Player Matchup

Cthulhu
Cthulhu
Inushinsei
Cthulhu
Level 129
God Stats
16W - 14L
1,466 SR
Queue Stats
319W - 346L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
JackyM0on
Kuzenbo
Level 108
God Stats
0W - 1L
1,258 SR
Queue Stats
67W - 61L
1,675 Elo+
Solo
Da Ji
Da Ji
Littlesaltt
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,443 Elo+
Solo
Apollo
Apollo
Stealth Dan
Apollo
Level 147
God Stats
16W - 18L
1,374 SR
Queue Stats
339W - 332L
1,480 Elo+
Solo
Kukulkan
Kukulkan
YashiGami
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 93
1,420 SR
1,520 Elo+

VS

Team Averages
Level 129
1,546 SR
1,501 Elo+
Xing Tian
Xing Tian
Cevian
Xing Tian
Level 127
God Stats
25W - 38L
1,427 SR
Queue Stats
914W - 909L
1,487 Elo+
Solo
Izanami
Izanami
DamagedReplicant
Izanami
Level 68
God Stats
13W - 8L
1,610 SR
Queue Stats
202W - 173L
1,516 Elo+
Solo
Ix Chel
Ix Chel
FallenSoul_0721
Ix Chel
Level 178
God Stats
6W - 3L
1,623 SR
Queue Stats
50W - 56L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnNerfable
Tsukuyomi
Level 174
God Stats
8W - 5L
1,730 SR
Queue Stats
200W - 153L
1,639 Elo+
Solo
Maui
Maui
Warenwolf832
Maui
Level 100
God Stats
4W - 2L
1,339 SR
Queue Stats
111W - 112L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Inushinsei
Cthulhu
9
0 / 2 / 0
5,188
519
3,481
5,762
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
JackyM0on
Kuzenbo
7
1 / 2 / 0
4,815
482
2,383
6,912
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 1
5,190
519
2,572
8,083
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
9
0 / 1 / 0
4,795
480
1,272
5,013
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
YashiGami
Kukulkan
9
0 / 5 / 2
5,363
536
1,530
6,902
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cevian
Xing Tian
10
0 / 0 / 2
5,483
548
1,453
7,506
3,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 0
6,195
620
4,319
4,256
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 4
6,706
671
5,317
5,647
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
UnNerfable
Tsukuyomi
12
6 / 0 / 4
7,192
719
8,686
7,186
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 4
5,571
557
1,143
3,367
1,959
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cevian
Xing Tian
0
0
2
1
W
3
0
0
3
W
3
2
4
2.5
L
Cthulhu
Inushinsei
Cthulhu
0
2
0
0
L
Kuzenbo
JackyM0on
Kuzenbo
1
2
0
0.5
L
1
2
1
0.75
L
Apollo
0
1
0
0
W
Tsukuyomi
UnNerfable
Tsukuyomi
6
0
4
8
W
0
0
4
2
L
Kukulkan
YashiGami
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,238
Damage
20,918
32,672
Taken
27,962
17,083
Mitigated
11,586
5,383
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cevian
Xing Tian
1,453
96
0
2,113
7,506
3,336
162
2,527
4,411
22,443
0
W
4,319
3,325
0
1,425
4,256
1,547
1,728
523
3,733
0
50,473
W
5,317
567
441
1,688
5,647
2,111
388
1,552
4,095
40,756
0
L
Cthulhu
Inushinsei
Cthulhu
3,481
172
0
380
5,762
5,102
0
1,453
4,309
26,089
0
L
Kuzenbo
JackyM0on
Kuzenbo
2,383
951
0
1,226
6,912
5,311
0
985
5,927
11,915
0
L
2,572
369
0
1,240
8,083
2,895
0
1,413
6,670
0
31,872
L
Apollo
1,272
835
0
1,472
5,013
1,494
0
753
4,260
0
28,547
W
Tsukuyomi
UnNerfable
Tsukuyomi
8,686
2,206
0
3,872
7,186
2,633
0
1,193
5,955
0
53,656
W
1,143
249
1,408
1,370
3,367
1,959
24
993
2,374
11,565
0
L
Kukulkan
YashiGami
Kukulkan
1,530
179
0
1,065
6,902
2,281
0
3,309
3,593
33,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
31,147
228
Minions Killed
298
0
Camps Cleared
0
852,051
Distance Traveled
957,623
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,483
548
29
3
0
181,190
4
W
Izanami
6,195
620
98
10
0
167,871
4
W
Ix Chel
6,706
671
76
8
0
159,457
0
L
Cthulhu
5,188
519
50
5
0
180,528
2
L
Kuzenbo
4,815
482
14
1
0
171,241
0
L
Da Ji
5,190
519
47
5
0
160,481
0
L
Apollo
4,795
480
53
5
0
138,603
0
W
Tsukuyomi
7,192
719
84
8
0
240,952
0
W
Maui
5,571
557
11
1
0
208,153
0
L
Kukulkan
5,363
536
64
6
0
201,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role