Player Matchup

Janus
Janus
DRNX_777
Janus
Level 107
God Stats
3W - 6L
1,356 SR
Queue Stats
35W - 43L
1,441 Elo+
Solo
Neith
Neith
Kara-Emir
Neith
Level 83
God Stats
40W - 41L
1,456 SR
Queue Stats
89W - 82L
1,391 Elo+
Solo
Sylvanus
Sylvanus
S-H-O-W-K-Y
Sylvanus
Level 67
God Stats
0W - 1L
1,713 SR
Queue Stats
120W - 118L
1,441 Elo+
Party 2
Lancelot
Lancelot
dracula296
Lancelot
Level 109
God Stats
2W - 3L
1,643 SR
Queue Stats
144W - 129L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
fun_live_com
Amaterasu
Level 36
God Stats
1W - 1L
1,729 SR
Queue Stats
52W - 53L
1,462 Elo+
Party 2
Team Averages
Level 80
1,579 SR
1,447 Elo+

VS

Team Averages
Level 110
1,527 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kofs_en_Personne
Poseidon
Level 124
God Stats
13W - 16L
1,507 SR
Queue Stats
426W - 409L
1,466 Elo+
Party 1
Loki
Loki
MyWayLight
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,394 Elo+
Solo
Athena
Athena
soldatytb2
Athena
Level 87
God Stats
16W - 15L
1,574 SR
Queue Stats
259W - 238L
1,495 Elo+
Solo
Kukulkan
Kukulkan
tragina_bagguete
Kukulkan
Level 138
God Stats
15W - 11L
1,552 SR
Queue Stats
35W - 32L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DRNX_777
Janus
12
2 / 2 / 1
6,550
595
5,728
8,370
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kara-Emir
Neith
9
0 / 4 / 0
5,505
500
2,891
6,866
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
S-H-O-W-K-Y
Sylvanus
4
0 / 0 / 0
3,980
362
839
2,216
1,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
dracula296
Lancelot
12
3 / 2 / 1
6,565
597
5,438
8,345
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Amaterasu
fun_live_com
Amaterasu
10
0 / 1 / 1
5,554
505
3,830
11,983
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 0
7,573
688
8,588
7,064
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 1 / 1
7,529
684
4,879
4,181
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 1
5,783
526
1,634
8,474
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
soldatytb2
Athena
10
1 / 0 / 4
6,821
620
5,201
5,855
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,830
621
2,894
6,559
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
9
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
0
3
L
Janus
DRNX_777
Janus
2
2
1
1.25
L
Neith
Kara-Emir
Neith
0
4
0
0
W
3
1
1
3.5
W
0
0
1
0.5
L
Sylvanus
S-H-O-W-K-Y
Sylvanus
0
0
0
0
L
Lancelot
dracula296
Lancelot
3
2
1
1.75
L
Amaterasu
fun_live_com
Amaterasu
0
1
1
0.5
W
Athena
soldatytb2
Athena
1
0
4
3
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
23,196
37,780
Taken
32,133
15,107
Mitigated
14,575
9,112
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,588
454
0
3,887
7,064
3,651
0
0
7,064
54,143
0
L
Janus
DRNX_777
Janus
5,728
227
0
1,850
8,370
3,180
0
4,625
3,745
45,105
0
L
Neith
Kara-Emir
Neith
2,891
797
0
1,780
6,866
2,534
135
4,492
2,374
0
34,270
W
4,879
1,143
114
1,644
4,181
1,168
422
379
3,802
64,026
0
W
1,634
568
0
740
8,474
2,650
0
877
7,581
0
47,018
L
Sylvanus
S-H-O-W-K-Y
Sylvanus
839
482
130
425
2,216
1,193
0
1,536
680
7,510
0
L
Lancelot
dracula296
Lancelot
5,438
1,285
0
456
8,345
2,956
0
3,556
4,789
0
49,867
L
Amaterasu
fun_live_com
Amaterasu
3,830
1,597
0
4,471
11,983
5,244
0
7,353
4,630
0
32,241
W
Athena
soldatytb2
Athena
5,201
1,248
0
2,203
5,855
4,759
0
1,124
4,673
19,002
0
W
2,894
548
0
500
6,559
2,347
0
3,829
2,446
47,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
34,536
284
Minions Killed
396
0
Camps Cleared
0
1,010,026
Distance Traveled
1,162,798
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,573
688
101
9
0
214,322
0
L
Janus
6,550
595
86
8
0
240,185
3
L
Neith
5,505
500
62
6
0
189,275
0
W
Poseidon
7,529
684
117
11
0
222,736
2
W
Loki
5,783
526
65
6
0
268,125
0
L
Sylvanus
3,980
362
14
1
0
71,286
0
L
Lancelot
6,565
597
83
8
0
276,634
0
L
Amaterasu
5,554
505
39
4
0
232,646
3
W
Athena
6,821
620
25
2
0
245,525
4
W
Kukulkan
6,830
621
88
8
0
212,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role