Player Matchup

Atlas
Atlas
Allaboutthc
Atlas
Level 149
God Stats
11W - 15L
1,500 SR
Queue Stats
901W - 912L
1,436 Elo+
Solo
Medusa
Medusa
CluelessFoo
Medusa
Level 68
God Stats
9W - 6L
1,425 SR
Queue Stats
71W - 86L
1,422 Elo+
Solo
Pele
Pele
ColeDude21
Pele
Level 106
God Stats
1W - 0L
1,707 SR
Queue Stats
29W - 13L
1,651 Elo+
Party 1
Janus
Janus
StillSheepPog
Janus
Level 127
God Stats
6W - 3L
1,848 SR
Queue Stats
91W - 60L
1,624 Elo+
Party 1
Erlang Shen
Erlang Shen
xExileDx Shadow
Erlang Shen
Level 129
God Stats
2W - 3L
1,377 SR
Queue Stats
65W - 77L
1,361 Elo+
Solo
Team Averages
Level 116
1,571 SR
1,499 Elo+

VS

Team Averages
Level 144
1,522 SR
1,486 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GoneDreamer
Kuzenbo
Level 129
God Stats
8W - 12L
1,587 SR
Queue Stats
260W - 269L
1,502 Elo+
Solo
Ravana
Ravana
IamFainterMule
Ravana
Level 179
God Stats
34W - 21L
1,653 SR
Queue Stats
162W - 163L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valrk
Morgan Le Fay
Level 122
God Stats
23W - 21L
1,512 SR
Queue Stats
194W - 179L
1,476 Elo+
Party 2
Fenrir
Fenrir
elsmay
Fenrir
Level 133
God Stats
4W - 7L
1,356 SR
Queue Stats
174W - 172L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,584
474
6,350
10,182
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
2 / 3 / 1
6,415
401
5,376
9,647
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 6
8,377
524
7,743
13,823
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 4 / 5
9,336
584
7,401
9,693
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
xExileDx Shadow
Erlang Shen
14
1 / 2 / 5
8,083
505
8,004
17,140
11,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 4 / 1
7,791
487
4,335
8,200
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GoneDreamer
Kuzenbo
11
1 / 3 / 2
7,897
494
3,964
13,277
13,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 4
8,637
540
10,808
11,862
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Valrk
Morgan Le Fay
15
6 / 1 / 2
9,843
615
6,557
5,536
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
elsmay
Fenrir
13
2 / 5 / 5
8,171
511
9,019
15,611
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
11
11
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
1
0.63
W
2
0
5
4.5
W
Medusa
2
3
1
0.83
W
4
2
6
3.5
L
Kuzenbo
GoneDreamer
Kuzenbo
1
3
2
0.67
L
0
3
4
0.67
W
7
4
5
2.38
L
Morgan Le Fay
Valrk
Morgan Le Fay
6
1
2
7
L
Fenrir
elsmay
Fenrir
2
5
5
0.9
W
Erlang Shen
xExileDx Shadow
Erlang Shen
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,874
Damage
34,683
60,485
Taken
54,486
33,975
Mitigated
34,234
17,713
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,335
2,458
0
934
8,200
2,898
2,521
3,003
5,163
0
51,882
W
6,350
2,158
269
3,275
10,182
9,909
0
2,421
7,761
31,831
0
W
Medusa
5,376
3,031
0
1,594
9,647
3,977
0
2,007
7,640
0
39,457
W
7,743
1,896
0
3,239
13,823
5,125
0
2,298
11,525
0
69,428
L
Kuzenbo
GoneDreamer
Kuzenbo
3,964
1,362
0
3,741
13,277
13,304
148
3,163
10,103
22,499
0
L
10,808
3,663
0
4,191
11,862
9,559
160
1,305
10,516
1,281
59,084
W
7,401
119
0
929
9,693
3,592
224
3,516
6,177
77,498
0
L
Morgan Le Fay
Valrk
Morgan Le Fay
6,557
781
0
1,257
5,536
2,085
0
1,765
3,661
59,308
0
L
Fenrir
elsmay
Fenrir
9,019
2,424
0
2,810
15,611
6,388
0
4,215
11,292
0
54,209
W
Erlang Shen
xExileDx Shadow
Erlang Shen
8,004
5,312
0
8,407
17,140
11,372
114
871
16,269
0
57,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
42,339
433
Minions Killed
381
0
Camps Cleared
0
1,523,850
Distance Traveled
1,445,347
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,791
487
87
5
0
254,102
0
W
Atlas
7,584
474
46
3
0
279,749
1
W
Medusa
6,415
401
66
4
0
225,928
1
W
Pele
8,377
524
101
6
0
371,724
0
L
Kuzenbo
7,897
494
17
1
0
294,145
0
L
Ravana
8,637
540
103
6
0
281,556
3
W
Janus
9,336
584
119
7
0
351,602
1
L
Morgan Le Fay
9,843
615
100
6
0
304,854
2
L
Fenrir
8,171
511
74
5
0
310,690
0
W
Erlang Shen
8,083
505
101
6
0
294,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role