495
8,837
16,579
17,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ImKyurem
Thanatos
2
0 / 1 / 0
4,633
309
244
1,306
337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
yaboimark
Ishtar
15
1 / 3 / 0
8,295
553
7,639
11,575
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 0 / 0
9,760
651
6,172
7,441
3,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
13
3 / 1 / 1
7,488
499
9,582
12,938
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
GBG3
Freya
14
0 / 1 / 0
7,940
529
10,572
13,254
8,918
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
JoshP1517
Charybdis
15
0 / 0 / 3
9,018
601
4,343
8,430
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Summoner926
Maman Brigitte
12
2 / 1 / 2
7,559
504
4,765
9,876
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Izanami
 
Izanami
3
0
0
3
W
Ao Kuang
3
1
1
3.5
L
0
2
0
0
W
Freya
GBG3
Freya
0
1
0
0
L
Cerberus
GrouchoBarks
Cerberus
1
1
0
1
L
Thanatos
ImKyurem
Thanatos
0
1
0
0
W
Charybdis
JoshP1517
Charybdis
0
0
3
1.5
W
Maman Brigitte
Summoner926
Maman Brigitte
2
1
2
3
L
Ishtar
yaboimark
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
35,434
52,021
Taken
51,939
37,077
Mitigated
23,202
19,678
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,086
501
2,189
3,303
13,238
10,182
0
5,579
7,659
14,836
0
W
Izanami
 
Izanami
6,172
3,308
0
3,528
7,441
3,182
150
2,862
4,579
0
98,412
W
Ao Kuang
9,582
1,803
202
2,749
12,938
4,308
644
2,732
10,206
40,137
0
L
3,814
655
0
2,500
9,323
2,893
0
1,337
7,986
68,881
0
W
Freya
GBG3
Freya
10,572
3,387
0
7,324
13,254
8,918
0
6,782
6,472
66,238
0
L
Cerberus
GrouchoBarks
Cerberus
8,837
935
0
7,259
16,579
17,918
0
12,289
4,290
53,507
0
L
Thanatos
ImKyurem
Thanatos
244
149
0
405
1,306
337
0
255
1,051
0
3,342
W
Charybdis
JoshP1517
Charybdis
4,343
2,450
0
3,690
8,430
3,379
601
565
7,865
0
86,455
W
Maman Brigitte
Summoner926
Maman Brigitte
4,765
479
0
5,421
9,876
3,415
0
2,796
7,080
49,899
931
L
Ishtar
yaboimark
Ishtar
7,639
4,612
0
4,022
11,575
5,747
0
5,212
6,363
0
81,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
41,765
425
Minions Killed
523
0
Camps Cleared
0
1,165,104
Distance Traveled
1,449,302
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,742
449
23
2
0
311,055
3
W
Izanami
9,760
651
167
11
0
264,215
2
W
Ao Kuang
7,488
499
54
4
0
299,164
0
L
Scylla
7,521
501
133
9
0
278,414
5
W
Freya
7,940
529
83
6
0
297,759
0
L
Cerberus
7,431
495
106
7
0
252,151
1
L
Thanatos
4,633
309
8
1
0
46,782
0
W
Charybdis
9,018
601
146
10
0
275,038
3
W
Maman Brigitte
7,559
504
73
5
0
313,126
2
L
Ishtar
8,295
553
155
10
0
276,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role