Player Matchup

Sun Wukong
Sun Wukong
Lumineon
Sun Wukong
Level 159
God Stats
6W - 1L
1,898 SR
Queue Stats
221W - 16L
2,082 Elo+
Party 2
Charon
Charon
Mefistö
Charon
Level 188
God Stats
20W - 0L
2,388 SR
Queue Stats
319W - 22L
2,154 Elo+
Party 2
Anhur
Anhur
Persephonyan
Anhur
Level 76
God Stats
9W - 0L
2,081 SR
Queue Stats
164W - 21L
1,986 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yeeeeeeeeeeah
Morgan Le Fay
Level 154
God Stats
3W - 0L
1,887 SR
Queue Stats
319W - 69L
1,816 Elo+
Party 2
Mercury
Mercury
мιкєу
Mercury
Level 148
God Stats
3W - 0L
1,840 SR
Queue Stats
199W - 8L
2,152 Elo+
Party 2
Team Averages
Level 145
2,019 SR
2,038 Elo+

VS

Team Averages
Level 84
1,589 SR
1,453 Elo+
Nox
Nox
Fantadiluvia
Nox
Level 63
God Stats
1W - 2L
1,578 SR
Queue Stats
7W - 8L
1,494 Elo+
Solo
Artio
Artio
HotChiefBogo70
Artio
Level 136
God Stats
0W - 1L
1,463 SR
Queue Stats
6W - 10L
1,522 Elo+
Party 1
Artemis
Artemis
Jumpman1977420
Artemis
Level 87
God Stats
141W - 120L
1,530 SR
Queue Stats
487W - 503L
1,511 Elo+
Solo
Ne Zha
Ne Zha
KaIZoWoLF
Ne Zha
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 18L
1,202 Elo+
Party 1
Merlin
Merlin
MNT DEW 98
Merlin
Level 127
God Stats
2W - 2L
1,872 SR
Queue Stats
161W - 140L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lumineon
Sun Wukong
17
7 / 2 / 18
11,391
1,139
16,713
10,773
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
Mefistö
Charon
16
1 / 1 / 22
10,180
1,018
15,255
6,946
5,001
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
15 / 0 / 15
12,723
1,272
42,331
11,049
4,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Yeeeeeeeeeeah
Morgan Le Fay
17
3 / 1 / 16
10,310
1,031
12,707
4,018
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
мιкєу
Mercury
18
7 / 0 / 15
11,464
1,146
11,602
5,664
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,927
893
3,502
6,263
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 2
9,204
920
5,952
35,424
15,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 11 / 3
8,932
893
5,380
24,689
7,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
KaIZoWoLF
Ne Zha
14
0 / 10 / 3
8,881
888
3,256
21,805
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
MNT DEW 98
Merlin
15
2 / 3 / 1
10,361
1,036
11,476
14,390
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
14
33
Kills
4
4
Deaths
33
86
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
1
9
2
0.22
L
0
11
3
0.14
L
Ne Zha
KaIZoWoLF
Ne Zha
0
10
3
0.15
W
Sun Wukong
Lumineon
Sun Wukong
7
2
18
8
L
Merlin
MNT DEW 98
Merlin
2
3
1
0.83
W
Charon
Mefistö
Charon
1
1
22
12
W
15
0
15
22.5
W
Morgan Le Fay
Yeeeeeeeeeeah
Morgan Le Fay
3
1
16
11
W
Mercury
мιкєу
Mercury
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,608
Damage
29,566
38,450
Taken
102,571
26,428
Mitigated
37,112
4,891
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,502
338
0
0
6,263
2,252
0
2,125
4,022
8,931
0
L
5,952
546
598
1,244
35,424
15,084
0
8,749
26,161
10,721
0
L
5,380
3,162
0
316
24,689
7,892
0
6,181
18,316
0
12,682
L
Ne Zha
KaIZoWoLF
Ne Zha
3,256
1,139
0
58
21,805
7,176
0
6,464
15,175
0
7,017
W
Sun Wukong
Lumineon
Sun Wukong
16,713
2,311
0
2,834
10,773
12,165
0
4,738
5,419
0
39,244
L
Merlin
MNT DEW 98
Merlin
11,476
147
0
0
14,390
4,708
0
3,231
10,935
44,131
0
W
Charon
Mefistö
Charon
15,255
728
0
0
6,946
5,001
0
4,852
2,094
20,345
0
W
42,331
34,652
0
1,318
11,049
4,587
0
6,769
4,280
0
59,010
W
Morgan Le Fay
Yeeeeeeeeeeah
Morgan Le Fay
12,707
668
0
136
4,018
1,984
0
1,603
2,415
28,704
0
W
Mercury
мιкєу
Mercury
11,602
4,928
0
603
5,664
2,691
0
2,968
2,696
0
30,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
46,305
201
Minions Killed
122
10
Camps Cleared
3
883,225
Distance Traveled
683,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,927
893
13
1
1
142,820
0
L
Artio
9,204
920
10
1
0
150,594
0
L
Artemis
8,932
893
18
2
0
109,500
0
L
Ne Zha
8,881
888
15
2
1
148,333
0
W
Sun Wukong
11,391
1,139
51
5
2
182,244
0
L
Merlin
10,361
1,036
66
7
1
131,904
0
W
Charon
10,180
1,018
16
2
0
166,430
0
W
Anhur
12,723
1,272
46
5
1
167,741
0
W
Morgan Le Fay
10,310
1,031
39
4
1
185,359
0
W
Mercury
11,464
1,146
49
5
6
181,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role