Player Matchup

Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
 
Chiron
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Masters
 
Arachne
Masters
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,500 SR
1,500 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,500 SR
1,896 MMR
Nox
Nox
Platinum II
Angellopez
Nox
Platinum II
Level 128
God Stats
4W - 7L
1,510 SR
Queue Stats
140W - 175L
1,971 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
ThiccGrayson
Kumbhakarna
Platinum I
Level 146
God Stats
3W - 2L
1,705 SR
Queue Stats
220W - 221L
1,976 MMR
Party 2
Apollo
Apollo
Platinum V
Yikkes
Apollo
Platinum V
Level 57
God Stats
0W - 2L
1,287 SR
Queue Stats
109W - 91L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 7
10,090
841
8,845
7,319
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
 
Chiron
12
6 / 3 / 2
9,678
807
8,049
10,679
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
 
Arachne
13
2 / 0 / 10
9,647
804
8,920
10,956
8,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
XbalanqueAchillesMorgan Le FayThothBastet

VS

Bans
RaijinHachimanAthenaMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
8,395
700
6,944
6,442
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ThiccGrayson
Kumbhakarna
10
0 / 4 / 3
7,800
650
3,188
12,613
12,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Yikkes
Apollo
11
3 / 6 / 1
9,230
769
8,785
11,190
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
7
7.5
W
Chiron
 
Chiron
6
3
2
2.33
W
Arachne
 
Arachne
2
0
10
7
L
1
2
2
1
L
Kumbhakarna
ThiccGrayson
Kumbhakarna
0
4
3
0.38
L
Apollo
Yikkes
Apollo
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
18,917
28,954
Taken
30,245
14,965
Mitigated
19,624
14,491
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,845
406
1,956
2,377
7,319
2,456
911
1,400
5,919
47,494
0
W
Chiron
 
Chiron
8,049
2,188
884
2,954
10,679
3,598
1,214
3,761
6,344
0
37,976
W
Arachne
 
Arachne
8,920
6,380
0
6,320
10,956
8,911
704
5,428
5,528
0
30,374
L
6,944
614
0
1,083
6,442
2,526
0
1,662
4,780
38,596
0
L
Kumbhakarna
ThiccGrayson
Kumbhakarna
3,188
297
0
1,093
12,613
12,616
0
3,872
8,741
12,429
0
L
Apollo
Yikkes
Apollo
8,785
2,659
0
1,718
11,190
4,482
0
3,551
7,639
0
33,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
25,425
139
Minions Killed
137
0
Camps Cleared
0
700,923
Distance Traveled
611,789
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,090
841
76
6
0
230,511
0
W
Chiron
9,678
807
37
3
0
233,974
1
W
Arachne
9,647
804
26
2
0
236,438
4
L
Nox
8,395
700
71
6
0
216,282
0
L
Kumbhakarna
7,800
650
20
2
0
194,268
0
L
Apollo
9,230
769
46
4
0
201,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role