Player Matchup

Poseidon
Poseidon
LilitFrank
Poseidon
Level 41
God Stats
2W - 2L
1,366 SR
Queue Stats
60W - 77L
1,331 Elo+
Solo
Chaac
Chaac
Noros05
Chaac
Level 39
God Stats
14W - 1L
2,011 SR
Queue Stats
22W - 5L
1,916 Elo+
Party 1
Danzaburou
Danzaburou
pufikaaa
Danzaburou
Level 56
God Stats
35W - 20L
1,640 SR
Queue Stats
124W - 119L
1,534 Elo+
Party 1
Team Averages
Level 45
1,672 SR
1,594 Elo+

VS

Team Averages
Level 71
1,491 SR
1,327 Elo+
Chronos
Chronos
P2Sav
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 239L
1,351 Elo+
Solo
Sol
Sol
byronito987
Sol
Level 25
God Stats
2W - 4L
1,586 SR
Queue Stats
5W - 15L
1,275 Elo+
Party 2
Medusa
Medusa
xXvann64Xx
Medusa
Level 126
God Stats
9W - 16L
1,389 SR
Queue Stats
66W - 74L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LilitFrank
Poseidon
14
0 / 3 / 4
12,204
678
10,730
9,857
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Noros05
Chaac
15
3 / 2 / 5
13,608
756
14,092
23,014
29,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
pufikaaa
Danzaburou
17
5 / 3 / 0
14,916
829
14,984
14,965
7,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
P2Sav
Chronos
7
0 / 2 / 1
10,131
563
3,200
3,481
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 1
15,129
841
22,649
17,346
8,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
xXvann64Xx
Medusa
16
1 / 5 / 7
13,033
724
10,652
25,680
31,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
8
8
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
LilitFrank
Poseidon
0
3
4
0.67
W
Chaac
Noros05
Chaac
3
2
5
2.75
L
Chronos
P2Sav
Chronos
0
2
1
0.25
L
7
1
1
7.5
W
Danzaburou
pufikaaa
Danzaburou
5
3
0
1.67
L
Medusa
xXvann64Xx
Medusa
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
36,501
47,836
Taken
46,507
41,305
Mitigated
41,510
10,908
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
LilitFrank
Poseidon
10,730
1,690
0
543
9,857
4,232
215
6,072
3,687
51,510
0
W
Chaac
Noros05
Chaac
14,092
1,320
0
6,013
23,014
29,842
123
13,431
9,429
0
50,402
L
Chronos
P2Sav
Chronos
3,200
609
0
584
3,481
1,144
0
865
2,616
6,671
0
L
22,649
4,264
0
6,671
17,346
8,563
0
3,731
13,615
104,947
0
W
Danzaburou
pufikaaa
Danzaburou
14,984
5,838
0
4,352
14,965
7,231
3,190
8,858
6,027
0
87,990
L
Medusa
xXvann64Xx
Medusa
10,652
2,258
249
3,953
25,680
31,803
0
6,336
19,344
3,026
32,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
38,293
226
Minions Killed
178
0
Camps Cleared
0
1,004,521
Distance Traveled
760,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,204
678
67
4
0
316,649
0
W
Chaac
13,608
756
51
3
0
371,593
0
L
Chronos
10,131
563
5
0
0
80,356
0
L
Sol
15,129
841
139
8
0
339,160
0
W
Danzaburou
14,916
829
108
6
0
316,279
0
L
Medusa
13,033
724
34
2
0
341,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role