Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,384 SR
Queue Stats
57W - 47L
1,541 Elo+
Party 1
Ares
Ares
Jackal838
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
evileye801
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,403 Elo+
Solo
Team Averages
Level 126
1,477 SR
1,463 Elo+

VS

Team Averages
Level 131
1,523 SR
1,522 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AnyMean
Agni
Level 141
God Stats
9W - 8L
1,416 SR
Queue Stats
441W - 435L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Archbold
Cthulhu
Level 119
God Stats
4W - 4L
1,577 SR
Queue Stats
154W - 131L
1,482 Elo+
Solo
Discordia
Discordia
GuilityCrown
Discordia
Level 144
God Stats
8W - 4L
1,664 SR
Queue Stats
376W - 398L
1,544 Elo+
Solo
Loki
Loki
STALF-1
Loki
Level 57
God Stats
2W - 2L
1,455 SR
Queue Stats
295W - 320L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 6 / 0
8,701
791
11,706
12,716
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
 
Bacchus
14
1 / 5 / 7
8,354
759
9,466
15,916
24,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
17
3 / 5 / 6
8,695
790
12,393
13,625
6,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
14
1 / 4 / 4
7,603
691
2,616
15,308
14,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
evileye801
Ah Muzen Cab
14
1 / 6 / 3
7,836
712
9,882
12,625
6,025
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 4 / 15
10,447
950
17,675
11,499
5,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
AnyMean
Agni
16
1 / 2 / 16
9,314
847
10,533
10,288
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Archbold
Cthulhu
17
5 / 2 / 12
10,618
965
13,688
17,150
12,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
GuilityCrown
Discordia
17
11 / 1 / 11
10,608
964
14,323
8,453
3,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
STALF-1
Loki
14
1 / 5 / 15
8,944
813
7,693
10,610
3,992
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
14
Kills
26
26
Deaths
14
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
6
0
1.33
L
Bacchus
 
Bacchus
1
5
7
0.9
W
Danzaburou
 
Danzaburou
8
4
15
3.88
W
Agni
AnyMean
Agni
1
2
16
4.5
W
Cthulhu
Archbold
Cthulhu
5
2
12
5.5
L
Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
3
5
6
1.2
W
Discordia
GuilityCrown
Discordia
11
1
11
16.5
L
Ares
1
4
4
0.75
W
Loki
STALF-1
Loki
1
5
15
1.7
L
Ah Muzen Cab
evileye801
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
63,912
70,190
Taken
58,000
58,186
Mitigated
30,188
13,943
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,706
449
595
897
12,716
6,330
0
6,399
6,317
0
20,906
L
Bacchus
 
Bacchus
9,466
957
458
2,386
15,916
24,409
0
9,072
6,844
14,925
0
W
Danzaburou
 
Danzaburou
17,675
9,285
317
2,743
11,499
5,592
2,587
5,006
6,493
0
35,521
W
Agni
AnyMean
Agni
10,533
478
974
2,582
10,288
4,418
363
6,169
4,119
22,824
0
W
Cthulhu
Archbold
Cthulhu
13,688
379
636
6,516
17,150
12,852
200
7,217
9,933
23,080
0
L
Morgan Le Fay
FMGBBZ JOE
Morgan Le Fay
12,393
573
1,187
3,144
13,625
6,945
0
6,758
6,867
27,712
0
W
Discordia
GuilityCrown
Discordia
14,323
1,629
1,577
2,322
8,453
3,334
427
3,321
5,132
22,241
0
L
Ares
2,616
384
1,416
1,842
15,308
14,477
0
8,657
6,651
6,195
0
W
Loki
STALF-1
Loki
7,693
2,339
1,547
1,483
10,610
3,992
596
2,762
7,848
0
13,369
L
Ah Muzen Cab
evileye801
Ah Muzen Cab
9,882
2,154
968
1,050
12,625
6,025
0
7,658
4,967
0
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
49,931
97
Minions Killed
159
0
Camps Cleared
0
1,002,303
Distance Traveled
1,159,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,701
791
20
2
0
178,191
0
L
Bacchus
8,354
759
10
1
0
222,096
0
W
Danzaburou
10,447
950
58
5
0
190,649
0
W
Agni
9,314
847
37
3
0
244,542
0
W
Cthulhu
10,618
965
36
3
0
249,622
0
L
Morgan Le Fay
8,695
790
36
3
0
225,574
0
W
Discordia
10,608
964
16
1
0
259,727
0
L
Ares
7,603
691
6
1
0
190,101
0
W
Loki
8,944
813
12
1
0
214,914
0
L
Ah Muzen Cab
7,836
712
25
2
0
186,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role