Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Elvaronplata
Sobek
Level 88
God Stats
7W - 13L
1,410 SR
Queue Stats
454W - 452L
1,391 Elo+
Solo
Bellona
Bellona
HULK_1973_GR
Bellona
Level 160
God Stats
187W - 191L
1,511 SR
Queue Stats
977W - 990L
1,397 Elo+
Solo
Bakasura
Bakasura
Newbane
Bakasura
Level 121
God Stats
20W - 25L
1,537 SR
Queue Stats
142W - 137L
1,520 Elo+
Solo
Danzaburou
Danzaburou
RozeTwilight
Danzaburou
Level 79
God Stats
4W - 8L
1,314 SR
Queue Stats
150W - 133L
1,461 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,454 Elo+

VS

Team Averages
Level 123
1,467 SR
1,480 Elo+
Anubis
Anubis
Panguru 2009
Anubis
Level 217
God Stats
1W - 2L
1,506 SR
Queue Stats
207W - 207L
1,440 Elo+
Solo
Cerberus
Cerberus
Sekkusutaimu
Cerberus
Level 122
God Stats
9W - 11L
1,497 SR
Queue Stats
86W - 91L
1,430 Elo+
Solo
Xbalanque
Xbalanque
SyriusFalcom
Xbalanque
Level 101
God Stats
48W - 51L
1,516 SR
Queue Stats
239W - 234L
1,414 Elo+
Solo
Hades
Hades
ikilyulikdog
Hades
Level 84
God Stats
149W - 104L
1,589 SR
Queue Stats
427W - 427L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pembus
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,227 SR
Queue Stats
50W - 26L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 2
8,575
504
10,140
3,789
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 6
7,994
470
6,398
14,571
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
HULK_1973_GR
Bellona
14
0 / 3 / 1
8,734
514
7,087
16,361
13,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Newbane
Bakasura
17
5 / 1 / 1
9,770
575
10,547
17,780
9,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RozeTwilight
Danzaburou
14
4 / 4 / 2
8,809
518
11,294
12,953
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 1 / 1
9,421
554
10,367
11,607
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Sekkusutaimu
Cerberus
13
1 / 3 / 4
7,726
454
5,859
16,533
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
SyriusFalcom
Xbalanque
11
1 / 5 / 4
7,102
418
6,287
13,372
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 2
7,463
439
7,953
11,821
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
pembus
Morgan Le Fay
17
3 / 0 / 1
10,435
614
12,019
13,433
9,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
11
11
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
2
0.5
W
1
1
6
4
W
Bellona
HULK_1973_GR
Bellona
0
3
1
0.17
W
Bakasura
Newbane
Bakasura
5
1
1
5.5
L
Anubis
5
1
1
5.5
W
Danzaburou
RozeTwilight
Danzaburou
4
4
2
1.25
L
Cerberus
Sekkusutaimu
Cerberus
1
3
4
1
L
Xbalanque
SyriusFalcom
Xbalanque
1
5
4
0.6
L
1
1
2
2
L
Morgan Le Fay
pembus
Morgan Le Fay
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
42,485
65,454
Taken
66,766
44,782
Mitigated
37,799
26,276
Healing
32,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,140
5,049
0
898
3,789
1,079
502
2,527
1,262
79,919
0
W
6,398
500
267
3,652
14,571
16,158
81
7,586
6,985
19,045
0
W
Bellona
HULK_1973_GR
Bellona
7,087
1,691
0
6,581
16,361
13,830
0
11,871
4,490
0
68,494
W
Bakasura
Newbane
Bakasura
10,547
8,022
0
9,665
17,780
9,027
1,174
7,188
10,592
0
86,917
L
Anubis
10,367
289
49
7,869
11,607
5,819
0
4,637
6,900
101,935
0
W
Danzaburou
RozeTwilight
Danzaburou
11,294
5,571
0
5,213
12,953
4,688
2,676
7,026
5,927
0
61,136
L
Cerberus
Sekkusutaimu
Cerberus
5,859
164
322
5,102
16,533
11,973
0
6,259
9,899
36,455
0
L
Xbalanque
SyriusFalcom
Xbalanque
6,287
3,390
169
3,720
13,372
4,558
0
2,563
10,759
0
40,588
L
7,953
573
275
4,133
11,821
5,682
0
2,333
9,103
56,483
0
L
Morgan Le Fay
pembus
Morgan Le Fay
12,019
2,165
0
10,478
13,433
9,767
0
746
12,687
96,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
42,147
493
Minions Killed
520
0
Camps Cleared
0
1,711,263
Distance Traveled
1,441,962
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,575
504
136
8
0
318,456
5
W
Sobek
7,994
470
25
1
0
341,576
1
W
Bellona
8,734
514
113
7
0
326,900
0
W
Bakasura
9,770
575
140
8
0
435,846
2
L
Anubis
9,421
554
140
8
0
315,047
2
W
Danzaburou
8,809
518
79
5
0
288,485
0
L
Cerberus
7,726
454
59
3
0
310,884
0
L
Xbalanque
7,102
418
72
4
0
268,798
1
L
Hades
7,463
439
91
5
0
265,575
0
L
Morgan Le Fay
10,435
614
158
9
0
281,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role