Player Matchup

Chernobog
Chernobog
Lazy_Tr3way
Chernobog
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 75L
1,335 Elo+
Solo
Rama
Rama
QuerqusRubra
Rama
Level 146
God Stats
21W - 16L
1,584 SR
Queue Stats
574W - 530L
1,473 Elo+
Party 1
Achilles
Achilles
TigerB0mb
Achilles
Level 146
God Stats
20W - 10L
1,607 SR
Queue Stats
94W - 87L
1,633 Elo+
Party 1
Ganesha
Ganesha
VGSISMUTED
Ganesha
Level 145
God Stats
6W - 3L
1,644 SR
Queue Stats
756W - 752L
1,480 Elo+
Party 2
Poseidon
Poseidon
Ysmir28
Poseidon
Level 122
God Stats
1W - 4L
1,119 SR
Queue Stats
80W - 98L
1,446 Elo+
Party 2
Team Averages
Level 122
1,491 SR
1,473 Elo+

VS

Team Averages
Level 83
1,513 SR
1,449 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
LilSkully40
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 135L
1,491 Elo+
Solo
Thoth
Thoth
OhNoController
Thoth
Level 106
God Stats
16W - 17L
1,481 SR
Queue Stats
288W - 271L
1,510 Elo+
Solo
Anhur
Anhur
ShreksStump
Anhur
Level 148
God Stats
0W - 1L
1,585 SR
Queue Stats
52W - 47L
1,526 Elo+
Solo
Thanatos
Thanatos
YungScarecrowG59
Thanatos
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lazy_Tr3way
Chernobog
9
0 / 3 / 1
5,141
514
2,940
5,884
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 0 / 0
6,626
663
2,458
5,620
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TigerB0mb
Achilles
9
0 / 1 / 3
5,026
503
5,409
9,651
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
VGSISMUTED
Ganesha
11
3 / 3 / 1
6,509
651
6,335
8,731
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Ysmir28
Poseidon
11
2 / 2 / 0
5,916
592
3,434
6,471
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 4
4,559
456
5,312
9,887
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
5,856
586
3,734
10,237
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 2
5,933
593
3,456
3,246
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 2 / 0
4,581
458
1,473
4,881
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 0 / 2
6,330
633
6,198
8,347
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
9
9
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
4
0.67
W
Chernobog
Lazy_Tr3way
Chernobog
0
3
1
0.17
L
1
3
3
0.83
L
2
1
2
3
W
4
0
0
4
L
0
2
0
0
W
Achilles
TigerB0mb
Achilles
0
1
3
1.5
W
Ganesha
VGSISMUTED
Ganesha
3
3
1
1.17
W
Poseidon
Ysmir28
Poseidon
2
2
0
1
L
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
20,173
36,357
Taken
36,598
14,747
Mitigated
16,327
11,241
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,312
446
0
3,098
9,887
5,190
0
875
9,012
0
17,152
W
Chernobog
Lazy_Tr3way
Chernobog
2,940
1,541
0
1,029
5,884
1,693
0
983
4,829
0
25,825
L
3,734
1,384
0
3,721
10,237
5,360
0
5,757
4,134
35,223
0
L
3,456
145
0
750
3,246
1,051
0
703
2,503
44,538
0
W
2,458
1,837
0
3,269
5,620
1,983
520
0
5,334
0
55,773
L
1,473
851
0
408
4,881
1,441
0
145
4,736
0
24,631
W
Achilles
TigerB0mb
Achilles
5,409
629
0
1,087
9,651
5,479
0
1,259
7,958
0
19,863
W
Ganesha
VGSISMUTED
Ganesha
6,335
1,961
0
3,897
8,731
3,938
0
3,096
5,635
34,554
0
W
Poseidon
Ysmir28
Poseidon
3,434
680
0
1,959
6,471
1,654
0
1,852
4,619
45,187
0
L
6,198
2,164
0
6,585
8,347
3,285
0
1,869
6,444
0
32,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
27,259
307
Minions Killed
247
0
Camps Cleared
0
997,627
Distance Traveled
930,154
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,559
456
13
1
0
186,352
0
W
Chernobog
5,141
514
51
5
0
221,284
0
L
Maui
5,856
586
63
6
0
183,894
0
L
Thoth
5,933
593
79
8
0
187,400
0
W
Rama
6,626
663
102
10
0
174,810
2
L
Anhur
4,581
458
41
4
0
157,716
0
W
Achilles
5,026
503
19
2
0
215,742
0
W
Ganesha
6,509
651
49
5
0
186,023
0
W
Poseidon
5,916
592
86
9
0
199,768
5
L
Thanatos
6,330
633
51
5
0
214,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role