Player Matchup

Pele
Pele
Miyubiiii
Pele
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 15L
1,257 Elo+
Party 2
Anubis
Anubis
Sadsuit
Anubis
Level 37
God Stats
0W - 1L
1,279 SR
Queue Stats
11W - 21L
1,202 Elo+
Party 2
Maui
Maui
Wxrrens WrLD
Maui
Level 21
God Stats
1W - 1L
1,646 SR
Queue Stats
6W - 12L
1,255 Elo+
Party 2
Team Averages
Level 29
1,402 SR
1,238 Elo+

VS

Team Averages
Level 120
1,538 SR
1,450 Elo+
Fenrir
Fenrir
Joust Tchong
Fenrir
Level 158
God Stats
7W - 14L
1,629 SR
Queue Stats
113W - 124L
1,477 Elo+
Solo
Xing Tian
Xing Tian
illestBliss
Xing Tian
Level 54
God Stats
9W - 13L
1,420 SR
Queue Stats
60W - 75L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
xRarisa
Aphrodite
Level 149
God Stats
7W - 5L
1,565 SR
Queue Stats
54W - 44L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 6 / 4
8,507
851
6,601
13,010
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Sadsuit
Anubis
10
2 / 7 / 5
8,253
825
7,788
9,446
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 4 / 4
8,118
812
6,291
10,680
10,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 1 / 6
10,255
1,026
13,619
9,732
10,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
illestBliss
Xing Tian
11
1 / 3 / 14
8,360
836
4,550
12,092
9,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
xRarisa
Aphrodite
12
6 / 5 / 9
9,498
950
9,628
9,098
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
6
13
L
Pele
3
6
4
0.83
L
Anubis
Sadsuit
Anubis
2
7
5
0.64
L
4
4
4
1.5
W
Xing Tian
illestBliss
Xing Tian
1
3
14
2.67
W
Aphrodite
xRarisa
Aphrodite
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
27,797
33,136
Taken
30,922
19,530
Mitigated
24,040
2,893
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,619
3,587
0
2,375
9,732
10,213
623
4,740
4,992
0
28,651
L
Pele
6,601
1,616
0
675
13,010
4,483
0
5,644
7,366
0
35,949
L
Anubis
Sadsuit
Anubis
7,788
445
84
1,734
9,446
4,431
210
3,316
6,130
26,367
0
L
6,291
2,437
0
400
10,680
10,616
0
5,488
5,192
14,723
0
W
Xing Tian
illestBliss
Xing Tian
4,550
703
0
676
12,092
9,842
299
6,333
5,759
10,386
0
W
Aphrodite
xRarisa
Aphrodite
9,628
618
2,797
2,623
9,098
3,985
480
3,474
5,624
36,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
28,113
91
Minions Killed
81
0
Camps Cleared
0
480,453
Distance Traveled
564,931
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,255
1,026
19
2
0
201,720
2
L
Pele
8,507
851
46
5
0
163,394
0
L
Anubis
8,253
825
38
4
0
150,522
0
L
Maui
8,118
812
7
1
0
166,537
0
W
Xing Tian
8,360
836
6
1
0
192,400
6
W
Aphrodite
9,498
950
56
6
0
170,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role