Player Matchup

Khepri
Khepri
ElllKA
Khepri
Level 43
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 10L
1,310 Elo+
Solo
Susano
Susano
GreenSensei
Susano
Level 108
God Stats
0W - 3L
1,496 SR
Queue Stats
28W - 23L
1,424 Elo+
Solo
Da Ji
Da Ji
Kayissa
Da Ji
Level 129
God Stats
0W - 3L
1,260 SR
Queue Stats
119W - 119L
1,512 Elo+
Party 1
Chang'e
Chang'e
v3D4r_6077
Chang'e
Level 127
God Stats
2W - 1L
1,779 SR
Queue Stats
113W - 115L
1,505 Elo+
Party 1
Ullr
Ullr
xVision
Ullr
Level 155
God Stats
0W - 1L
1,586 SR
Queue Stats
18W - 27L
1,443 Elo+
Solo
Team Averages
Level 112
1,480 SR
1,439 Elo+

VS

Team Averages
Level 129
1,533 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Haggis921863
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 76L
1,484 Elo+
Solo
Ix Chel
Ix Chel
Maximvs
Ix Chel
Level 149
God Stats
5W - 1L
1,545 SR
Queue Stats
338W - 298L
1,515 Elo+
Solo
Khepri
Khepri
jesuislaquoi
Khepri
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 114L
1,484 Elo+
Solo
Ne Zha
Ne Zha
pKz I SnIpEz
Ne Zha
Level 147
God Stats
3W - 0L
1,620 SR
Queue Stats
154W - 160L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElllKA
Khepri
16
1 / 4 / 5
9,100
758
5,419
21,550
23,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
6
0 / 0 / 1
6,294
525
2,013
685
356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Da Ji
Kayissa
Da Ji
14
2 / 6 / 4
7,965
664
10,480
16,066
10,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
v3D4r_6077
Chang'e
17
2 / 3 / 8
8,855
738
11,050
15,268
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
xVision
Ullr
17
5 / 3 / 2
9,140
762
15,995
16,034
9,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 2 / 9
9,896
825
17,034
17,547
19,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 3 / 9
9,580
798
6,864
17,531
17,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Maximvs
Ix Chel
16
3 / 1 / 7
9,040
753
11,291
6,275
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
17
2 / 1 / 10
10,252
854
6,504
13,237
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
4 / 3 / 9
10,111
843
20,604
12,975
8,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
10
Kills
16
16
Deaths
10
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
9
4.25
L
Khepri
ElllKA
Khepri
1
4
5
0.88
L
Susano
0
0
1
0.5
W
3
3
9
2.5
L
Da Ji
Kayissa
Da Ji
2
6
4
0.67
W
Ix Chel
Maximvs
Ix Chel
3
1
7
6.5
W
Khepri
2
1
10
7
W
Ne Zha
4
3
9
2.83
L
Chang'e
v3D4r_6077
Chang'e
2
3
8
2
L
Ullr
xVision
Ullr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,957
Damage
62,297
69,603
Taken
67,565
50,984
Mitigated
66,595
33,092
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,034
2,926
3,587
3,613
17,547
19,279
500
5,061
12,486
0
22,848
L
Khepri
ElllKA
Khepri
5,419
363
1,462
3,005
21,550
23,231
210
8,082
13,427
17,487
0
L
Susano
2,013
238
0
0
685
356
0
235
450
0
2,876
W
6,864
1,003
524
1,952
17,531
17,091
702
3,230
14,301
16,277
0
L
Da Ji
Kayissa
Da Ji
10,480
2,026
791
1,964
16,066
10,200
0
5,756
10,272
0
14,053
W
Ix Chel
Maximvs
Ix Chel
11,291
1,025
8,121
1,836
6,275
4,073
700
1,349
4,926
23,371
0
W
Khepri
6,504
1,051
355
1,372
13,237
17,331
609
3,216
10,021
23,972
0
W
Ne Zha
20,604
4,690
996
2,415
12,975
8,821
0
3,613
9,362
0
35,778
L
Chang'e
v3D4r_6077
Chang'e
11,050
1,920
15,302
7,279
15,268
7,259
433
4,006
11,241
27,250
0
L
Ullr
xVision
Ullr
15,995
8,757
431
2,858
16,034
9,938
0
6,460
9,554
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
48,879
109
Minions Killed
133
0
Camps Cleared
0
859,077
Distance Traveled
1,171,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,896
825
19
2
0
256,516
0
L
Khepri
9,100
758
22
2
0
201,057
0
L
Susano
6,294
525
6
1
0
42,539
0
W
Ymir
9,580
798
34
3
0
191,293
0
L
Da Ji
7,965
664
5
0
0
199,381
0
W
Ix Chel
9,040
753
30
3
0
243,308
0
W
Khepri
10,252
854
33
3
0
245,283
0
W
Ne Zha
10,111
843
17
1
0
234,710
0
L
Chang'e
8,855
738
40
3
0
221,433
0
L
Ullr
9,140
762
36
3
0
194,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role