Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Guillegp27
Olorun
Level 88
God Stats
6W - 12L
1,393 SR
Queue Stats
99W - 87L
1,545 Elo+
Solo
Medusa
Medusa
IaMCiRi
Medusa
Level 62
God Stats
1W - 2L
1,206 SR
Queue Stats
38W - 49L
1,425 Elo+
Solo
Geb
Geb
Sentr
Geb
Level 135
God Stats
2W - 0L
1,666 SR
Queue Stats
72W - 52L
1,570 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,508 Elo+

VS

Team Averages
Level 113
1,516 SR
1,490 Elo+
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LuckyLoafer
Rama
Level 109
God Stats
45W - 58L
1,433 SR
Queue Stats
425W - 456L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Wоlfmare
Kukulkan
Level 144
God Stats
3W - 1L
1,653 SR
Queue Stats
82W - 90L
1,567 Elo+
Solo
Hercules
Hercules
Yuanao
Hercules
Level 178
God Stats
53W - 61L
1,471 SR
Queue Stats
266W - 275L
1,468 Elo+
Solo
Nu Wa
Nu Wa
i MZzMZz
Nu Wa
Level 67
God Stats
98W - 88L
1,525 SR
Queue Stats
149W - 151L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 0 / 1
6,570
1,314
6,831
2,985
1,205
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
10
1 / 0 / 1
5,999
1,200
2,022
2,921
1,736
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Guillegp27
Olorun
10
0 / 0 / 1
5,524
1,105
723
2,793
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
IaMCiRi
Medusa
11
0 / 1 / 2
5,783
1,157
3,768
4,070
1,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
Sentr
Geb
10
0 / 0 / 3
5,704
1,141
2,640
2,335
2,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

382

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 4 / 0
5,894
1,179
2,998
5,577
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,528
1,106
1,837
5,577
1,763
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Wоlfmare
Kukulkan
11
0 / 1 / 1
6,114
1,223
5,193
3,087
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Yuanao
Hercules
10
0 / 0 / 1
5,659
1,132
2,720
2,727
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
i MZzMZz
Nu Wa
10
0 / 0 / 0
5,225
1,045
909
112
47
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
1
4.5
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
He Bo
 
He Bo
1
4
0
0.25
W
Olorun
Guillegp27
Olorun
0
0
1
0.5
W
Medusa
IaMCiRi
Medusa
0
1
2
1
L
0
0
0
0
W
Geb
Sentr
Geb
0
0
3
1.5
L
Kukulkan
Wоlfmare
Kukulkan
0
1
1
0.5
L
Hercules
Yuanao
Hercules
0
0
1
0.5
L
Nu Wa
i MZzMZz
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
13,657
15,104
Taken
17,080
7,762
Mitigated
7,430
3,569
Healing
1,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,831
564
0
12
2,985
1,205
0
1,627
1,358
0
11,421
W
Baron Samedi
 
Baron Samedi
2,022
156
157
1,024
2,921
1,736
0
1,970
872
9,802
0
L
He Bo
 
He Bo
2,998
47
0
0
5,577
1,624
0
1,350
4,227
7,840
0
W
Olorun
Guillegp27
Olorun
723
248
170
1,079
2,793
1,168
0
1,878
826
9,663
0
W
Medusa
IaMCiRi
Medusa
3,768
1,493
0
649
4,070
1,614
0
3,098
928
0
18,753
L
1,837
1,180
0
346
5,577
1,763
0
1,462
4,115
0
6,287
W
Geb
Sentr
Geb
2,640
315
0
478
2,335
2,039
0
527
1,764
9,310
0
L
Kukulkan
Wоlfmare
Kukulkan
5,193
252
0
0
3,087
1,109
0
541
2,546
33,107
0
L
Hercules
Yuanao
Hercules
2,720
545
0
687
2,727
2,887
0
2,032
695
0
4,366
L
Nu Wa
i MZzMZz
Nu Wa
909
0
0
0
112
47
0
0
112
5,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
28,420
95
Minions Killed
112
5
Camps Cleared
5
498,214
Distance Traveled
456,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,570
1,314
6
1
1
115,925
0
W
Baron Samedi
5,999
1,200
14
3
1
88,420
0
L
He Bo
5,894
1,179
14
3
1
101,237
0
W
Olorun
5,524
1,105
28
6
2
88,372
0
W
Medusa
5,783
1,157
28
6
1
108,821
0
L
Rama
5,528
1,106
5
1
2
107,344
0
W
Geb
5,704
1,141
19
4
0
96,676
0
L
Kukulkan
6,114
1,223
81
16
2
112,907
0
L
Hercules
5,659
1,132
4
1
0
114,091
0
L
Nu Wa
5,225
1,045
8
2
0
20,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role