Player Matchup

Rama
Rama
AgentVenom10
Rama
Level 171
God Stats
2W - 2L
1,567 SR
Queue Stats
124W - 113L
1,604 Elo+
Solo
Janus
Janus
LaTortueDu59
Janus
Level 124
God Stats
3W - 1L
1,634 SR
Queue Stats
172W - 146L
1,449 Elo+
Party 1
Ra
Ra
darkuse_
Ra
Level 125
God Stats
11W - 5L
1,624 SR
Queue Stats
189W - 170L
1,489 Elo+
Party 1
Team Averages
Level 140
1,608 SR
1,514 Elo+

VS

Team Averages
Level 105
1,668 SR
1,587 Elo+
Kukulkan
Kukulkan
BenoESP
Kukulkan
Level 100
God Stats
2W - 1L
1,936 SR
Queue Stats
27W - 27L
1,533 Elo+
Party 2
Khepri
Khepri
GouseR
Khepri
Level 83
God Stats
4W - 4L
1,569 SR
Queue Stats
16W - 10L
1,594 Elo+
Solo
Charybdis
Charybdis
Jebus25
Charybdis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
10,452
871
10,687
10,899
4,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 2 / 6
10,628
886
12,356
8,028
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 6
10,239
853
10,223
6,503
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenoESP
Kukulkan
12
1 / 3 / 2
8,514
710
6,381
6,419
1,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
GouseR
Khepri
11
0 / 4 / 4
8,118
677
2,415
17,629
13,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Jebus25
Charybdis
11
3 / 7 / 1
8,991
749
9,984
12,023
4,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Kukulkan
BenoESP
Kukulkan
1
3
2
0.67
L
Khepri
GouseR
Khepri
0
4
4
0.5
L
Charybdis
Jebus25
Charybdis
3
7
1
0.5
W
5
2
6
4
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
18,780
25,430
Taken
36,071
10,799
Mitigated
20,001
8,623
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,687
7,430
0
3,989
10,899
4,492
2,475
3,238
7,661
0
45,724
L
Kukulkan
BenoESP
Kukulkan
6,381
368
0
500
6,419
1,955
0
4,668
1,419
45,214
0
L
Khepri
GouseR
Khepri
2,415
35
0
0
17,629
13,426
0
10,439
6,138
9,289
0
L
Charybdis
Jebus25
Charybdis
9,984
6,211
0
1,025
12,023
4,620
0
5,936
5,701
0
26,211
W
12,356
628
0
1,088
8,028
3,402
0
3,698
4,330
38,086
0
W
10,223
773
1,236
2,310
6,503
2,905
698
2,315
4,188
47,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
25,623
163
Minions Killed
98
0
Camps Cleared
0
725,684
Distance Traveled
632,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,452
871
45
4
0
217,651
0
L
Kukulkan
8,514
710
69
6
0
217,695
0
L
Khepri
8,118
677
8
1
0
215,484
0
L
Charybdis
8,991
749
21
2
0
199,215
0
W
Janus
10,628
886
56
5
0
254,162
0
W
Ra
10,239
853
62
5
0
253,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role