Player Matchup

Bastet
Bastet
DragonArc1415
Bastet
Level 46
God Stats
1W - 1L
1,748 SR
Queue Stats
35W - 34L
1,498 Elo+
Party 2
Sol
Sol
OLyrical
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 2
Agni
Agni
OtakuGodZeno
Agni
Level 23
God Stats
0W - 3L
1,221 SR
Queue Stats
22W - 17L
1,570 Elo+
Party 2
Khepri
Khepri
Siickxn
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oorteR
Cu Chulainn
Level 163
God Stats
1W - 6L
1,446 SR
Queue Stats
72W - 59L
1,542 Elo+
Party 2
Team Averages
Level 77
1,483 SR
1,470 Elo+

VS

Team Averages
Level 118
1,496 SR
1,445 Elo+
Tyr
Tyr
KIDØW
Tyr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 14L
1,282 Elo+
Solo
Thanatos
Thanatos
NoExcuseRule01
Thanatos
Level 158
God Stats
7W - 4L
1,522 SR
Queue Stats
99W - 99L
1,407 Elo+
Solo
Medusa
Medusa
TravyWap
Medusa
Level 89
God Stats
23W - 17L
1,427 SR
Queue Stats
91W - 105L
1,459 Elo+
Solo
Hera
Hera
Volunti
Hera
Level 108
God Stats
18W - 8L
1,530 SR
Queue Stats
635W - 594L
1,548 Elo+
Party 1
Horus
Horus
anonuir
Horus
Level 89
God Stats
35W - 39L
1,502 SR
Queue Stats
324W - 328L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,305
522
7,889
12,042
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 0
7,032
502
3,273
7,548
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 5 / 1
5,680
406
5,593
8,001
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Siickxn
Khepri
9
0 / 2 / 0
6,030
431
3,026
11,958
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
oorteR
Cu Chulainn
12
1 / 4 / 1
7,447
532
9,102
17,167
8,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
KIDØW
Tyr
13
5 / 1 / 0
8,319
594
8,844
14,646
14,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
12
1 / 4 / 8
7,080
506
5,247
12,291
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
TravyWap
Medusa
13
3 / 0 / 0
8,018
573
7,473
6,110
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Volunti
Hera
13
4 / 0 / 1
8,341
596
13,127
5,593
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
anonuir
Horus
10
1 / 0 / 4
7,026
502
3,729
11,109
9,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Tyr
KIDØW
Tyr
5
1
0
5
W
Thanatos
1
4
8
1.25
L
0
2
0
0
L
0
5
1
0.1
L
Khepri
Siickxn
Khepri
0
2
0
0
W
Medusa
TravyWap
Medusa
3
0
0
3
W
Hera
Volunti
Hera
4
0
1
4.5
W
Horus
anonuir
Horus
1
0
4
3
L
Cu Chulainn
oorteR
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
38,420
56,716
Taken
49,749
27,508
Mitigated
34,399
15,493
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,889
1,664
0
6,472
12,042
4,200
0
3,281
8,761
0
50,820
W
Tyr
KIDØW
Tyr
8,844
1,197
0
5,351
14,646
14,515
0
561
14,085
0
51,186
W
Thanatos
5,247
982
0
9,715
12,291
5,821
0
1,565
10,726
0
46,215
L
3,273
1,790
0
2,545
7,548
1,949
1,057
0
7,548
49,703
0
L
5,593
625
0
709
8,001
2,534
0
3,358
4,643
28,504
0
L
Khepri
Siickxn
Khepri
3,026
191
0
2,449
11,958
9,862
0
4,708
7,250
19,829
0
W
Medusa
TravyWap
Medusa
7,473
3,005
0
2,567
6,110
2,275
855
2,125
3,985
0
62,354
W
Hera
Volunti
Hera
13,127
3,865
0
1,460
5,593
2,053
0
1,708
3,885
68,310
0
W
Horus
anonuir
Horus
3,729
1,532
911
5,232
11,109
9,735
0
6,088
5,021
0
17,034
L
Cu Chulainn
oorteR
Cu Chulainn
9,102
1,175
0
3,318
17,167
8,963
0
1,780
15,387
897
55,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
38,784
325
Minions Killed
397
0
Camps Cleared
0
1,387,965
Distance Traveled
1,460,678
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,305
522
67
5
0
320,619
7
W
Tyr
8,319
594
79
6
0
300,926
0
W
Thanatos
7,080
506
63
5
0
301,188
5
L
Sol
7,032
502
106
8
0
270,516
3
L
Agni
5,680
406
52
4
0
259,852
6
L
Khepri
6,030
431
18
1
0
278,113
2
W
Medusa
8,018
573
117
8
0
246,757
4
W
Hera
8,341
596
122
9
0
290,699
0
W
Horus
7,026
502
16
1
0
321,108
6
L
Cu Chulainn
7,447
532
82
6
0
258,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role