Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CasualSweat17
Pele
Level 149
God Stats
6W - 10L
1,385 SR
Queue Stats
461W - 405L
1,566 Elo+
Solo
Achilles
Achilles
MIGUELMECGG
Achilles
Level 144
God Stats
9W - 7L
1,696 SR
Queue Stats
268W - 247L
1,540 Elo+
Party 3
Artemis
Artemis
XIIIEto
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,513 Elo+
Party 3
Ix Chel
Ix Chel
thevoidedd
Ix Chel
Level 80
God Stats
4W - 4L
1,607 SR
Queue Stats
387W - 374L
1,541 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,532 Elo+

VS

Team Averages
Level 77
1,485 SR
1,517 Elo+
Chernobog
Chernobog
 
Chernobog
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Ajababh
Bastet
Level 26
God Stats
2W - 3L
1,288 SR
Queue Stats
13W - 18L
1,482 Elo+
Party 2
Hel
Hel
PorkMyMommy
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
conqueeeftador9
Baron Samedi
Level 65
God Stats
7W - 3L
1,598 SR
Queue Stats
146W - 148L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
spyrosnivy
Ah Puch
Level 182
God Stats
6W - 7L
1,538 SR
Queue Stats
655W - 604L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 1 / 0
6,352
635
6,416
8,280
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,249
525
4,910
8,824
5,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
MIGUELMECGG
Achilles
7
0 / 3 / 1
4,209
421
4,377
8,254
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
XIIIEto
Artemis
8
0 / 1 / 1
4,701
470
2,890
4,277
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
thevoidedd
Ix Chel
10
0 / 2 / 0
5,174
517
1,467
5,803
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 1 / 1
6,404
640
6,609
5,793
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Ajababh
Bastet
9
1 / 1 / 3
5,451
545
3,957
8,137
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 1 / 0
6,413
641
5,556
8,130
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
conqueeeftador9
Baron Samedi
9
1 / 1 / 4
5,796
580
3,291
6,532
4,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
spyrosnivy
Ah Puch
10
1 / 1 / 2
6,085
609
4,292
5,247
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
1
0
5
W
Chernobog
 
Chernobog
3
1
1
3.5
W
Bastet
Ajababh
Bastet
1
1
3
2.5
L
0
3
1
0.17
L
Achilles
MIGUELMECGG
Achilles
0
3
1
0.17
W
4
1
0
4
L
Artemis
XIIIEto
Artemis
0
1
1
0.5
W
Baron Samedi
conqueeeftador9
Baron Samedi
1
1
4
3
W
Ah Puch
spyrosnivy
Ah Puch
1
1
2
2
L
Ix Chel
thevoidedd
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
23,705
35,438
Taken
33,839
18,072
Mitigated
16,392
8,939
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,416
2,005
0
1,497
8,280
3,244
0
1,698
6,528
0
50,583
W
Chernobog
 
Chernobog
6,609
4,079
0
2,872
5,793
1,973
34
228
5,465
0
52,407
W
Bastet
Ajababh
Bastet
3,957
967
0
3,065
8,137
2,610
0
212
7,887
0
40,674
L
4,910
1,087
0
2,918
8,824
5,018
0
5,271
3,084
0
35,091
L
Achilles
MIGUELMECGG
Achilles
4,377
470
0
2,352
8,254
6,518
0
2,675
5,559
0
17,182
W
5,556
299
541
4,866
8,130
5,789
0
0
8,130
38,402
0
L
Artemis
XIIIEto
Artemis
2,890
884
0
1,260
4,277
1,232
0
364
3,913
0
24,833
W
Baron Samedi
conqueeeftador9
Baron Samedi
3,291
503
380
2,116
6,532
4,202
136
232
5,933
19,978
0
W
Ah Puch
spyrosnivy
Ah Puch
4,292
483
0
1,932
5,247
1,818
0
795
4,335
44,363
0
L
Ix Chel
thevoidedd
Ix Chel
1,467
82
315
597
5,803
2,060
0
2,588
3,215
32,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
30,149
265
Minions Killed
334
0
Camps Cleared
0
1,020,424
Distance Traveled
1,020,878
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,352
635
78
8
0
253,718
1
W
Chernobog
6,404
640
100
10
0
223,703
0
W
Bastet
5,451
545
54
5
0
231,505
2
L
Pele
5,249
525
54
5
0
185,528
0
L
Achilles
4,209
421
21
2
0
217,869
0
W
Hel
6,413
641
76
8
0
191,358
4
L
Artemis
4,701
470
49
5
0
182,415
0
W
Baron Samedi
5,796
580
17
2
0
188,169
0
W
Ah Puch
6,085
609
87
9
0
186,143
0
L
Ix Chel
5,174
517
63
6
0
180,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role