Player Matchup

Merlin
Merlin
CysticCarcass04
Merlin
Level 62
God Stats
4W - 1L
1,616 SR
Queue Stats
109W - 104L
1,479 Elo+
Solo
Anubis
Anubis
Eluim
Anubis
Level 106
God Stats
11W - 5L
1,541 SR
Queue Stats
115W - 106L
1,388 Elo+
Solo
Ganesha
Ganesha
Lachito25
Ganesha
Level 127
God Stats
1W - 0L
1,608 SR
Queue Stats
116W - 126L
1,396 Elo+
Solo
Sol
Sol
SegaSalem
Sol
Level 129
God Stats
13W - 17L
1,365 SR
Queue Stats
316W - 312L
1,350 Elo+
Party 1
Pele
Pele
n0pucks
Pele
Level 93
God Stats
2W - 5L
1,223 SR
Queue Stats
294W - 306L
1,333 Elo+
Party 1
Team Averages
Level 103
1,470 SR
1,389 Elo+

VS

Team Averages
Level 104
1,474 SR
1,426 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PNL CADU
Thanatos
Level 57
God Stats
57W - 52L
1,519 SR
Queue Stats
118W - 115L
1,466 Elo+
Solo
Poseidon
Poseidon
Xx Dion12 QC xX
Poseidon
Level 78
God Stats
13W - 10L
1,574 SR
Queue Stats
32W - 36L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xVitalxKillerx
Ah Muzen Cab
Level 38
God Stats
0W - 3L
1,276 SR
Queue Stats
130W - 154L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,788
522
4,298
8,236
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Eluim
Anubis
14
5 / 0 / 1
8,920
686
9,585
7,396
4,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Lachito25
Ganesha
11
0 / 1 / 5
7,436
572
2,971
12,213
7,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 1 / 3
7,600
585
7,651
8,234
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
n0pucks
Pele
13
5 / 1 / 2
7,683
591
7,225
10,007
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 6 / 0
5,949
458
5,126
17,683
13,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
 
Khepri
9
0 / 0 / 1
5,520
425
2,065
7,158
5,222
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
PNL CADU
Thanatos
10
2 / 3 / 2
6,188
476
5,205
10,812
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
10
2 / 4 / 0
6,165
474
7,301
7,457
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xVitalxKillerx
Ah Muzen Cab
11
1 / 1 / 0
5,700
438
5,334
9,536
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
0
0.17
L
Khepri
 
Khepri
0
0
1
0.5
W
0
3
3
0.5
W
Anubis
Eluim
Anubis
5
0
1
5.5
W
Ganesha
Lachito25
Ganesha
0
1
5
2.5
L
Thanatos
PNL CADU
Thanatos
2
3
2
1
W
2
1
3
3.5
L
Poseidon
2
4
0
0.5
W
Pele
n0pucks
Pele
5
1
2
6
L
Ah Muzen Cab
xVitalxKillerx
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
25,031
46,086
Taken
52,646
21,213
Mitigated
28,233
18,620
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,126
1,239
0
2,254
17,683
13,480
0
8,639
9,044
0
42,514
L
Khepri
 
Khepri
2,065
27
0
2,177
7,158
5,222
0
3,131
4,027
17,535
0
W
4,298
307
75
840
8,236
3,130
244
5,278
2,958
41,489
0
W
Anubis
Eluim
Anubis
9,585
196
0
5,538
7,396
4,024
181
376
7,020
71,864
0
W
Ganesha
Lachito25
Ganesha
2,971
403
0
4,964
12,213
7,250
119
1,279
10,934
20,987
0
L
Thanatos
PNL CADU
Thanatos
5,205
399
0
5,309
10,812
3,769
0
1,852
8,960
0
39,649
W
7,651
2,526
0
5,263
8,234
3,316
1,594
803
7,431
56,699
9,620
L
Poseidon
7,301
665
0
565
7,457
2,351
0
3,435
4,022
38,379
0
W
Pele
n0pucks
Pele
7,225
1,739
0
1,940
10,007
3,493
0
1,630
8,377
0
52,777
L
Ah Muzen Cab
xVitalxKillerx
Ah Muzen Cab
5,334
1,815
0
978
9,536
3,411
0
7,046
2,490
0
38,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
29,522
408
Minions Killed
230
0
Camps Cleared
0
1,224,495
Distance Traveled
1,257,504
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,949
458
53
4
0
250,786
0
L
Khepri
5,520
425
13
1
0
246,176
2
W
Merlin
6,788
522
72
6
0
227,598
0
W
Anubis
8,920
686
109
8
0
247,587
0
W
Ganesha
7,436
572
9
1
0
267,402
0
L
Thanatos
6,188
476
49
4
0
290,425
0
W
Sol
7,600
585
137
11
0
230,369
0
L
Poseidon
6,165
474
70
5
0
204,975
2
W
Pele
7,683
591
81
6
0
251,539
1
L
Ah Muzen Cab
5,700
438
45
3
0
265,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role