Player Matchup

Hou Yi
Hou Yi
MarshTMD
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,354 Elo+
Party 1
Ymir
Ymir
czala_
Ymir
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Raijin
Raijin
jcamizz20
Raijin
Level 89
God Stats
3W - 3L
1,679 SR
Queue Stats
45W - 41L
1,616 Elo+
Party 1
Team Averages
Level 52
1,487 SR
1,375 Elo+

VS

Team Averages
Level 114
1,548 SR
1,426 Elo+
Chaac
Chaac
Belacore
Chaac
Level 115
God Stats
7W - 2L
1,625 SR
Queue Stats
181W - 183L
1,396 Elo+
Solo
Ra
Ra
Marley436
Ra
Level 149
God Stats
30W - 29L
1,455 SR
Queue Stats
267W - 284L
1,460 Elo+
Solo
Apollo
Apollo
RadiationBlues
Apollo
Level 79
God Stats
3W - 2L
1,564 SR
Queue Stats
40W - 41L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MarshTMD
Hou Yi
11
1 / 8 / 4
9,652
689
9,460
13,369
4,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
czala_
Ymir
12
1 / 6 / 2
9,756
697
3,574
16,312
14,596
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
jcamizz20
Raijin
15
7 / 5 / 1
12,048
861
21,659
11,966
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Belacore
Chaac
14
3 / 2 / 14
11,680
834
9,407
26,502
23,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 2 / 9
12,556
897
15,234
9,978
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 5 / 10
12,348
882
12,701
13,114
5,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
19
19
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Belacore
Chaac
3
2
14
5
W
8
2
9
6.25
L
Hou Yi
MarshTMD
Hou Yi
1
8
4
0.38
W
8
5
10
2.6
L
Ymir
czala_
Ymir
1
6
2
0.33
L
Raijin
jcamizz20
Raijin
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
37,342
41,647
Taken
49,594
23,974
Mitigated
32,464
1,843
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Belacore
Chaac
9,407
2,004
226
9,943
26,502
23,426
259
12,976
13,526
0
31,354
W
15,234
152
1,482
1,705
9,978
4,011
644
6,074
3,904
62,492
0
L
Hou Yi
MarshTMD
Hou Yi
9,460
5,283
0
1,303
13,369
4,734
0
4,709
8,660
0
31,126
W
12,701
8,086
0
415
13,114
5,027
1,555
6,539
6,575
0
28,058
L
Ymir
czala_
Ymir
3,574
573
0
0
16,312
14,596
0
7,199
8,779
8,562
0
L
Raijin
jcamizz20
Raijin
21,659
3,112
0
540
11,966
4,644
0
3,350
8,616
68,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
36,584
139
Minions Killed
127
0
Camps Cleared
0
674,183
Distance Traveled
837,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,680
834
20
1
0
295,409
0
W
Ra
12,556
897
84
6
0
283,085
0
L
Hou Yi
9,652
689
43
3
0
213,292
0
W
Apollo
12,348
882
23
2
0
258,728
0
L
Ymir
9,756
697
7
1
0
231,922
0
L
Raijin
12,048
861
89
6
0
228,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role