Player Matchup

Shiva
Shiva
I XAKEP I
Shiva
Level 144
God Stats
1W - 0L
1,729 SR
Queue Stats
141W - 64L
1,670 Elo+
Solo
Fenrir
Fenrir
JeazLuis
Fenrir
Level 84
God Stats
8W - 4L
1,601 SR
Queue Stats
59W - 57L
1,416 Elo+
Party 2
Freya
Freya
PHYRO894512
Freya
Level 108
God Stats
2W - 5L
1,253 SR
Queue Stats
20W - 31L
1,203 Elo+
Solo
Hera
Hera
azmal_ad
Hera
Level 106
God Stats
11W - 3L
1,536 SR
Queue Stats
43W - 29L
1,516 Elo+
Solo
Danzaburou
Danzaburou
kiwikyler1
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,490 Elo+
Party 2
Team Averages
Level 110
1,524 SR
1,459 Elo+

VS

Team Averages
Level 68
1,487 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PUGILISTLEGEND44
Thanatos
Level 49
God Stats
1W - 3L
1,381 SR
Queue Stats
175W - 196L
1,476 Elo+
Party 1
Ra
Ra
RabbitPG2
Ra
Level 96
God Stats
16W - 22L
1,378 SR
Queue Stats
64W - 52L
1,519 Elo+
Solo
Medusa
Medusa
ulancer
Medusa
Level 118
God Stats
4W - 5L
1,422 SR
Queue Stats
197W - 190L
1,548 Elo+
Solo
Surtr
Surtr
xPWWYOUNGJEDILV
Surtr
Level 14
God Stats
1W - 1L
1,752 SR
Queue Stats
10W - 22L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
I XAKEP I
Shiva
11
0 / 0 / 13
6,333
1,267
5,516
6,933
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
JeazLuis
Fenrir
11
6 / 0 / 5
7,088
1,418
4,871
3,824
1,693
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 5
6,250
1,250
3,320
3,532
1,236
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
12
4 / 0 / 6
7,276
1,455
6,462
1,629
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kiwikyler1
Danzaburou
11
2 / 0 / 6
6,332
1,266
8,121
2,099
634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

395

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 3 / 0
5,667
1,133
3,874
6,596
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,303
1,061
3,929
8,612
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,088
1,018
1,055
2,836
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ulancer
Medusa
10
0 / 1 / 0
5,658
1,132
3,960
7,141
2,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
5,483
1,097
1,354
7,507
5,253
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
14
Kills
0
0
Deaths
14
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
Shiva
I XAKEP I
Shiva
0
0
13
6.5
W
Fenrir
JeazLuis
Fenrir
6
0
5
8.5
W
2
0
5
4.5
L
0
5
0
0
L
0
3
0
0
W
Hera
4
0
6
7
W
Danzaburou
kiwikyler1
Danzaburou
2
0
6
5
L
Medusa
ulancer
Medusa
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
14,172
18,017
Taken
32,692
10,691
Mitigated
14,815
3,759
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,874
1,120
0
20
6,596
2,221
0
2,456
4,060
16,323
0
W
Shiva
I XAKEP I
Shiva
5,516
373
429
1,746
6,933
6,669
0
2,283
4,650
0
8,023
W
Fenrir
JeazLuis
Fenrir
4,871
1,193
0
121
3,824
1,693
0
1,064
2,760
0
10,259
W
3,320
1,073
261
812
3,532
1,236
0
1,315
2,217
19,080
0
L
3,929
239
0
1,481
8,612
3,640
0
3,694
4,674
0
9,331
L
1,055
0
60
155
2,836
855
0
339
2,459
1,763
0
W
Hera
6,462
963
135
102
1,629
459
0
274
1,355
21,432
0
W
Danzaburou
kiwikyler1
Danzaburou
8,121
3,350
0
153
2,099
634
0
53
2,046
0
17,436
L
Medusa
ulancer
Medusa
3,960
1,660
0
792
7,141
2,846
0
1,173
5,837
0
22,503
L
1,354
639
0
198
7,507
5,253
0
2,120
5,305
60
6,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
27,199
120
Minions Killed
102
5
Camps Cleared
3
504,813
Distance Traveled
418,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,667
1,133
45
9
0
87,354
0
W
Shiva
6,333
1,267
9
2
0
104,561
0
W
Fenrir
7,088
1,418
13
3
1
111,862
2
W
Freya
6,250
1,250
32
6
2
96,986
0
L
Thanatos
5,303
1,061
7
1
2
96,142
0
L
Ra
5,088
1,018
1
0
0
42,289
0
W
Hera
7,276
1,455
41
8
2
107,880
0
W
Danzaburou
6,332
1,266
25
5
0
83,524
0
L
Medusa
5,658
1,132
41
8
0
90,688
0
L
Surtr
5,483
1,097
8
2
1
101,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role