Player Matchup

Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
G w0rth
Ne Zha
Level 108
God Stats
11W - 19L
1,512 SR
Queue Stats
660W - 623L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsLeParsa
Morgan Le Fay
Level 23
God Stats
9W - 13L
1,307 SR
Queue Stats
19W - 42L
1,239 Elo+
Party 1
Medusa
Medusa
cenalyse
Medusa
Level 77
God Stats
0W - 3L
1,251 SR
Queue Stats
65W - 81L
1,066 Elo+
Party 1
Cthulhu
Cthulhu
itziel13
Cthulhu
Level 64
God Stats
26W - 16L
1,616 SR
Queue Stats
103W - 123L
1,496 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,356 Elo+

VS

Team Averages
Level 119
1,572 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Hugh Jass 5928
Ganesha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,451 Elo+
Solo
Persephone
Persephone
TLGD Cilderf
Persephone
Level 109
God Stats
17W - 14L
1,476 SR
Queue Stats
209W - 193L
1,440 Elo+
Party 2
Izanami
Izanami
donflx91
Izanami
Level 123
God Stats
5W - 0L
1,888 SR
Queue Stats
112W - 110L
1,458 Elo+
Solo
Chaac
Chaac
kiichern654
Chaac
Level 107
God Stats
8W - 5L
1,496 SR
Queue Stats
185W - 177L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 1 / 0
7,014
701
5,869
8,060
3,521
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
G w0rth
Ne Zha
10
1 / 1 / 2
5,829
583
3,064
6,693
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ItsLeParsa
Morgan Le Fay
8
0 / 4 / 0
4,601
460
2,746
6,129
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
cenalyse
Medusa
7
0 / 0 / 0
4,412
441
2,336
4,095
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
itziel13
Cthulhu
8
0 / 1 / 1
4,958
496
2,703
7,843
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 1
6,159
616
2,609
8,096
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 4
5,727
573
3,492
7,262
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
TLGD Cilderf
Persephone
10
4 / 0 / 1
6,408
641
4,366
3,318
1,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
donflx91
Izanami
10
0 / 0 / 0
5,696
570
2,962
5,578
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,703
570
5,200
9,123
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
0
2
W
Mercury
 
Mercury
3
1
1
3.5
L
Ne Zha
G w0rth
Ne Zha
1
1
2
2
W
0
0
4
2
L
Morgan Le Fay
ItsLeParsa
Morgan Le Fay
0
4
0
0
W
Persephone
TLGD Cilderf
Persephone
4
0
1
4.5
L
Medusa
cenalyse
Medusa
0
0
0
0
W
Izanami
donflx91
Izanami
0
0
0
0
L
Cthulhu
itziel13
Cthulhu
0
1
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,718
Damage
18,629
32,820
Taken
33,377
13,724
Mitigated
14,799
12,273
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,869
1,099
0
5,284
8,060
3,521
0
0
8,060
57,482
0
W
Mercury
 
Mercury
2,609
1,183
0
650
8,096
2,647
0
1,318
6,778
0
43,031
L
Ne Zha
G w0rth
Ne Zha
3,064
735
0
909
6,693
2,732
0
641
6,052
0
38,645
W
3,492
460
0
2,558
7,262
4,809
0
2,863
4,399
20,179
0
L
Morgan Le Fay
ItsLeParsa
Morgan Le Fay
2,746
416
0
773
6,129
2,041
0
3,648
2,481
20,831
0
W
Persephone
TLGD Cilderf
Persephone
4,366
221
0
1,314
3,318
1,022
0
943
2,375
33,836
0
L
Medusa
cenalyse
Medusa
2,336
979
0
2,210
4,095
1,077
0
866
3,229
0
23,356
W
Izanami
donflx91
Izanami
2,962
2,014
0
1,899
5,578
1,859
1,392
723
4,855
0
47,214
L
Cthulhu
itziel13
Cthulhu
2,703
147
914
2,183
7,843
4,353
0
2,703
5,140
16,256
0
W
5,200
996
0
3,589
9,123
4,462
0
5,471
3,652
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
29,693
237
Minions Killed
299
0
Camps Cleared
0
954,885
Distance Traveled
1,024,126
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,014
701
96
10
0
151,235
4
W
Mercury
6,159
616
71
7
0
248,994
2
L
Ne Zha
5,829
583
57
6
0
241,602
0
W
Ganesha
5,727
573
1
0
0
207,001
1
L
Morgan Le Fay
4,601
460
33
3
0
187,725
1
W
Persephone
6,408
641
59
6
0
183,654
3
L
Medusa
4,412
441
28
3
0
150,721
0
W
Izanami
5,696
570
93
9
0
181,346
0
L
Cthulhu
4,958
496
23
2
0
223,602
0
W
Chaac
5,703
570
75
8
0
203,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role