Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ACasualJew
Sylvanus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 158L
1,442 Elo+
Solo
Anubis
Anubis
PH Pup
Anubis
Level 84
God Stats
8W - 5L
1,450 SR
Queue Stats
34W - 37L
1,423 Elo+
Solo
Horus
Horus
peppo10
Horus
Level 55
God Stats
43W - 38L
1,577 SR
Queue Stats
49W - 55L
1,512 Elo+
Solo
Ne Zha
Ne Zha
罩子越大嘟嘟大魔王越坏
Ne Zha
Level 157
God Stats
2W - 4L
1,743 SR
Queue Stats
178W - 186L
1,537 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,483 Elo+

VS

Team Averages
Level 123
1,552 SR
1,520 Elo+
King Arthur
King Arthur
German-Sociopath
King Arthur
Level 97
God Stats
30W - 40L
1,526 SR
Queue Stats
367W - 342L
1,587 Elo+
Solo
Fenrir
Fenrir
MrBangProYo
Fenrir
Level 111
God Stats
84W - 79L
1,552 SR
Queue Stats
463W - 428L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Niceboat-exe
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,633 SR
Queue Stats
107W - 93L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Splb1996
Nu Wa
Level 181
God Stats
6W - 7L
1,480 SR
Queue Stats
453W - 452L
1,515 Elo+
Solo
Chaac
Chaac
XM_chepejpol_MX
Chaac
Level 101
God Stats
11W - 9L
1,570 SR
Queue Stats
72W - 83L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 0
7,235
724
5,984
5,487
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ACasualJew
Sylvanus
11
0 / 2 / 0
6,348
635
3,828
6,648
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
PH Pup
Anubis
11
1 / 0 / 2
6,281
628
2,520
3,863
1,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
peppo10
Horus
11
1 / 0 / 3
6,835
684
1,445
5,461
4,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 0
6,101
610
3,381
5,828
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
German-Sociopath
King Arthur
2
0 / 1 / 0
3,613
361
39
1,189
561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
10
1 / 1 / 1
5,649
565
864
9,417
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Niceboat-exe
Ah Muzen Cab
9
0 / 3 / 0
4,973
497
4,438
7,555
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Splb1996
Nu Wa
10
0 / 2 / 0
5,475
548
2,810
4,182
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
5,726
573
3,355
7,242
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Sylvanus
ACasualJew
Sylvanus
0
2
0
0
L
King Arthur
German-Sociopath
King Arthur
0
1
0
0
L
Fenrir
1
1
1
1.5
L
Ah Muzen Cab
Niceboat-exe
Ah Muzen Cab
0
3
0
0
W
Anubis
PH Pup
Anubis
1
0
2
2
L
Nu Wa
Splb1996
Nu Wa
0
2
0
0
L
2
1
0
2
W
Horus
peppo10
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
11,506
27,287
Taken
29,585
14,663
Mitigated
12,075
11,799
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,984
2,591
0
2,541
5,487
2,030
2,796
1
5,482
52,028
5,893
W
Sylvanus
ACasualJew
Sylvanus
3,828
1,292
294
2,849
6,648
4,154
0
151
6,285
33,960
10,762
L
King Arthur
German-Sociopath
King Arthur
39
0
0
72
1,189
561
0
397
792
0
1,688
L
Fenrir
864
205
0
2,482
9,417
3,554
0
1,789
7,628
0
42,990
L
Ah Muzen Cab
Niceboat-exe
Ah Muzen Cab
4,438
875
0
512
7,555
2,714
0
4,503
3,052
0
34,261
W
Anubis
PH Pup
Anubis
2,520
232
0
2,837
3,863
1,765
340
1,742
1,898
46,064
0
L
Nu Wa
Splb1996
Nu Wa
2,810
335
0
536
4,182
978
0
2,168
2,014
33,341
0
L
3,355
507
0
3,324
7,242
4,268
0
3,117
4,125
0
37,055
W
Horus
peppo10
Horus
1,445
544
470
1,524
5,461
4,360
346
436
4,936
0
18,361
W
3,381
526
0
1,284
5,828
2,354
758
156
5,586
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
25,436
376
Minions Killed
273
0
Camps Cleared
0
977,478
Distance Traveled
777,954
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,235
724
121
12
0
180,227
0
W
Sylvanus
6,348
635
69
7
0
146,858
4
L
King Arthur
3,613
361
4
0
0
27,712
0
L
Fenrir
5,649
565
73
7
0
217,295
0
L
Ah Muzen Cab
4,973
497
50
5
0
181,527
0
W
Anubis
6,281
628
85
9
0
197,389
0
L
Nu Wa
5,475
548
74
7
0
162,038
4
L
Chaac
5,726
573
72
7
0
189,382
0
W
Horus
6,835
684
23
2
0
222,489
0
W
Ne Zha
6,101
610
78
8
0
230,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role