Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
TheOnIyReplays
Janus
Level 125
God Stats
21W - 14L
1,665 SR
Queue Stats
227W - 202L
1,528 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,506 Elo+

VS

Team Averages
Level 128
1,483 SR
1,487 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Afterglow_03
Aphrodite
Level 127
God Stats
2W - 5L
1,139 SR
Queue Stats
410W - 372L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
CptSaveDaHoz3
Zhong Kui
Level 146
God Stats
30W - 24L
1,559 SR
Queue Stats
515W - 521L
1,427 Elo+
Party 3
Loki
Loki
LordHolyKnight
Loki
Level 128
God Stats
8W - 5L
1,486 SR
Queue Stats
64W - 60L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
RadiantGreenLion
Kukulkan
Level 116
God Stats
2W - 0L
1,730 SR
Queue Stats
73W - 71L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
4,946
618
3,581
6,059
4,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chronos
 
Chronos
8
3 / 1 / 1
4,921
615
3,757
6,969
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
 
Aphrodite
7
1 / 0 / 1
4,496
562
945
3,572
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
 
Chernobog
5
0 / 1 / 2
3,705
463
1,866
3,553
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 0
5,123
640
1,303
3,514
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 2 / 0
4,773
597
1,761
6,343
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Afterglow_03
Aphrodite
6
0 / 1 / 1
4,648
581
1,602
3,493
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
CptSaveDaHoz3
Zhong Kui
9
1 / 0 / 0
5,203
650
4,686
2,477
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 0
4,708
589
3,058
7,600
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,678
585
2,837
3,558
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
0
2
L
Chronos
 
Chronos
3
1
1
3.5
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
Chernobog
 
Chernobog
0
1
2
1
W
Cernunnos
 
Cernunnos
0
2
0
0
W
Aphrodite
Afterglow_03
Aphrodite
0
1
1
0.5
W
Zhong Kui
CptSaveDaHoz3
Zhong Kui
1
0
0
1
W
0
2
0
0
W
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
13,944
23,667
Taken
23,471
10,891
Mitigated
10,074
9,424
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,581
1,649
0
2,360
6,059
4,001
0
0
6,059
0
21,181
L
Chronos
 
Chronos
3,757
1,216
0
2,793
6,969
2,671
0
2,841
4,128
22,856
4,125
L
Aphrodite
 
Aphrodite
945
340
882
2,059
3,572
1,811
0
2,054
1,518
14,626
0
L
Chernobog
 
Chernobog
1,866
1,267
0
590
3,553
1,259
0
2,134
1,419
0
14,485
W
Cernunnos
 
Cernunnos
1,761
643
0
3,113
6,343
2,177
0
0
6,343
0
25,857
W
Aphrodite
Afterglow_03
Aphrodite
1,602
223
816
1,921
3,493
2,153
0
1,031
2,462
14,362
0
W
Zhong Kui
CptSaveDaHoz3
Zhong Kui
4,686
1,695
0
1,166
2,477
1,976
67
266
2,211
35,026
7,740
W
3,058
1,182
0
3,754
7,600
2,457
0
2,078
5,522
0
35,615
W
2,837
399
0
1,272
3,558
1,311
0
2,381
1,177
26,156
0
L
1,303
136
0
740
3,514
1,149
0
1,720
1,794
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
24,010
204
Minions Killed
253
0
Camps Cleared
0
718,169
Distance Traveled
729,926
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,946
618
37
5
0
144,569
0
L
Chronos
4,921
615
47
6
0
176,190
0
L
Aphrodite
4,496
562
24
3
0
128,728
1
L
Chernobog
3,705
463
21
3
0
94,033
0
W
Cernunnos
4,773
597
40
5
0
131,426
0
W
Aphrodite
4,648
581
24
3
0
135,905
3
W
Zhong Kui
5,203
650
78
10
0
149,382
0
W
Loki
4,708
589
55
7
0
166,978
0
W
Kukulkan
4,678
585
56
7
0
146,235
0
L
Janus
5,123
640
75
9
0
174,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role