Player Matchup

Hachiman
Hachiman
Cartel Kris 420
Hachiman
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Freya
Freya
KTGYoungCC
Freya
Level 39
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Susano
Susano
Nurosis
Susano
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
656W - 650L
1,521 Elo+
Solo
Maui
Maui
bubbaBballin
Maui
Level 67
God Stats
5W - 3L
1,627 SR
Queue Stats
315W - 318L
1,488 Elo+
Party 2
Skadi
Skadi
iTryEarth---
Skadi
Level 56
God Stats
8W - 6L
1,715 SR
Queue Stats
259W - 279L
1,472 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,450 Elo+

VS

Team Averages
Level 70
1,580 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AShiningPrince
Heimdallr
Level 108
God Stats
6W - 10L
1,403 SR
Queue Stats
129W - 133L
1,467 Elo+
Solo
Amaterasu
Amaterasu
JonSm1th
Amaterasu
Level 41
God Stats
5W - 4L
1,740 SR
Queue Stats
140W - 127L
1,422 Elo+
Party 3
Loki
Loki
PottyParrot
Loki
Level 47
God Stats
11W - 8L
1,744 SR
Queue Stats
146W - 119L
1,413 Elo+
Party 3
Yemoja
Yemoja
Yuttle
Yemoja
Level 37
God Stats
53W - 46L
1,512 SR
Queue Stats
168W - 144L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
2 / 5 / 0
4,991
454
1,529
6,157
1,705
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
10
0 / 1 / 0
5,108
464
859
7,084
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Nurosis
Susano
11
2 / 1 / 0
6,127
557
5,331
8,399
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
5,556
505
4,033
7,591
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 1
5,390
490
6,942
8,337
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
6,858
623
3,693
3,967
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
AShiningPrince
Heimdallr
9
1 / 2 / 1
5,354
487
5,744
7,505
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
JonSm1th
Amaterasu
11
5 / 2 / 0
7,093
645
5,648
9,293
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,728
612
3,308
8,815
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Yuttle
Yemoja
9
0 / 1 / 2
5,956
541
3,866
7,324
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
10
10
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Heimdallr
AShiningPrince
Heimdallr
1
2
1
0.75
L
Hachiman
2
5
0
0.4
W
Amaterasu
JonSm1th
Amaterasu
5
2
0
2.5
L
Freya
0
1
0
0
L
Susano
Nurosis
Susano
2
1
0
2
W
3
1
1
3.5
W
Yemoja
Yuttle
Yemoja
0
1
2
1
L
0
1
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
22,259
37,568
Taken
36,904
15,589
Mitigated
17,343
5,343
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,693
116
156
1,894
3,967
1,583
393
859
3,108
56,419
0
W
Heimdallr
AShiningPrince
Heimdallr
5,744
3,184
68
638
7,505
3,594
0
1,954
5,551
0
30,978
L
Hachiman
1,529
1,101
0
123
6,157
1,705
0
30
6,127
0
10,829
W
Amaterasu
JonSm1th
Amaterasu
5,648
2,825
0
4,383
9,293
5,340
490
0
9,293
0
46,869
L
Freya
859
231
0
1,738
7,084
2,507
110
2,935
4,133
32,836
0
L
Susano
Nurosis
Susano
5,331
1,305
0
670
8,399
3,340
0
880
7,519
0
47,822
W
3,308
1,027
0
4,812
8,815
2,999
0
229
8,586
0
46,042
W
Yemoja
Yuttle
Yemoja
3,866
830
1,945
2,176
7,324
3,827
0
1,850
5,474
21,705
0
L
4,033
997
1,127
1,173
7,591
5,114
0
1,995
5,596
21,454
0
L
6,942
2,383
0
512
8,337
2,923
0
1,703
6,634
0
39,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
31,989
246
Minions Killed
320
0
Camps Cleared
0
1,075,390
Distance Traveled
1,044,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,858
623
91
8
0
215,695
0
W
Heimdallr
5,354
487
47
4
0
190,323
0
L
Hachiman
4,991
454
12
1
0
178,786
0
W
Amaterasu
7,093
645
64
6
0
222,098
0
L
Freya
5,108
464
57
5
0
197,893
0
L
Susano
6,127
557
92
8
0
236,376
0
W
Loki
6,728
612
87
8
0
228,093
0
W
Yemoja
5,956
541
31
3
0
188,051
4
L
Maui
5,556
505
25
2
0
229,540
2
L
Skadi
5,390
490
60
5
0
232,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role